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Pt / Pokédex

Solrock

Solrock

#338 in the Platinum Pokédex • Meteorite Pokémon

Solrock

#338 in the Platinum Pokédex • Meteorite Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

384

Attack

95

175

317

Defense

85

157

295

Sp. Atk

55

103

229

Sp. Def

65

121

251

Speed

70

130

262

Total

460

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Lunatone

Barboach

Solrock normal sprite

Normal

Shiny Solrock sprite

Shiny

Solrock

Meteorite Pokémon

#338
RockPsychic

Height

1.2 m (3'11")

Weight

154 kg (339.5 lbs)

Abilities

Levitate

It's Super Effective

Damage multipliers Solrock takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Water

Grass

Ground

Bug

Ghost

Dark

Steel

Resists

Normal

0.5×

Fire

0.5×

Poison

0.5×

Flying

0.5×

Psychic

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 Atk
Catch rate
45
Base Exp.
161

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Mineral
Gender
Genderless
Egg cycles
25 (6,400 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Platinum box art

Pokémon Platinum

A new Pokémon species, rumored to be from the sun. It gives off light while spinning.

Evolution

Evolution requirements shown in a compact table or chain view.
Solrock

Solrock

#338

No evolutions

Encounters

Known encounter locations for this Pokémon in this game.
Platinum
LocationMethodLevelChanceConditions

Mt. Coronet

Mount Coronet (2F)

Walking in tall grass or a cave384%

Ruby in slot 2

Mt. Coronet

Mount Coronet (2F)

Walking in tall grass or a cave384%

Ruby in slot 2

Mt. Coronet

Mount Coronet (3F)

Walking in tall grass or a cave384%

Ruby in slot 2

Mt. Coronet

Mount Coronet (3F)

Walking in tall grass or a cave384%

Ruby in slot 2

Mt. Coronet

Mount Coronet (exterior snowfall)

Walking in tall grass or a cave384%

Ruby in slot 2

Mt. Coronet

Mount Coronet (exterior snowfall)

Walking in tall grass or a cave394%

Ruby in slot 2

Mt. Coronet

Mount Coronet (exterior blizzard)

Walking in tall grass or a cave384%

Ruby in slot 2

Mt. Coronet

Mount Coronet (exterior blizzard)

Walking in tall grass or a cave394%

Ruby in slot 2

Mt. Coronet

Mount Coronet (4F)

Walking in tall grass or a cave384%

Ruby in slot 2

Mt. Coronet

Mount Coronet (4F)

Walking in tall grass or a cave384%

Ruby in slot 2

Mt. Coronet

Mount Coronet (4F small room)

Walking in tall grass or a cave384%

Ruby in slot 2

Mt. Coronet

Mount Coronet (4F small room)

Walking in tall grass or a cave384%

Ruby in slot 2

Mt. Coronet

Mount Coronet (5F)

Walking in tall grass or a cave384%

Ruby in slot 2

Mt. Coronet

Mount Coronet (5F)

Walking in tall grass or a cave394%

Ruby in slot 2

Mt. Coronet

Mount Coronet (6F)

Walking in tall grass or a cave384%

Ruby in slot 2

Mt. Coronet

Mount Coronet (6F)

Walking in tall grass or a cave404%

Ruby in slot 2

Mt. Coronet

Mount Coronet (1F from exterior)

Walking in tall grass or a cave384%

Ruby in slot 2

Mt. Coronet

Mount Coronet (1F from exterior)

Walking in tall grass or a cave384%

Ruby in slot 2

Sendoff Spring

Walking in tall grass or a cave404%

Ruby in slot 2

Sendoff Spring

Walking in tall grass or a cave394%

Ruby in slot 2

Turnback Cave

Turnback Cave (pillar 1)

Walking in tall grass or a cave184%

Ruby in slot 2

Turnback Cave

Turnback Cave (pillar 1)

Walking in tall grass or a cave184%

Ruby in slot 2

Turnback Cave

Turnback Cave (pillar 2)

Walking in tall grass or a cave384%

Ruby in slot 2

Turnback Cave

Turnback Cave (pillar 2)

Walking in tall grass or a cave384%

Ruby in slot 2

Turnback Cave

Turnback Cave (pillar 3)

Walking in tall grass or a cave374%

Ruby in slot 2

Turnback Cave

Turnback Cave (pillar 3)

Walking in tall grass or a cave374%

Ruby in slot 2

Turnback Cave

Turnback Cave (before pillar 1)

Walking in tall grass or a cave184%

Ruby in slot 2

Turnback Cave

Turnback Cave (before pillar 1)

Walking in tall grass or a cave184%

Ruby in slot 2

Turnback Cave

Turnback Cave (between pillars 1 and 2)

Walking in tall grass or a cave284%

Ruby in slot 2

Turnback Cave

Turnback Cave (between pillars 1 and 2)

Walking in tall grass or a cave284%

Ruby in slot 2

Turnback Cave

Turnback Cave (between pillars 2 and 3)

Walking in tall grass or a cave384%

Ruby in slot 2

Turnback Cave

Turnback Cave (between pillars 2 and 3)

Walking in tall grass or a cave384%

Ruby in slot 2

Turnback Cave

Turnback Cave (after pillar 3)

Walking in tall grass or a cave474%

Ruby in slot 2

Turnback Cave

Turnback Cave (after pillar 3)

Walking in tall grass or a cave454%

Ruby in slot 2

Lake Verity

Lake Verity (before Galactic intervention)

Walking in tall grass or a cave44%

Ruby in slot 2

Lake Verity

Lake Verity (before Galactic intervention)

Walking in tall grass or a cave44%

Ruby in slot 2

Lake Verity

Lake Verity (after Galactic intervention)

Walking in tall grass or a cave44%

Ruby in slot 2

Lake Verity

Lake Verity (after Galactic intervention)

Walking in tall grass or a cave44%

Ruby in slot 2

Lake Valor

Walking in tall grass or a cave404%

Ruby in slot 2

Lake Valor

Walking in tall grass or a cave414%

Ruby in slot 2

Lake Acuity

Walking in tall grass or a cave414%

Ruby in slot 2

Lake Acuity

Walking in tall grass or a cave404%

Ruby in slot 2

Held Items

Items this Pokémon may hold when encountered in the wild.
Sun StoneSun Stone
Platinum
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical359535

A physical attack in which the user charges and slams into the foe with its whole body.

StartConfusionPsychicSpecial5010025

The foe is hit by a weak telekinetic force. It may also leave the foe confused.

StartHardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

9Rock ThrowRockPhysical509015

The user picks up and throws a small rock at the foe to attack.

12Fire SpinFireSpecial157015

The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.

20Rock PolishRockStatus--20

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

23PsywavePsychicSpecial-8015

The foe is attacked with an odd, hot energy wave. The attack varies in intensity.

31EmbargoDarkStatus-10015

It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.

34Cosmic PowerPsychicStatus--20

The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.

42Heal BlockPsychicStatus-10015

The user prevents the foe from using any HP-recovery moves for five turns.

45Rock SlideRockPhysical759010

Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.

53Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

56ExplosionNormalPhysical2501005

The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Platinum.
Class
Description
TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that hits all the Pokémon in the battle.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with an intense blast of fire. The target may also be left with a burn.

TM37SandstormRockStatus--10

A five-turn sand­ storm is summoned to hurt all combatant types except Rock, Ground, and Steel.

TM38Fire BlastFireSpecial120855

The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM48Skill SwapPsychicStatus--10

The user employs its psychic power to exchange abilities with the foe.

TM50OverheatFireSpecial140905

The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat.

TM57Charge BeamElectricSpecial509010

The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.

TM58EndureNormalStatus--10

The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

TM61Will-O-WispFireStatus-7515

The user shoots a sinister, bluish white flame at the foe to inflict a burn.

TM63EmbargoDarkStatus-10015

It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.

TM64ExplosionNormalPhysical2501005

The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.

TM67RecycleNormalStatus--10

The user recycles a single-use item that has been used in battle so it can be used again.

TM68Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

TM70FlashNormalStatus-10020

The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.

TM74Gyro BallSteelPhysical-1005

The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.

TM76Stealth RockRockStatus--20

The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the foe.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM85Dream EaterPsychicSpecial10010015

An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.

TM86Grass KnotGrassSpecial-10020

The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM92Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. It may also raise all the user’s stats at once.

Earth PowerGroundSpecial9010010

The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def.

Helping HandNormalStatus--20

A move that boosts the power of the ally’s attack in a Double Battle.

Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Iron HeadSteelPhysical8010015

The foe slams the target with its steel-hard head. It may also make the target flinch.

RolloutRockPhysical309020

The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

SwiftNormalSpecial60-20

Star-shaped rays are shot at the foe. This attack never misses.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and rams the foe. It may also make the target flinch.

Traits

Ability options available to this Pokémon in this game.

Levitate

Ability Slot 1

Gives full immunity to all Ground-type moves.

Evades Ground moves.

#337

Lunatone

#80

Barboach

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