| Amnesia The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. |  |  | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Amnesia The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. |  |  | - | - | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Body Slam The user drops onto the target with its full body weight. This may also leave the target with paralysis. |  |  | 85 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Body Slam The user drops onto the target with its full body weight. This may also leave the target with paralysis. |  |  | 85 | 100 | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Bullet Seed The user forcefully shoots seeds at the target two to five times in a row. |  |  | 25 | 100 | 30 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Captivate If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |  |  | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Double-Edge A reckless, life-risking tackle. This also damages the user quite a lot. |  |  | 120 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Double-Edge A reckless, life-risking tackle. This also damages the user quite a lot. |  |  | 120 | 100 | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Grassy Terrain The user turns the ground under everyone’s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Growth The user’s body grows all at once, raising the Attack and Sp. Atk stats. |  |  | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Growth The user’s body grows all at once, raising the Attack and Sp. Atk stats. |  |  | - | - | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |  |  | 70 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mud-Slap The user hurls mud in the target’s face to inflict damage and lower its accuracy. |  |  | 20 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |  |  | - | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Sand Tomb The user traps the target inside a harshly raging sandstorm for four to five turns. |  |  | 35 | 85 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Sand Tomb The user traps the target inside a harshly raging sandstorm for four to five turns. |  |  | 35 | 85 | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Spit Up The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power. |  |  | - | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Spit Up The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power. |  |  | - | 100 | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Stockpile The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. |  |  | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Stockpile The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. |  |  | - | - | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Swallow The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Swallow The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Thrash The user rampages and attacks for two to three turns. The user then becomes confused. |  |  | 120 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Thrash The user rampages and attacks for two to three turns. The user then becomes confused. |  |  | 120 | 100 | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Tickle The user tickles the target into laughing, reducing its Attack and Defense stats. |  |  | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Tickle The user tickles the target into laughing, reducing its Attack and Defense stats. |  |  | - | 100 | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Wide Guard The user and its allies are protected from wide-ranging attacks for one turn. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Wide Guard The user and its allies are protected from wide-ranging attacks for one turn. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |