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Seel

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Seel in Pokémon Gold & Silver

#176 in the Gold and Silver Pokédex • Sea Lion Pokémon

Seel in the National Pokédex
Seel sprite

Normal

Shiny Seel sprite

Shiny

Pokédex entries

Pokémon Gold

Although it can't walk well on land, it is a graceful swimmer. It especially loves being in frigid seas.

Pokémon Silver

In daytime, it is often found asleep on the seabed in shallow waters. Its nostrils close while it swims.

Pokémon details

Type

Water

Category

Sea Lion Pokémon

Height

1.1 m (3'07")

Weight

90 kg (198.4 lbs)

National Pokédex

#0086

Seel in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

333

Attack

45

95

188

Defense

55

115

208

Sp. Atk

45

95

188

Sp. Def

70

145

238

Speed

45

95

188

Total

325

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Seel, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #176
Stat Experience
65 HP, 45 Atk, 55 Def, 45 Spe, 45 Special
Catch rate
190
Base Exp.
100

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 (5,120 nominal steps; actual hatching varies)

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Seel

Seel

#176

Level 34

Dewgong

Dewgong

#177

Known encounter locations for this Pokémon in this game.
Gold
LocationMethodLevelChanceConditions

Whirl Islands

Whirl Islands (1F)

Walking in tall grass or a cave2210%

-

Whirl Islands

Whirl Islands (1F)

Walking in tall grass or a cave241%

-

Whirl Islands

Whirl Islands (1F)

Walking in tall grass or a cave244%

-

Whirl Islands

Whirl Islands (B1F)

Walking in tall grass or a cave2310%

-

Whirl Islands

Whirl Islands (B1F)

Walking in tall grass or a cave251%

-

Whirl Islands

Whirl Islands (B1F)

Walking in tall grass or a cave254%

-

Whirl Islands

Whirl Islands (B2F)

Walking in tall grass or a cave2310%

-

Whirl Islands

Whirl Islands (B2F)

Walking in tall grass or a cave251%

-

Whirl Islands

Whirl Islands (B2F)

Walking in tall grass or a cave254%

-

Whirl Islands

Whirl Islands (B3F)

Walking in tall grass or a cave2410%

-

Whirl Islands

Whirl Islands (B3F)

Walking in tall grass or a cave261%

-

Whirl Islands

Whirl Islands (B3F)

Walking in tall grass or a cave264%

-

Silver
LocationMethodLevelChanceConditions

Whirl Islands

Whirl Islands (1F)

Walking in tall grass or a cave2210%

-

Whirl Islands

Whirl Islands (1F)

Walking in tall grass or a cave241%

-

Whirl Islands

Whirl Islands (1F)

Walking in tall grass or a cave244%

-

Whirl Islands

Whirl Islands (B1F)

Walking in tall grass or a cave2310%

-

Whirl Islands

Whirl Islands (B1F)

Walking in tall grass or a cave251%

-

Whirl Islands

Whirl Islands (B1F)

Walking in tall grass or a cave254%

-

Whirl Islands

Whirl Islands (B2F)

Walking in tall grass or a cave2310%

-

Whirl Islands

Whirl Islands (B2F)

Walking in tall grass or a cave251%

-

Whirl Islands

Whirl Islands (B2F)

Walking in tall grass or a cave254%

-

Whirl Islands

Whirl Islands (B3F)

Walking in tall grass or a cave2410%

-

Whirl Islands

Whirl Islands (B3F)

Walking in tall grass or a cave261%

-

Whirl Islands

Whirl Islands (B3F)

Walking in tall grass or a cave264%

-

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartHeadbutt

An attack that may make foe flinch.

Normal7010015
5Growl

Reduces the foe's ATTACK.

Normal-10040
16Aurora Beam

An attack that may lower ATTACK.

Ice6510020
21Rest

Sleep for 2 turns to fully recover.

Psychic--10
32Take Down

A tackle that also hurts the user.

Normal908520
37Ice Beam

An attack that may freeze the foe.

Ice9510010
48Safeguard

Prevents all status problems.

Normal--25

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Gold and Silver.
Class
TM02Headbutt

An attack that may make foe flinch.

Normal7010015
TM03Curse

Works differently for ghost-types.

???--10
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM13Snore

An attack useable only while asleep.

Normal4010015
TM14Blizzard

An attack that may freeze the foe.

Ice120705
TM16Icy Wind

An icy attack that lowers SPEED.

Ice559515
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM18Rain Dance

Boosts water-type moves for 5 turns.

Water--5
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM27Return

An attack that is based on loyalty.

Normal-10020
TM32Double Team

Heightens evasiveness.

Normal--15
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM45Attract

Makes the opposite gender infatuated.

Normal-10015
HM03Surf

A strong water-type attack.

Water9510015
HM06Whirlpool

Traps the foe for 2-5 turns.

Water157015
HM07Waterfall

An aquatic charge attack.

Water8010015

Moves this Pokémon can inherit through breeding or similar methods.
Class
Disable

Disables the foe's most recent move.

Normal-5520
Encore

Makes the foe repeat 2-6 times.

Normal-1005
Lick

An attack that may cause paralysis.

Ghost2010030
Peck

Jabs the foe with a beak, etc.

Flying3510035
Perish Song

Both user and foe faint in 3 turns.

Normal--5
Slam

Slams the foe with a tail, vine, etc.

Normal807520

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