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Houndoom

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Houndoom in Pokémon Gold & Silver

#210 in the Gold and Silver Pokédex • Dark Pokémon

Houndoom in the National Pokédex
Houndoom sprite

Normal

Shiny Houndoom sprite

Shiny

Pokédex entries

Pokémon Gold

If you are burned by the flames it shoots from its mouth, the pain will never go away.

Pokémon Silver

Upon hearing its eerie howls, other Pokémon get the shivers and head straight back to their nests.

Pokémon details

Types

DarkFire

Category

Dark Pokémon

Height

1.4 m (4'07")

Weight

35 kg (77.2 lbs)

National Pokédex

#0229

Houndoom in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

75

260

353

Attack

90

185

278

Defense

50

105

198

Sp. Atk

110

225

318

Sp. Def

80

165

258

Speed

95

195

288

Total

500

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Houndoom, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #210
Stat Experience
75 HP, 90 Atk, 50 Def, 95 Spe, 110 Special
Catch rate
45
Base Exp.
204

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 (5,120 nominal steps; actual hatching varies)

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Houndour

Houndour

#209

Level 24

Houndoom

Houndoom

#210

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartLeer

Reduces the foe's DEFENSE.

Normal-10030
StartEmber

An attack that may inflict a burn.

Fire4010025
7Roar

Scares wild foes to end battle.

Normal-10020
13Smog

An attack that may poison the foe.

Poison207020
20Bite

An attack that may cause flinching.

Dark6010025
30Faint Attack

An attack that never misses.

Dark60-20
41Flamethrower

An attack that may inflict a burn.

Fire9510015
52Crunch

An attack that may lower SPCL.DEF.

Dark8010015

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Gold and Silver.
Class
TM02Headbutt

An attack that may make foe flinch.

Normal7010015
TM03Curse

Works differently for ghost-types.

???--10
TM05Roar

Scares wild foes to end battle.

Normal-10020
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM08Rock Smash

An attack that may lower DEFENSE.

Fighting2010015
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM11Sunny Day

Boosts fire-type moves for 5 turns.

Fire--5
TM13Snore

An attack useable only while asleep.

Normal4010015
TM15Hyper Beam

1st turn: Attack 2nd turn: Rest

Normal150905
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM22Solar Beam

1st turn: Prepare 2nd turn: Attack

Grass12010010
TM23Iron Tail

An attack that may reduce DEFENSE.

Steel1007515
TM27Return

An attack that is based on loyalty.

Normal-10020
TM30Shadow Ball

An attack that may lower SPCL.DEF.

Ghost8010015
TM31Mud-Slap

Reduces the foe's accuracy.

Ground2010010
TM32Double Team

Heightens evasiveness.

Normal--15
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM36Sludge Bomb

An attack that may poison the foe.

Poison9010010
TM38Fire Blast

An attack that may cause a burn.

Fire120855
TM39Swift

An attack that never misses.

Normal60-20
TM42Dream Eater

Steals HP from a sleeping victim.

Psychic10010015
TM43Detect

Evades attack that turn. It may fail.

Fighting--5
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM45Attract

Makes the opposite gender infatuated.

Normal-10015
TM46Thief

An attack that may steal a held item.

Dark4010010
TM50Nightmare

A sleeper loses 1/4 HP every turn.

Ghost--15
HM04Strength

A powerful physical attack.

Normal8010015

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