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Charizard

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Charizard in Pokémon Gold & Silver

#231 in the Gold and Silver Pokédex • Flame Pokémon

Charizard in the National Pokédex

Pokédex entries

Pokémon Gold

If CHARIZARD becomes furious, the flame at the tip of its tail flares up in a whitish-blue color.

Pokémon Silver

Breathing intense, hot flames, it can melt almost anything. Its breath inflicts terrible pain on enemies.

Pokémon details

Types

FireFlying

Category

Flame Pokémon

Height

1.7 m (5'07")

Weight

90.5 kg (199.5 lbs)

National Pokédex

#0006

Charizard in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

78

266

359

Attack

84

173

266

Defense

78

161

254

Sp. Atk

109

223

316

Sp. Def

85

175

268

Speed

100

205

298

Total

534

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Charizard, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #231
Stat Experience
78 HP, 84 Atk, 78 Def, 100 Spe, 109 Special
Catch rate
45
Base Exp.
209

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
87.5% male
12.5% female
Egg cycles
20 (5,120 nominal steps; actual hatching varies)

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Charmander

Charmander

#229

Level 16

Charmeleon

Charmeleon

#230

Charmeleon

Charmeleon

#230

Level 36

Charizard

Charizard

#231

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartScratch

Scratches with sharp claws.

Normal4010035
StartGrowl

Reduces the foe's ATTACK.

Normal-10040
StartEmber

An attack that may inflict a burn.

Fire4010025
StartSmokescreen

Lowers the foe's accuracy.

Normal-10020
7Ember

An attack that may inflict a burn.

Fire4010025
13Smokescreen

Lowers the foe's accuracy.

Normal-10020
20Rage

Raises ATTACK if the user is hit.

Normal2010020
27Scary Face

Sharply reduces the foe's SPEED.

Normal-9010
34Flamethrower

An attack that may inflict a burn.

Fire9510015
36Wing Attack

Strikes the target with wings.

Flying6010035
44Slash

Has a high critical hit ratio.

Normal7010020
54Dragon Rage

Always inflicts 40HP damage.

Dragon-10010
64Fire Spin

Traps foe in fire for 2-5 turns.

Fire157015

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Gold and Silver.
Class
TM01Dynamic Punch

An attack that always confuses.

Fighting100505
TM02Headbutt

An attack that may make foe flinch.

Normal7010015
TM03Curse

Works differently for ghost-types.

???--10
TM05Roar

Scares wild foes to end battle.

Normal-10020
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM08Rock Smash

An attack that may lower DEFENSE.

Fighting2010015
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM11Sunny Day

Boosts fire-type moves for 5 turns.

Fire--5
TM13Snore

An attack useable only while asleep.

Normal4010015
TM15Hyper Beam

1st turn: Attack 2nd turn: Rest

Normal150905
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM23Iron Tail

An attack that may reduce DEFENSE.

Steel1007515
TM24Dragon Breath

A strong breath attack.

Dragon6010020
TM26Earthquake

Tough but useless vs. flying foes.

Ground10010010
TM27Return

An attack that is based on loyalty.

Normal-10020
TM28Dig

1st turn: Burrow 2nd turn: Attack

Ground6010010
TM31Mud-Slap

Reduces the foe's accuracy.

Ground2010010
TM32Double Team

Heightens evasiveness.

Normal--15
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM37Sandstorm

Inflicts damage every turn.

Rock--10
TM38Fire Blast

An attack that may cause a burn.

Fire120855
TM39Swift

An attack that never misses.

Normal60-20
TM40Defense Curl

Heightens the user's DEFENSE.

Normal--40
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM45Attract

Makes the opposite gender infatuated.

Normal-10015
TM47Steel Wing

Stiff wings strike the foe.

Steel709025
TM48Fire Punch

A fiery punch. May cause a burn.

Fire7510015
TM49Fury Cutter

Successive hits raise power.

Bug109520
HM01Cut

Cuts using claws, scythes, etc.

Normal509530
HM02Fly

1st turn: Fly 2nd turn: Attack

Flying709515
HM04Strength

A powerful physical attack.

Normal8010015

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