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E / Moves

Supersonic

Supersonic

Normal-type status move in Pokémon Emerald.

NormalStatus

Supersonic

Normal-type move

Introduced

Generation I

Power

-

Accuracy

55

PP

20

Priority

0

Makes contact?

No

Machine

-

Flavor

In-game flavor text and battle data for this move.
NormalStatus

Emits bizarre sound waves that may confuse the foe.

Learners

Pokémon that learn this move naturally by leveling up.

Learners

Pokémon that learn this move through special or alternate methods.

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
AssistNormalStatus

-

--205

Attacks randomly with one of the partner’s moves.

AttractNormalStatus-10015341

Makes the opposite gender less likely to attack.

BarrageNormalPhysical

-

1585202

Hurls round objects at the foe 2 to 5 times.

Baton PassNormalStatus

-

--4022

Switches out the user while keeping effects in play.

Belly DrumNormalStatus

-

--1013

Maximizes ATTACK while sacrificing HP.

BideNormalPhysical

-

--1014

Endures attack for 2 turns to retaliate double.

BindNormalPhysical

-

1575206

Binds and squeezes the foe for 2 to 5 turns.

BlockNormalStatus

-

--56

Blocks the foe’s way to prevent escape.

Body SlamNormalPhysical

-

8510015286

A full-body slam that may cause paralysis.

CamouflageNormalStatus

-

--201

Alters the Pokémon’s type depending on the location.

CharmNormalStatus

-

-1002023

Charms the foe and sharply reduces its ATTACK.

Comet PunchNormalPhysical

-

1885154

Repeatedly punches the foe 2 to 5 times.

ConstrictNormalPhysical

-

101003511

Constricts to inflict pain. May lower SPEED.

ConversionNormalStatus

-

--302

Changes the user’s type into a known move’s type.

Conversion 2NormalStatus

-

--302

Makes the user resistant to the last attack’s type.

CovetNormalPhysical

-

40100259

Cutely begs to obtain an item held by the foe.

Crush ClawNormalPhysical

-

7595108

Tears at the foe with sharp claws. May lower DEFENSE.

CutNormalPhysical509530113

Cuts the foe with sharp scythes, claws, etc.

Defense CurlNormalStatus

-

--40140

Curls up to conceal weak spots and raise DEFENSE.

DisableNormalStatus

-

-552032

Psychically disables one of the foe’s moves.

Dizzy PunchNormalPhysical

-

70100102

A rhythmic punch that may confuse the foe.

Double SlapNormalPhysical

-

15851016

Repeatedly slaps the foe 2 to 5 times.

Double TeamNormalStatus--15375

Creates illusory copies to raise evasiveness.

Double-EdgeNormalPhysical

-

12010015367

A life-risking tackle that also hurts the user.

Egg BombNormalPhysical

-

10075103

An egg is forcibly hurled at the foe.

EncoreNormalStatus

-

-100527

Makes the foe repeat its last move over 2 to 6 turns.

EndeavorNormalPhysical

-

-100515

Gains power if the user’s HP is lower than the foe’s HP.

EndureNormalStatus

-

--10375

Endures any attack for 1 turn, leaving at least 1HP.

ExplosionNormalPhysical

-

250100541

Inflicts severe damage but makes the user faint.

Extreme SpeedNormalPhysical

-

8010053

An extremely fast and powerful attack.

FacadeNormalPhysical7010020375

Boosts ATTACK when burned, paralyzed, or poisoned.

Fake OutNormalPhysical

-

401001013

A 1st-turn, 1st-strike move that causes flinching.

False SwipeNormalPhysical

-

401004016

An attack that leaves the foe with at least 1 HP.

FlailNormalPhysical

-

-1001535

Inflicts more damage when the user’s HP is down.

FlashNormalStatus-7020158

Looses a powerful blast of light that cuts accuracy.

Focus EnergyNormalStatus

-

--3040

Focuses power to raise the critical-hit ratio.

Follow MeNormalStatus

-

--205

Draws attention to make foes attack only the user.

ForesightNormalStatus

-

--4031

Negates the foe’s efforts to heighten evasiveness.

FrustrationNormalPhysical-10020375

An attack that is stronger if the TRAINER is disliked.

Fury AttackNormalPhysical

-

15852020

Jabs the foe 2 to 5 times with sharp horns, etc.

Fury SwipesNormalPhysical

-

18801528

Rakes the foe with sharp claws, etc., 2 to 5 times.

GlareNormalStatus

-

-75304

Intimidates and frightens the foe into paralysis.

GrowlNormalStatus

-

-1004078

Growls cutely to reduce the foe’s ATTACK.

GrowthNormalStatus

-

--2019

Forces the body to grow and heightens SP. ATK.

GuillotineNormalPhysical

-

-3056

A powerful pincer attack that may cause fainting.

HardenNormalStatus

-

--3039

Stiffens the body’s muscles to raise DEFENSE.

HeadbuttNormalPhysical

-

701001525

A ramming attack that may cause flinching.

Heal BellNormalStatus

-

--56

Chimes soothingly to heal all status abnormalities.

Helping HandNormalStatus

-

--2027

Boosts the power of the recipient’s moves.

Hidden PowerNormalPhysical110015376

The effectiveness varies with the user.

Horn AttackNormalPhysical

-

651002510

Jabs the foe with sharp horns.

Horn DrillNormalPhysical

-

-3058

A one-hit KO attack that uses a horn like a drill.

HowlNormalStatus

-

--4013

Howls to raise the spirit and boosts ATTACK.

Hyper BeamNormalPhysical150905189

Powerful, but leaves the user immobile the next turn.

Hyper FangNormalPhysical

-

8090152

Attacks with sharp fangs. May cause flinching.

Hyper VoiceNormalPhysical

-

90100104

A loud attack that uses sound waves to injure.

LeerNormalStatus

-

-1003083

Frightens the foe with a leer to lower DEFENSE.

Lock-OnNormalStatus

-

--59

Locks on to the foe to ensure the next move hits.

Lovely KissNormalStatus

-

-75101

Demands a kiss with a scary face that induces sleep.

Mean LookNormalStatus

-

--516

Fixes the foe with a mean look that prevents escape.

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