Slowpoke
#80 in the Crystal Pokédex • Dopey Pokémon
Pokémon Crystal
It is always so absent-minded that it won't react, even if its flavorful tail is bitten.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Slowpoke #80 | Use Galarica Cuff | ![]() Slowbro #81 |
![]() Slowpoke #80 | Use Galarica Wreath | ![]() Slowking #82 |
Pokémon Crystal
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Slowpoke Well Slowpoke Well (1F) | Walking in tall grass or a cave | 6 | 10% | - |
Slowpoke Well Slowpoke Well (1F) | Walking in tall grass or a cave | 8 | 4% | - |
Slowpoke Well Slowpoke Well (1F) | Walking in tall grass or a cave | 8 | 1% | - |
Slowpoke Well Slowpoke Well (1F) | Surfing | 15-19 | 60% | - |
Slowpoke Well Slowpoke Well (1F) | Surfing | 20-24 | 30% | - |
Slowpoke Well Slowpoke Well (1F) | Surfing | 10-14 | 10% | - |
Slowpoke Well Slowpoke Well (B1F) | Walking in tall grass or a cave | 21 | 10% | - |
Slowpoke Well Slowpoke Well (B1F) | Walking in tall grass or a cave | 23 | 4% | - |
Slowpoke Well Slowpoke Well (B1F) | Walking in tall grass or a cave | 23 | 1% | - |
Slowpoke Well Slowpoke Well (B1F) | Surfing | 15-19 | 60% | - |
Slowpoke Well Slowpoke Well (B1F) | Surfing | 20-24 | 30% | - |
Tohjo Falls | Walking in tall grass or a cave | 21 | 10% | - |
Tohjo Falls | Walking in tall grass or a cave | 23 | 4% | - |
Tohjo Falls | Walking in tall grass or a cave | 23 | 1% | - |
Tohjo Falls | Surfing | 20-24 | 30% | - |

Normal

Shiny
Slowpoke
Dopey Pokémon


HP
90
Attack
65
Defense
65
Sp. Atk
40
Sp. Def
40
Speed
15
Total
315
Type Chart
Weaknesses
Takes 2× from





Resistances
Takes 0.5× from






| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 35 | 95 | 35 | A full-body charge attack. |
| Start | Curse | ![]() | Status | - | - | 10 | Works differently for ghost-types. |
| 6 | Growl | ![]() | Status | - | 100 | 40 | Reduces the foe's ATTACK. |
| 15 | Water Gun | ![]() | Special | 40 | 100 | 25 | Squirts water to attack. |
| 20 | Confusion | ![]() | Special | 50 | 100 | 25 | An attack that may cause confusion. |
| 29 | Disable | ![]() | Status | - | 55 | 20 | Disables the foe's most recent move. |
| 34 | Headbutt | ![]() | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| 43 | Amnesia | ![]() | Status | - | - | 20 | Sharply raises the user's SPCL.DEF. |
| 48 | Psychic | ![]() | Special | 90 | 100 | 10 | An attack that may lower SPCL.DEF. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Belly Drum | ![]() | Status | - | - | 10 | Reduces own HP to maximize ATTACK. |
| Future Sight | ![]() | Special | 80 | 90 | 15 | An attack that hits on 3rd turn. |
| Safeguard | ![]() | Status | - | - | 25 | Prevents all status problems. |
| Stomp | ![]() | Physical | 65 | 100 | 20 | An attack that may cause flinching. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | A strong water- type attack. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | A powerful physi cal attack. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Blinds the foe to reduce accuracy. |
| TM02 | Headbutt | ![]() | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| TM03 | Curse | ![]() | Status | - | - | 10 | Works differently for ghost-types. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A poison move with increasing damage. |
| TM07 | Zap Cannon | ![]() | Special | 100 | 50 | 5 | An attack that always paralyzes. |
| TM09 | Psych Up | ![]() | Status | - | - | 10 | Copies the foe's stat changes. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | The power varies with the Pokémon. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| TM13 | Snore | ![]() | Special | 40 | 100 | 15 | An attack useable only while asleep. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | An attack that may freeze the foe. |
| TM16 | Icy Wind | ![]() | Special | 55 | 95 | 15 | An icy attack that lowers SPEED. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Foils attack that turn. It may fail. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| TM20 | Endure | ![]() | Status | - | - | 10 | Always leaves at least 1HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | An attack that may reduce DEFENSE. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | Tough but useless vs. flying foes. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | 1st turn: Burrow 2nd turn: Attack |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | An attack that may lower SPCL.DEF. |
| TM30 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | An attack that may lower SPCL.DEF. |
| TM31 | Mud-Slap | ![]() | Special | 20 | 100 | 10 | Reduces the foe's accuracy. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Heightens evasive ness. |
| TM34 | Swagger | ![]() | Status | - | 90 | 15 | Causes confusion and raises ATTACK. |
| TM35 | Sleep Talk | ![]() | Status | - | - | 10 | Randomly attacks while asleep. |
| TM38 | Fire Blast | ![]() | Special | 120 | 85 | 5 | An attack that may cause a burn. |
| TM39 | Swift | ![]() | Special | 60 | - | 20 | An attack that never misses. |
| TM42 | Dream Eater | ![]() | Special | 100 | 100 | 15 | Steals HP from a sleeping victim. |
| TM44 | Rest | ![]() | Status | - | - | 5 | Sleep for 2 turns to fully recover. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| TM50 | Nightmare | ![]() | Status | - | 100 | 15 | A sleeper loses 1/4 HP every turn. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Flamethrower | ![]() | Special | 95 | 100 | 15 | An attack that may inflict a burn. |
| Ice Beam | ![]() | Special | 95 | 100 | 10 | An attack that may freeze the foe. |






















Physical
Status
Special

