C / Pokédex

Slowpoke

Back to Pokédex

Slowpoke in Pokémon Crystal

#80 in the Crystal Pokédex • Dopey Pokémon

Slowpoke in the National Pokédex
Slowpoke sprite

Normal

Shiny Slowpoke sprite

Shiny

Pokédex entries

Pokémon Crystal

It is always so absent-minded that it won't react, even if its flavorful tail is bitten.

Pokémon details

Types

WaterPsychic

Category

Dopey Pokémon

Height

1.2 m (3'11")

Weight

36 kg (79.4 lbs)

National Pokédex

#0079

Slowpoke in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

383

Attack

65

135

228

Defense

65

135

228

Sp. Atk

40

85

178

Sp. Def

40

85

178

Speed

15

35

128

Total

315

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Slowpoke, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #80
Stat Experience
90 HP, 65 Atk, 65 Def, 15 Spe, 40 Special
Catch rate
190
Base Exp.
99

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 cycles (5,120 nominal steps)

Evolution requirements shown in a compact table or chain view.

Known encounter locations for this Pokémon in this game.
Crystal
LocationMethodLevelChanceConditions

Slowpoke Well

Slowpoke Well (1F)

Walking in tall grass or a cave610%

-

Slowpoke Well

Slowpoke Well (1F)

Walking in tall grass or a cave84%

-

Slowpoke Well

Slowpoke Well (1F)

Walking in tall grass or a cave81%

-

Slowpoke Well

Slowpoke Well (1F)

Surfing15-1960%

-

Slowpoke Well

Slowpoke Well (1F)

Surfing20-2430%

-

Slowpoke Well

Slowpoke Well (1F)

Surfing10-1410%

-

Slowpoke Well

Slowpoke Well (B1F)

Walking in tall grass or a cave2110%

-

Slowpoke Well

Slowpoke Well (B1F)

Walking in tall grass or a cave234%

-

Slowpoke Well

Slowpoke Well (B1F)

Walking in tall grass or a cave231%

-

Slowpoke Well

Slowpoke Well (B1F)

Surfing15-1960%

-

Slowpoke Well

Slowpoke Well (B1F)

Surfing20-2430%

-

Tohjo Falls

Walking in tall grass or a cave2110%

-

Tohjo Falls

Walking in tall grass or a cave234%

-

Tohjo Falls

Walking in tall grass or a cave231%

-

Tohjo Falls

Surfing20-2430%

-

Rates are rounded from the native random-byte checks. Forced held items are shown as 100%; encounters and edition prerequisites still apply.
Crystal
2%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartTackle

A full-body charge attack.

Normal359535
StartCurse

Works differently for ghost-types.

???--10
6Growl

Reduces the foe's ATTACK.

Normal-10040
15Water Gun

Squirts water to attack.

Water4010025
20Confusion

An attack that may cause confusion.

Psychic5010025
29Disable

Disables the foe's most recent move.

Normal-5520
34Headbutt

An attack that may make foe flinch.

Normal7010015
43Amnesia

Sharply raises the user's SPCL.DEF.

Psychic--20
48Psychic

An attack that may lower SPCL.DEF.

Psychic9010010

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Crystal.
Class
TM02Headbutt

An attack that may make foe flinch.

Normal7010015
TM03Curse

Works differently for ghost-types.

???--10
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM07Zap Cannon

An attack that always paralyzes.

Electric100505
TM09Psych Up

Copies the foe's stat changes.

Normal--10
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM11Sunny Day

Boosts fire-type moves for 5 turns.

Fire--5
TM13Snore

An attack useable only while asleep.

Normal4010015
TM14Blizzard

An attack that may freeze the foe.

Ice120705
TM16Icy Wind

An icy attack that lowers SPEED.

Ice559515
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM18Rain Dance

Boosts water-type moves for 5 turns.

Water--5
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM23Iron Tail

An attack that may reduce DEFENSE.

Steel1007515
TM26Earthquake

Tough but useless vs. flying foes.

Ground10010010
TM27Return

An attack that is based on loyalty.

Normal-10020
TM28Dig

1st turn: Burrow 2nd turn: Attack

Ground6010010
TM29Psychic

An attack that may lower SPCL.DEF.

Psychic9010010
TM30Shadow Ball

An attack that may lower SPCL.DEF.

Ghost8010015
TM31Mud-Slap

Reduces the foe's accuracy.

Ground2010010
TM32Double Team

Heightens evasiveness.

Normal--15
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM38Fire Blast

An attack that may cause a burn.

Fire120855
TM39Swift

An attack that never misses.

Normal60-20
TM42Dream Eater

Steals HP from a sleeping victim.

Psychic10010015
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM45Attract

Makes the opposite gender infatuated.

Normal-10015
TM50Nightmare

A sleeper loses 1/4 HP every turn.

Ghost--15
HM03Surf

A strong water-type attack.

Water9510015
HM04Strength

A powerful physical attack.

Normal8010015
HM05Flash

Blinds the foe to reduce accuracy.

Normal-7020

Moves this Pokémon can learn from move tutors in this game.
Class
Flamethrower

An attack that may inflict a burn.

Fire9510015
Ice Beam

An attack that may freeze the foe.

Ice9510010

Moves this Pokémon can inherit through breeding or similar methods.
Class
Belly Drum

Reduces own HP to maximize ATTACK.

Normal--10
Future Sight

An attack that hits on 3rd turn.

Psychic809015
Safeguard

Prevents all status problems.

Normal--25
Stomp

An attack that may cause flinching.

Normal6510020

Join Discord

Join a community of 5,000+ Trainers.

discord.gg/dittobase