Slowpoke
#80 in the Crystal Pokédex • Dopey Pokémon
Slowpoke
#80 in the Crystal Pokédex • Dopey Pokémon
Stats
Min
Max
HP
90
290
384
Attack
65
121
251
Defense
65
121
251
Sp. Atk
40
76
196
Sp. Def
40
76
196
Speed
15
31
141
Total
315
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Original Johto #80 |
|---|---|
| EV yield | 1 HP |
| Catch rate | 190 |
| Base Exp. | 63 |
Lore

Pokémon Crystal
It is always so absent-minded that it won't react, even if its flavorful tail is bitten.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Slowpoke #80 | Level 37 | ![]() Slowbro #81 |
![]() Slowpoke #80 | Trade holding King’s Rock | ![]() Slowking #82 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Slowpoke Well Slowpoke Well (1F) | Walking in tall grass or a cave | 6 | 10% | - |
Slowpoke Well Slowpoke Well (1F) | Walking in tall grass or a cave | 8 | 4% | - |
Slowpoke Well Slowpoke Well (1F) | Walking in tall grass or a cave | 8 | 1% | - |
Slowpoke Well Slowpoke Well (1F) | Surfing | 15-19 | 60% | - |
Slowpoke Well Slowpoke Well (1F) | Surfing | 20-24 | 30% | - |
Slowpoke Well Slowpoke Well (1F) | Surfing | 10-14 | 10% | - |
Slowpoke Well Slowpoke Well (B1F) | Walking in tall grass or a cave | 21 | 10% | - |
Slowpoke Well Slowpoke Well (B1F) | Walking in tall grass or a cave | 23 | 4% | - |
Slowpoke Well Slowpoke Well (B1F) | Walking in tall grass or a cave | 23 | 1% | - |
Slowpoke Well Slowpoke Well (B1F) | Surfing | 15-19 | 60% | - |
Slowpoke Well Slowpoke Well (B1F) | Surfing | 20-24 | 30% | - |
Tohjo Falls | Walking in tall grass or a cave | 21 | 10% | - |
Tohjo Falls | Walking in tall grass or a cave | 23 | 4% | - |
Tohjo Falls | Walking in tall grass or a cave | 23 | 1% | - |
Tohjo Falls | Surfing | 20-24 | 30% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 35 | 95 | 35 | A full-body charge attack. |
| Start | Curse | ![]() | Status | - | - | 10 | Works differently for ghost-types. |
| 6 | Growl | ![]() | Status | - | 100 | 40 | Reduces the foe's ATTACK. |
| 15 | Water Gun | ![]() | Special | 40 | 100 | 25 | Squirts water to attack. |
| 20 | Confusion | ![]() | Special | 50 | 100 | 25 | An attack that may cause confusion. |
| 29 | Disable | ![]() | Status | - | 55 | 20 | Disables the foe's most recent move. |
| 34 | Headbutt | ![]() | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| 43 | Amnesia | ![]() | Status | - | - | 20 | Sharply raises the user's SPCL.DEF. |
| 48 | Psychic | ![]() | Special | 90 | 100 | 10 | An attack that may lower SPCL.DEF. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM02 | Headbutt | ![]() | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| TM03 | Curse | ![]() | Status | - | - | 10 | Works differently for ghost-types. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A poison move with increasing damage. |
| TM07 | Zap Cannon | ![]() | Special | 100 | 50 | 5 | An attack that always paralyzes. |
| TM09 | Psych Up | ![]() | Status | - | - | 10 | Copies the foe's stat changes. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The power varies with the Pokémon. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| TM13 | Snore | ![]() | Physical | 40 | 100 | 15 | An attack useable only while asleep. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | An attack that may freeze the foe. |
| TM16 | Icy Wind | ![]() | Special | 55 | 95 | 15 | An icy attack that lowers SPEED. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Foils attack that turn. It may fail. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| TM20 | Endure | ![]() | Status | - | - | 10 | Always leaves at least 1HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | An attack that may reduce DEFENSE. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | Tough but useless vs. flying foes. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | 1st turn: Burrow 2nd turn: Attack |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | An attack that may lower SPCL.DEF. |
| TM30 | Shadow Ball | ![]() | Physical | 80 | 100 | 15 | An attack that may lower SPCL.DEF. |
| TM31 | Mud-Slap | ![]() | Physical | 20 | 100 | 10 | Reduces the foe's accuracy. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Heightens evasive ness. |
| TM34 | Swagger | ![]() | Status | - | 90 | 15 | Causes confusion and raises ATTACK. |
| TM35 | Sleep Talk | ![]() | Status | - | - | 10 | Randomly attacks while asleep. |
| TM38 | Fire Blast | ![]() | Special | 120 | 85 | 5 | An attack that may cause a burn. |
| TM39 | Swift | ![]() | Physical | 60 | - | 20 | An attack that never misses. |
| TM42 | Dream Eater | ![]() | Special | 100 | 100 | 15 | Steals HP from a sleeping victim. |
| TM44 | Rest | ![]() | Status | - | - | 5 | Sleep for 2 turns to fully recover. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| TM50 | Nightmare | ![]() | Status | - | 100 | 15 | A sleeper loses 1/4 HP every turn. |
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | A strong water- type attack. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | A powerful physi cal attack. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Blinds the foe to reduce accuracy. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Flamethrower | ![]() | Special | 95 | 100 | 15 | An attack that may inflict a burn. |
| Ice Beam | ![]() | Special | 95 | 100 | 10 | An attack that may freeze the foe. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Belly Drum | ![]() | Status | - | - | 10 | Reduces own HP to maximize ATTACK. |
| Future Sight | ![]() | Special | 80 | 90 | 15 | An attack that hits on 3rd turn. |
| Safeguard | ![]() | Status | - | - | 25 | Prevents all status problems. |
| Stomp | ![]() | Physical | 65 | 100 | 20 | An attack that may cause flinching. |














































Physical
Status
Special

