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Jynx

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Jynx in Pokémon Crystal

#153 in the Crystal Pokédex • Human Shape Pokémon

Jynx in the National Pokédex
Jynx sprite

Normal

Shiny Jynx sprite

Shiny

Pokédex entries

Pokémon Crystal

It has several different cry patterns, each of which seems to have its own meaning.

Pokémon details

Types

IcePsychic

Category

Human Shape Pokémon

Height

1.4 m (4'07")

Weight

40.6 kg (89.5 lbs)

National Pokédex

#0124

Jynx in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

333

Attack

50

105

198

Defense

35

75

168

Sp. Atk

115

235

328

Sp. Def

95

195

288

Speed

95

195

288

Total

455

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Jynx, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #153
Stat Experience
65 HP, 50 Atk, 35 Def, 95 Spe, 115 Special
Catch rate
45
Base Exp.
137

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
0% male
100% female
Egg cycles
25 cycles (6,400 nominal steps)

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Smoochum

Smoochum

#152

Level 30

Jynx

Jynx

#153

Known encounter locations for this Pokémon in this game.
Crystal
LocationMethodLevelChanceConditions

Ice Path

Ice Path (B1F)

Walking in tall grass or a cave221%

During the day

Ice Path

Ice Path (B1F)

Walking in tall grass or a cave221%

In the morning

Ice Path

Ice Path (B2F)

Walking in tall grass or a cave224%

During the day

Ice Path

Ice Path (B2F)

Walking in tall grass or a cave224%

In the morning

Ice Path

Ice Path (B2F)

Walking in tall grass or a cave241%

During the day

Ice Path

Ice Path (B2F)

Walking in tall grass or a cave241%

In the morning

Ice Path

Ice Path (B3F)

Walking in tall grass or a cave225%

During the day

Ice Path

Ice Path (B3F)

Walking in tall grass or a cave225%

In the morning

Ice Path

Ice Path (B3F)

Walking in tall grass or a cave244%

During the day

Ice Path

Ice Path (B3F)

Walking in tall grass or a cave244%

In the morning

Ice Path

Ice Path (B3F)

Walking in tall grass or a cave261%

During the day

Ice Path

Ice Path (B3F)

Walking in tall grass or a cave261%

In the morning

Rates are rounded from the native random-byte checks. Forced held items are shown as 100%; encounters and edition prerequisites still apply.
Crystal
25%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartPound

Pounds with forelegs or tail.

Normal4010035
StartLick

An attack that may cause paralysis.

Ghost2010030
StartLovely Kiss

May cause the foe to fall asleep.

Normal-7510
StartPowder Snow

An attack that may cause freezing.

Ice4010025
9Lovely Kiss

May cause the foe to fall asleep.

Normal-7510
13Powder Snow

An attack that may cause freezing.

Ice4010025
21Double Slap

Repeatedly slaps 2-5 times.

Normal158510
25Ice Punch

An icy punch. May cause freezing.

Ice7510015
35Mean Look

Prevents fleeing or switching.

Normal--5
41Body Slam

An attack that may cause paralysis.

Normal8510015
51Perish Song

Both user and foe faint in 3 turns.

Normal--5
57Blizzard

An attack that may freeze the foe.

Ice120705

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Crystal.
Class
TM01Dynamic Punch

An attack that always confuses.

Fighting100505
TM02Headbutt

An attack that may make foe flinch.

Normal7010015
TM03Curse

Works differently for ghost-types.

???--10
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM09Psych Up

Copies the foe's stat changes.

Normal--10
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM12Sweet Scent

Reduces the foe's evasiveness.

Normal-10020
TM13Snore

An attack useable only while asleep.

Normal4010015
TM14Blizzard

An attack that may freeze the foe.

Ice120705
TM15Hyper Beam

1st turn: Attack 2nd turn: Rest

Normal150905
TM16Icy Wind

An icy attack that lowers SPEED.

Ice559515
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM18Rain Dance

Boosts water-type moves for 5 turns.

Water--5
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM27Return

An attack that is based on loyalty.

Normal-10020
TM29Psychic

An attack that may lower SPCL.DEF.

Psychic9010010
TM30Shadow Ball

An attack that may lower SPCL.DEF.

Ghost8010015
TM31Mud-Slap

Reduces the foe's accuracy.

Ground2010010
TM32Double Team

Heightens evasiveness.

Normal--15
TM33Ice Punch

An icy punch. May cause freezing.

Ice7510015
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM42Dream Eater

Steals HP from a sleeping victim.

Psychic10010015
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM45Attract

Makes the opposite gender infatuated.

Normal-10015
TM46Thief

An attack that may steal a held item.

Dark4010010
TM50Nightmare

A sleeper loses 1/4 HP every turn.

Ghost--15

Moves this Pokémon can learn from move tutors in this game.
Class
Ice Beam

An attack that may freeze the foe.

Ice9510010

Dizzy Punch can be retained when the gifted Odd Egg Pokémon evolves. Ordinary breeding does not supply this move.
Class
Dizzy Punch

An attack that may cause confusion.

Normal7010010

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