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Cubone

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Cubone in Pokémon Crystal

#203 in the Crystal Pokédex • Lonely Pokémon

Cubone in the National Pokédex
Cubone sprite

Normal

Shiny Cubone sprite

Shiny

Pokédex entries

Pokémon Crystal

It lost its mother after its birth. It wears its mother's skull, never revealing its true face.

Pokémon details

Type

Ground

Category

Lonely Pokémon

Height

0.4 m (1'04")

Weight

6.5 kg (14.3 lbs)

National Pokédex

#0104

Cubone in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

303

Attack

50

105

198

Defense

95

195

288

Sp. Atk

40

85

178

Sp. Def

50

105

198

Speed

35

75

168

Total

320

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Cubone, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Immune to

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #203
Stat Experience
50 HP, 50 Atk, 95 Def, 35 Spe, 40 Special
Catch rate
190
Base Exp.
87

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 cycles (5,120 nominal steps)

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Cubone

Cubone

#203

Level 28

Marowak

Marowak

#204

Known encounter locations for this Pokémon in this game.
Crystal
LocationMethodLevelChanceConditions

Rock Tunnel

Rock Tunnel (1F)

Walking in tall grass or a cave1030%

During the day

Rock Tunnel

Rock Tunnel (1F)

Walking in tall grass or a cave1030%

In the morning

Rock Tunnel

Rock Tunnel (B1F)

Walking in tall grass or a cave1230%

During the day

Rock Tunnel

Rock Tunnel (B1F)

Walking in tall grass or a cave1230%

In the morning

Goldenrod City

Goldenrod City Game Corner

Receive as a gift15100%

Have at least 800 coins in your Coin Case

Rates are rounded from the native random-byte checks. Forced held items are shown as 100%; encounters and edition prerequisites still apply.
Crystal
2%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartGrowl

Reduces the foe's ATTACK.

Normal-10040
5Tail Whip

Lowers the foe's DEFENSE.

Normal-10030
9Bone Club

An attack that may cause flinching.

Ground658520
13Headbutt

An attack that may make foe flinch.

Normal7010015
17Leer

Reduces the foe's DEFENSE.

Normal-10030
21Focus Energy

Raises the critical hit ratio.

Normal--30
25Bonemerang

An attack that strikes twice.

Ground509010
29Rage

Raises ATTACK if the user is hit.

Normal2010020
33False Swipe

Leaves the foe with at least 1HP.

Normal4010040
37Thrash

Works 2-3 turns and confuses user.

Normal9010020
41Bone Rush

An attack that hits 2-5 times.

Ground258010

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Crystal.
Class
TM01Dynamic Punch

An attack that always confuses.

Fighting100505
TM02Headbutt

An attack that may make foe flinch.

Normal7010015
TM03Curse

Works differently for ghost-types.

???--10
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM08Rock Smash

An attack that may lower DEFENSE.

Fighting2010015
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM11Sunny Day

Boosts fire-type moves for 5 turns.

Fire--5
TM13Snore

An attack useable only while asleep.

Normal4010015
TM14Blizzard

An attack that may freeze the foe.

Ice120705
TM16Icy Wind

An icy attack that lowers SPEED.

Ice559515
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM23Iron Tail

An attack that may reduce DEFENSE.

Steel1007515
TM26Earthquake

Tough but useless vs. flying foes.

Ground10010010
TM27Return

An attack that is based on loyalty.

Normal-10020
TM28Dig

1st turn: Burrow 2nd turn: Attack

Ground6010010
TM31Mud-Slap

Reduces the foe's accuracy.

Ground2010010
TM32Double Team

Heightens evasiveness.

Normal--15
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM37Sandstorm

Inflicts damage every turn.

Rock--10
TM38Fire Blast

An attack that may cause a burn.

Fire120855
TM41Thunder Punch

An electric punch. It may paralyze.

Electric7510015
TM43Detect

Evades attack that turn. It may fail.

Fighting--5
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM45Attract

Makes the opposite gender infatuated.

Normal-10015
TM46Thief

An attack that may steal a held item.

Dark4010010
TM48Fire Punch

A fiery punch. May cause a burn.

Fire7510015
HM04Strength

A powerful physical attack.

Normal8010015

Moves this Pokémon can learn from move tutors in this game.
Class
Flamethrower

An attack that may inflict a burn.

Fire9510015
Ice Beam

An attack that may freeze the foe.

Ice9510010

Moves this Pokémon can inherit through breeding or similar methods.
Class
Ancient Power

An attack that may raise all stats.

Rock601005
Belly Drum

Reduces own HP to maximize ATTACK.

Normal--10
Perish Song

Both user and foe faint in 3 turns.

Normal--5
Rock Slide

An attack that may cause flinching.

Rock759010
Screech

Sharply reduces the foe's DEFENSE.

Normal-8540
Skull Bash

1st turn: Prepare 2nd turn: Attack

Normal10010015
Swords Dance

A dance that increases ATTACK.

Normal--30

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