Cubone
#104 in the Let's Go Kanto Pokédex • Lonely Pokémon
Cubone
#104 in the Let's Go Kanto Pokédex • Lonely Pokémon
Stats
Min
Max
HP
50
210
304
Attack
50
94
218
Defense
95
175
317
Sp. Atk
40
76
196
Sp. Def
50
94
218
Speed
35
67
185
Total
320
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Cubone
Lonely Pokémon

Height
Weight
Growth
| Pokédexes | Let’s Go Kanto #104 |
|---|---|
| EV yield | 1 Def |
| Catch rate | 190 |
| Base Exp. | 64 |
| Gender | 50% male 50% female |
Lore

Let's Go, Pikachu!
Wears the skull of its deceased mother. Its cries echo inside the skull and come out as a sad melody.

Let's Go, Eevee!
Wears the skull of its deceased mother. Its cries echo inside the skull and come out as a sad melody.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Cubone #104 | Level 28, night | ![]() Marowak #105 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Rock Tunnel Rock Tunnel (1F) | Walking in the overworld | 18-23 | 100% | - |
Rock Tunnel Rock Tunnel (B1F) | Walking in the overworld | 18-23 | 100% | - |
Pokémon Tower Pokemon Tower (3F) | Walking in the overworld | 27-32 | 100% | - |
Pokémon Tower Pokemon Tower (4F) | Walking in the overworld | 27-32 | 100% | - |
Pokémon Tower Pokemon Tower (5F) | Walking in the overworld | 27-32 | 100% | - |
Pokémon Tower Pokemon Tower (6F) | Walking in the overworld | 27-32 | 100% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Rock Tunnel Rock Tunnel (1F) | Walking in the overworld | 18-23 | 100% | - |
Rock Tunnel Rock Tunnel (B1F) | Walking in the overworld | 18-23 | 100% | - |
Pokémon Tower Pokemon Tower (3F) | Walking in the overworld | 27-32 | 100% | - |
Pokémon Tower Pokemon Tower (4F) | Walking in the overworld | 27-32 | 100% | - |
Pokémon Tower Pokemon Tower (5F) | Walking in the overworld | 27-32 | 100% | - |
Pokémon Tower Pokemon Tower (6F) | Walking in the overworld | 27-32 | 100% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Growl | ![]() | Status | - | 100 | 40 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. |
| 2 | Tail Whip | ![]() | Status | - | 100 | 30 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 6 | Leer | ![]() | Status | - | 100 | 30 | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| 12 | Bone Club | ![]() | Physical | 65 | 85 | 20 | The user clubs the target with a bone. This may also make the target flinch. |
| 14 | Headbutt | ![]() | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| 18 | Rage | ![]() | Physical | 20 | 100 | 20 | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| 24 | Focus Energy | ![]() | Status | - | - | 30 | The user takes a deep breath and focuses so that critical hits land more easily. |
| 26 | Bonemerang | ![]() | Physical | 50 | 90 | 10 | The user throws the bone it holds. The bone loops around to hit the target twice—coming and going. |
| 30 | Thrash | ![]() | Physical | 120 | 100 | 10 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| 36 | Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life-risking tackle. This also damages the user quite a lot. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Headbutt | ![]() | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| TM05 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM07 | Protect | ![]() | Status | - | - | 10 | Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM08 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM10 | Dig | ![]() | Physical | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. |
| TM12 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM13 | Brick Break | ![]() | Physical | 75 | 100 | 15 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM15 | Seismic Toss | ![]() | Physical | - | 100 | 20 | The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. |
| TM19 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
| TM22 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| TM23 | Thunder Punch | ![]() | Physical | 75 | 100 | 15 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
| TM27 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM31 | Fire Punch | ![]() | Physical | 75 | 100 | 15 | The target is punched with a fiery fist. This may also leave the target with a burn. |
| TM37 | Flamethrower | ![]() | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| TM41 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
| TM46 | Fire Blast | ![]() | Special | 110 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| TM51 | Blizzard | ![]() | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM55 | Ice Beam | ![]() | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TM56 | Stealth Rock | ![]() | Status | - | - | 20 | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |





































Status
Physical






Special
