Wingull in Pokémon Brilliant Diamond & Shining Pearl
#119 in the Brilliant Diamond and Shining Pearl Pokédex • Seagull Pokémon
Wingull in the National PokédexPokédex entries
Brilliant Diamond
It makes its nest on steep sea cliffs. Riding updrafts, it soars to great heights.
Shining Pearl
Catching sea winds with its long wings, it soars as if it were a glider. It folds its wings to rest.
Pokémon details
Types


Category
Height
Weight
National Pokédex
Pokédex
Wingull in Other Games
National Dex pageMin
Max
HP
40
190
284
Attack
30
58
174
Defense
30
58
174
Sp. Atk
55
103
229
Sp. Def
30
58
174
Speed
85
157
295
Total
270
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Original Sinnoh #119 |
|---|---|
| EV yield | 1 Spe |
| Catch rate | 190 |
| Base Exp. | 54 |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Wingull #119 | Level 25 | ![]() Pelipper #120 |
Brilliant Diamond| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 205 Route 205 — South | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Route 213 | Walking | 20 | 20% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 213 | Walking | 20 | 20% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 213 | Walking | 20 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 213 | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Route 218 | Walking | 29 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 218 | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Route 219 | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Route 220 | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Route 221 | Walking | 29 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 221 | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Route 222 | Walking | 41 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 222 | Walking | 41 | 10% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 222 | Walking | 41 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 222 | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Route 229 | Surf | 40-55 | 70% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Canalave City | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Fuego Ironworks | Walking | 29 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Fuego Ironworks | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Grand Underground Grand Underground — Spacious Cave | Grand Underground hideaway | - | - | Hideaway catalog unlock: Defog Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Grand Underground Grand Underground — Fountainspring Cave | Grand Underground hideaway | - | - | Hideaway catalog unlock: Defog Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Grand Underground Grand Underground — Riverbank Cave | Grand Underground hideaway | - | - | Hideaway catalog unlock: Defog Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Grand Underground Grand Underground — Still-Water Cavern | Grand Underground hideaway | - | - | Hideaway catalog unlock: Defog Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Iron Island Iron Island — Outside | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Pastoria City | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Valley Windworks | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Shining Pearl| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 205 Route 205 — South | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Route 213 | Walking | 20 | 20% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 213 | Walking | 20 | 20% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 213 | Walking | 20 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 213 | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Route 218 | Walking | 29 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 218 | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Route 219 | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Route 220 | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Route 221 | Walking | 29 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 221 | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Route 222 | Walking | 41 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 222 | Walking | 41 | 10% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 222 | Walking | 41 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 222 | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Route 229 | Surf | 40-55 | 70% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Canalave City | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Fuego Ironworks | Walking | 29 | 10% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Fuego Ironworks | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Grand Underground Grand Underground — Spacious Cave | Grand Underground hideaway | - | - | Hideaway catalog unlock: Defog Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Grand Underground Grand Underground — Fountainspring Cave | Grand Underground hideaway | - | - | Hideaway catalog unlock: Defog Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Grand Underground Grand Underground — Riverbank Cave | Grand Underground hideaway | - | - | Hideaway catalog unlock: Defog Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Grand Underground Grand Underground — Still-Water Cavern | Grand Underground hideaway | - | - | Hideaway catalog unlock: Defog Obtained., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified. |
Iron Island Iron Island — Outside | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Pastoria City | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
Valley Windworks | Surf | 20-30 | 30% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access. |
| Class | ||||||
|---|---|---|---|---|---|---|
| Start | Growl | ![]() | ![]() | - | 100 | 40 |
| Start | Water Gun | ![]() | ![]() | 40 | 100 | 25 |
| 5 | Quick Attack | ![]() | ![]() | 40 | 100 | 30 |
| 10 | Supersonic | ![]() | ![]() | - | 55 | 20 |
| 15 | Wing Attack | ![]() | ![]() | 60 | 100 | 35 |
| 20 | Water Pulse The user attacks the target with a pulsing blast of water. This may also confuse the target. | ![]() | ![]() | 60 | 100 | 20 |
| 26 | Agility | ![]() | ![]() | - | - | 30 |
| 30 | Air Slash | ![]() | ![]() | 75 | 95 | 15 |
| 35 | Mist | ![]() | ![]() | - | - | 30 |
| 40 | Roost The user lands and rests its body. This move restores the user's HP by up to half of its max HP. | ![]() | ![]() | - | - | 10 |
| 45 | Hurricane | ![]() | ![]() | 110 | 70 | 10 |
| Class | ||||||
|---|---|---|---|---|---|---|
| TM03 | Water Pulse The user attacks the target with a pulsing blast of water. This may also confuse the target. | ![]() | ![]() | 60 | 100 | 20 |
| TM07 | Hail The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | ![]() | ![]() | - | - | 10 |
| TM13 | Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | ![]() | ![]() | 90 | 100 | 10 |
| TM14 | Blizzard A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | ![]() | ![]() | 110 | 70 | 5 |
| TM17 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM18 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | ![]() | ![]() | - | - | 5 |
| TM32 | Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ![]() | ![]() | - | - | 15 |
| TM34 | Shock Wave The user strikes the target with a quick jolt of electricity. This attack never misses. | ![]() | ![]() | 60 | - | 20 |
| TM40 | Aerial Ace The user confounds the target with speed, then slashes. This attack never misses. | ![]() | ![]() | 60 | - | 20 |
| TM42 | Facade This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ![]() | ![]() | 70 | 100 | 20 |
| TM44 | Rest The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ![]() | ![]() | - | - | 10 |
| TM45 | Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ![]() | ![]() | - | 100 | 15 |
| TM46 | Thief The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | ![]() | ![]() | 60 | 100 | 25 |
| TM47 | Steel Wing The target is hit with wings of steel. This may also raise the user's Defense stat. | ![]() | ![]() | 70 | 90 | 25 |
| TM49 | Scald The user shoots boiling hot water at its target. This may also leave the target with a burn. | ![]() | ![]() | 80 | 100 | 15 |
| TM51 | Roost The user lands and rests its body. This move restores the user's HP by up to half of its max HP. | ![]() | ![]() | - | - | 10 |
| TM55 | Brine If the target's HP is half or less, this attack will hit with double the power. | ![]() | ![]() | 65 | 100 | 10 |
| TM58 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM82 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. | ![]() | ![]() | - | - | 10 |
| TM87 | Swagger The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | ![]() | ![]() | - | 85 | 15 |
| TM88 | Pluck The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | ![]() | ![]() | 60 | 100 | 20 |
| TM89 | U-turn After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ![]() | ![]() | 70 | 100 | 20 |
| TM90 | Substitute The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | ![]() | ![]() | - | - | 10 |
| TM94 | Fly The user flies up into the sky and then strikes its target on the next turn. | ![]() | ![]() | 90 | 95 | 15 |
| TM97 | Defog A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | ![]() | ![]() | - | - | 15 |
| Class | |||||
|---|---|---|---|---|---|
| Agility | ![]() | ![]() | - | - | 30 |
| Air Cutter | ![]() | ![]() | 60 | 95 | 25 |
| Aqua Ring | ![]() | ![]() | - | - | 20 |
| Gust | ![]() | ![]() | 40 | 100 | 35 |
| Knock Off | ![]() | ![]() | 65 | 100 | 20 |
| Mist | ![]() | ![]() | - | - | 30 |
| Soak | ![]() | ![]() | - | 100 | 20 |
| Twister | ![]() | ![]() | 40 | 100 | 20 |
| Wide Guard | ![]() | ![]() | - | - | 10 |
Keen Eye
Ability Slot 1
Prevents other Pokémon from lowering its accuracy stages and ignores the target’s evasion stages.
Hydration
Ability Slot 2
Cures any major status ailment after each turn during rain.
Rain Dish(Hidden Ability)
Heals for 1/16 max HP after each turn during rain.

















































