BD/SP / Pokédex

Phione

Back to Pokédex

Phione in Pokémon Brilliant Diamond & Shining Pearl

#489 in the Brilliant Diamond and Shining Pearl Pokédex • Sea Drifter Pokémon

Phione in the National Pokédex

Pokédex entries

Brilliant Diamond

A Pokémon that lives in warm seas. It inflates the flotation sac on its head to drift and search for food.

Shining Pearl

A Pokémon that lives in warm seas. It inflates the flotation sac on its head to drift and search for food.

Pokémon details

Type

Water

Category

Sea Drifter Pokémon

Abilities

Height

0.4 m (1'04")

Weight

3.1 kg (6.8 lbs)

National Pokédex

#0489

Pokédex

#489

Phione in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

80

270

364

Attack

80

148

284

Defense

80

148

284

Sp. Atk

80

148

284

Sp. Def

80

148

284

Speed

80

148

284

Total

480

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Phione, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 HP
Catch rate
30
Base Exp.
240

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
Genderless
Egg cycles
40 cycles

Evolution requirements shown in a compact table or chain view.
Phione

Phione

#489

No evolutions

Known encounter locations for this Pokémon in this game.
Brilliant Diamond
LocationMethodLevelChanceConditions

Solaceon Town

Solaceon Town — Pokémon Nursery

Breeding1-

Produce a Phione Egg by leaving an eligible Manaphy with Ditto at the Nursery, then hatch it; level shown is hatch level., Requires a Manaphy from the historical Mystery Gift, an eligible trade or Pokémon HOME import. Phione does not evolve into Manaphy.

Shining Pearl
LocationMethodLevelChanceConditions

Solaceon Town

Solaceon Town — Pokémon Nursery

Breeding1-

Produce a Phione Egg by leaving an eligible Manaphy with Ditto at the Nursery, then hatch it; level shown is hatch level., Requires a Manaphy from the historical Mystery Gift, an eligible trade or Pokémon HOME import. Phione does not evolve into Manaphy.

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartWater Gun

Water4010025
9Charm

Fairy-10020
16Supersonic

Normal-5520
24Bubble Beam

Water6510020
31Acid Armor

Poison--20
39Whirlpool

Water358515
46Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
54Aqua Ring

Water--20
61Dive

Water8010010
69Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5

Moves this Pokémon can learn from Technical Machines in Pokémon Brilliant Diamond and Shining Pearl.
Class
TM03Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

Ice--10
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM17Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM20Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
TM21Dazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

Fairy8010010
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.

Psychic--10
TM49Scald

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Water8010015
TM55Brine

If the target's HP is half or less, this attack will hit with double the power.

Water6510010
TM56Fling

The user flings its held item at the target to attack. This move's power and effects depend on the item.

Dark-10010
TM58Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TM77Psych Up

The user hypnotizes itself into copying any stat change made by the target.

Normal--10
TM82Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM86Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

Grass-10020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
TM89U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM90Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.

Normal--10
TM95Surf

The user attacks everything around it by swamping its surroundings with a giant wave.

Water9010015
TM99Waterfall

The user charges at the target and may make it flinch.

Water8010015

Ability options available to this Pokémon in this game.

Hydration

Ability Slot 1

Cures any major status ailment after each turn during rain.

Join Discord

Join a community of 5,000+ Trainers.

discord.gg/dittobase