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Honchkrow

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Honchkrow in Pokémon Brilliant Diamond & Shining Pearl

#75 in the Brilliant Diamond and Shining Pearl Pokédex • Big Boss Pokémon

Honchkrow in the National Pokédex

Pokédex entries

Brilliant Diamond

Becoming active at night, it is known to swarm with numerous MURKROW in tow.

Shining Pearl

It makes its MURKROW cronies bring it food. It idles its time away, grooming itself in its nest.

Pokémon details

Types

DarkFlying

Category

Big Boss Pokémon

Height

0.9 m (2'11")

Weight

27.3 kg (60.2 lbs)

National Pokédex

#0430

Pokédex

#75

Honchkrow in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

125

229

383

Defense

52

98

223

Sp. Atk

105

193

339

Sp. Def

52

98

223

Speed

71

132

265

Total

505

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Honchkrow, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Sinnoh #75
EV yield
2 Atk
Catch rate
30
Base Exp.
177

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 cycles

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Murkrow

Murkrow

#74

Dusk StoneUse Dusk Stone
Honchkrow

Honchkrow

#75

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartGust

Flying4010035
StartWing Attack

Flying6010035
StartPeck

Flying3510035
StartNight Shade

Ghost-10015
StartHaze

Ice--30
StartMean Look

Normal--5
StartTorment

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Dark-10015
StartTaunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
StartAstonish

Ghost3010015
StartAir Cutter

Flying609525
StartTailwind

Flying--15
StartAssurance

Dark6010010
StartSucker Punch

Dark701005
StartNight Slash

Dark7010015
25Swagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
35Nasty Plot

The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.

Dark--20
45Foul Play

Dark9510015
55Night Slash

Dark7010015
65Quash

Dark-10015
75Dark Pulse

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Dark8010015

Moves this Pokémon can learn from Technical Machines in Pokémon Brilliant Diamond and Shining Pearl.
Class
TM04Calm Mind

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Psychic--20
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM12Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM15Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM17Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM29Psychic

The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.

Psychic9010010
TM30Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.

Ghost8010015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM40Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20
TM41Torment

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Dark-10015
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

Dark6010025
TM47Steel Wing

The target is hit with wings of steel. This may also raise the user's Defense stat.

Steel709025
TM51Roost

The user lands and rests its body. This move restores the user's HP by up to half of its max HP.

Flying--10
TM58Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TM63Nasty Plot

The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.

Dark--20
TM66Payback

The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.

Dark5010010
TM68Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM73Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

Electric-9020
TM77Psych Up

The user hypnotizes itself into copying any stat change made by the target.

Normal--10
TM78Snarl

The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

Dark559515
TM79Dark Pulse

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Dark8010015
TM82Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM85Dream Eater

The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.

Psychic10010015
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
TM88Pluck

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

Flying6010020
TM90Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.

Normal--10
TM94Fly

The user flies up into the sky and then strikes its target on the next turn.

Flying909515
TM97Defog

A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.

Flying--15

Each row is an individual acquisition option, not proof that every four-move combination is legal. Pokémon HOME uses destination-specific movesets; earlier-game moves are not automatically retained in BDSP.
Class
Brave Bird

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Flying12010015
Brave Bird

Learn before evolving, then retain the move.

Flying12010015
Confuse Ray

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Ghost-10010
Confuse Ray

Learn before evolving, then retain the move.

Ghost-10010
Drill Peck

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Flying8010020
Drill Peck

Learn before evolving, then retain the move.

Flying8010020
Feather Dance

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Flying-10015
Feather Dance

Learn before evolving, then retain the move.

Flying-10015
Flatter

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Dark-10015
Flatter

Learn before evolving, then retain the move.

Dark-10015
Perish Song

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal--5
Perish Song

Learn before evolving, then retain the move.

Normal--5
Psycho Shift

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Psychic-10010
Psycho Shift

Learn before evolving, then retain the move.

Psychic-10010
Screech

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal-8540
Screech

Learn before evolving, then retain the move.

Normal-8540
Sky Attack

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Flying140905
Sky Attack

Learn before evolving, then retain the move.

Flying140905
Whirlwind

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal--20
Whirlwind

Learn before evolving, then retain the move.

Normal--20

Ability options available to this Pokémon in this game.

Insomnia

Ability Slot 1

Prevents sleep.

Super Luck

Ability Slot 2

Raises moves’ critical hit rates one stage.

Moxie(Hidden Ability)

Raises Attack one stage upon KOing a Pokémon.

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