| TM01 | Focus Punch The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |  |  | 150 | 100 | 20 |
| TM04 | Calm Mind The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |  |  | - | - | 20 |
| TM11 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |  |  | - | - | 5 |
| TM12 | Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. |  |  | - | 100 | 20 |
| TM13 | Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |  |  | 90 | 100 | 10 |
| TM14 | Blizzard A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |  |  | 110 | 70 | 5 |
| TM15 | Hyper Beam The target is attacked with a powerful beam. The user can't move on the next turn. |  |  | 150 | 90 | 5 |
| TM17 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |  |  | - | - | 10 |
| TM18 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |  |  | - | - | 5 |
| TM24 | Thunderbolt A strong electric blast crashes down on the target. This may also leave the target with paralysis. |  |  | 90 | 100 | 15 |
| TM25 | Thunder A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |  |  | 110 | 70 | 10 |
| TM29 | Psychic The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. |  |  | 90 | 100 | 10 |
| TM30 | Shadow Ball The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. |  |  | 80 | 100 | 15 |
| TM31 | Brick Break The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |  |  | 75 | 100 | 15 |
| TM32 | Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |  |  | - | - | 15 |
| TM34 | Shock Wave The user strikes the target with a quick jolt of electricity. This attack never misses. |  |  | 60 | - | 20 |
| TM36 | Sludge Bomb Unsanitary sludge is hurled at the target. This may also poison the target. |  |  | 90 | 100 | 10 |
| TM39 | Rock Tomb Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |  |  | 60 | 95 | 15 |
| TM40 | Aerial Ace The user confounds the target with speed, then slashes. This attack never misses. |  |  | 60 | - | 20 |
| TM41 | Torment The user torments and enrages the target, making it incapable of using the same move twice in a row. |  |  | - | 100 | 15 |
| TM42 | Facade This attack move doubles its power if the user is poisoned, burned, or paralyzed. |  |  | 70 | 100 | 20 |
| TM44 | Rest The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |  |  | - | - | 10 |
| TM46 | Thief The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |  |  | 60 | 100 | 25 |
| TM52 | Focus Blast The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |  |  | 120 | 70 | 5 |
| TM56 | Fling The user flings its held item at the target to attack. This move's power and effects depend on the item. |  |  | - | 100 | 10 |
| TM57 | Charge Beam The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |  |  | 50 | 90 | 10 |
| TM58 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |  |  | - | - | 10 |
| TM60 | Drain Punch An energy-draining punch. The user's HP is restored by half the damage taken by the target. |  |  | 75 | 100 | 10 |
| TM61 | Will-O-Wisp The user shoots a sinister flame at the target to inflict a burn. |  |  | - | 85 | 15 |
| TM63 | Nasty Plot The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. |  |  | - | - | 20 |
| TM65 | Shadow Claw The user slashes with a sharp claw made from shadows. Critical hits land more easily. |  |  | 70 | 100 | 15 |
| TM66 | Payback The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |  |  | 50 | 100 | 10 |
| TM68 | Giga Impact The user charges at the target using every bit of its power. The user can't move on the next turn. |  |  | 150 | 90 | 5 |
| TM70 | Flash The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves. |  |  | - | 100 | 20 |
| TM73 | Thunder Wave The user launches a weak jolt of electricity that paralyzes the target. |  |  | - | 90 | 20 |
| TM75 | Swords Dance A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |  |  | - | - | 20 |
| TM77 | Psych Up The user hypnotizes itself into copying any stat change made by the target. |  |  | - | - | 10 |
| TM78 | Snarl The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |  |  | 55 | 95 | 15 |
| TM79 | Dark Pulse The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |  |  | 80 | 100 | 15 |
| TM80 | Rock Slide Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |  |  | 75 | 90 | 10 |
| TM81 | X-Scissor The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |  |  | 80 | 100 | 15 |
| TM82 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. |  |  | - | - | 10 |
| TM84 | Poison Jab The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |  |  | 80 | 100 | 20 |
| TM85 | Dream Eater The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. |  |  | 100 | 100 | 15 |
| TM87 | Swagger The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |  |  | - | 85 | 15 |
| TM90 | Substitute The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |  |  | - | - | 10 |
| TM93 | Cut The target is cut with a scythe or claw. |  |  | 50 | 95 | 30 |
| TM96 | Strength The target is slugged with a punch thrown at maximum power. |  |  | 80 | 100 | 15 |
| TM98 | Rock Smash The user attacks with a punch. This may also lower the target's Defense stat. |  |  | 40 | 100 | 15 |
| TM100 | Rock Climb A charging attack that may also leave the foe confused. It's also one of the Pokétch's hidden moves. |  |  | 90 | 85 | 20 |