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Budew

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Budew in Pokémon Black & White

#406 in the National Pokédex • Bud Pokémon

Budew in the National Pokédex
Budew sprite

Normal

Shiny Budew sprite

Shiny

Pokédex entries

Pokémon Black

Sensitive to changing temperature, the bud is said to bloom when it feels the sun’s warm touch.

Pokémon White

Sensitive to changing temperature, the bud is said to bloom when it feels the sun’s warm touch.

Pokémon details

Types

GrassPoison

Category

Bud Pokémon

Height

0.2 m (0'08")

Weight

1.2 kg (2.6 lbs)

National Pokédex

#0406

Budew in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

40

190

284

Attack

30

58

174

Defense

35

67

185

Sp. Atk

50

94

218

Sp. Def

70

130

262

Speed

55

103

229

Total

280

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Budew, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 SpA
Catch rate
255
Base Exp.
56

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Budew

Budew

#406

Level up with friendship 220 or higher during the day.

Roselia

Roselia

#315

Roselia

Roselia

#315

Shiny StoneUse Shiny Stone
Roserade

Roserade

#407

Known encounter locations for this Pokémon in this game.
White
LocationMethodLevelChanceConditions

White Forest

Walking in tall grass or a cave5-

Requires the corresponding resident and available grass or water in White Forest; the population changes through Entralink

Programmed wild held-item entries. Some species require imports and have no wild Black/White encounter.
Black
5%
White
5%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartAbsorb

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass2010025
4Growth

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

Normal--40
7Water Sport

The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.

Water--15
10Stun Spore

The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.

Grass-7530
13Mega Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass4010015
16Worry Seed

A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.

Grass-10010

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black and White.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM09Venoshock

The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.

Poison6510010
TM10Hidden Power

A unique attack that varies in type and intensity depending on the Pokémon using it.

Varies

30–7010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5
TM17Protect

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM22Solar Beam

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

Grass12010010
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM30Shadow Ball

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

Ghost8010015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM36Sludge Bomb

Unsanitary sludge is hurled at the target. It may also poison the target.

Poison9010010
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM53Energy Ball

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

Grass8010010
TM70Flash

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

Normal-10020
TM75Swords Dance

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

Normal--30
TM77Psych Up

The user hypnotizes itself into copying any stat change made by the target.

Normal--10
TM86Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

Grass-10020
TM87Swagger

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

Normal-9015
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
HM01Cut

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

Normal509530

Moves this Pokémon can inherit through breeding or similar methods.
Class
Cotton Spore

The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat.

Grass-10040
Extrasensory

The user attacks with an odd, unseeable power. It may also make the target flinch.

Psychic8010030
Giga Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass7510010
Grass Whistle

The user plays a pleasant melody that lulls the target into a deep sleep.

Grass-5515
Leaf Storm

The user whips up a storm of leaves around the target. The attack’s recoil harshly reduces the user’s Sp. Atk stat.

Grass140905
Mind Reader

The user senses the target’s movements with its mind to ensure its next attack does not miss the target.

Normal--5
Natural Gift

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Varies

-10015
Pin Missile

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Bug148520
Razor Leaf

Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.

Grass559525
Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015
Sleep Powder

The user scatters a big cloud of sleep-inducing dust around the target.

Grass-7515
Spikes

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

Ground--20
Synthesis

The user restores its own HP. The amount of HP regained varies with the weather.

Grass--5

These require the labeled breeding, transfer, trade or historical distribution route. Historical gifts and Dream World services are no longer ordinary active acquisition sources.
Class
Acquisition
Bullet Seed

The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.

Grass2510030

PokéTransfer from Generation IV

Captivate

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

Normal-10020

PokéTransfer from Generation IV

Covet

The user endearingly approaches the target, then steals the target’s held item.

Normal6010040

Trade from Black 2 or White 2

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

PokéTransfer from Generation IV

Mud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Ground2010010

PokéTransfer from Generation IV

Secret Power

The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.

Normal7010020

PokéTransfer from Generation IV

Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10

PokéTransfer from Generation IV

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal4010015

PokéTransfer from Generation IV

Swift

Star-shaped rays are shot at the opposing team. This attack never misses.

Normal60-20

PokéTransfer from Generation IV

Uproar

The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

Normal9010010

PokéTransfer from Generation IV

Ability options available to this Pokémon in this game.

Hidden Ability entries show the game’s programmed slots. Obtaining one can require a historical Dream World promotion, a special gift or a trade from Black 2 and White 2. A programmed slot does not establish that the Hidden Ability was officially obtainable in Generation V.

Natural Cure

Ability Slot 1

All status problems heal when it switches out.

Cures any major status ailment upon switching out.

Poison Point

Ability Slot 2

Contact with the Pokémon may poison the attacker.

Has a 30% chance of poisoning attacking Pokémon on contact.

Leaf Guard(Hidden Ability)

Prevents problems with status in sunny weather.

Protects against major status ailments during strong sunlight.

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