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Axew

#116 in the Black and White Pokédex • Tusk Pokémon

Pokémon Black

They use their tusks to crush the berries they eat. Repeated regrowth makes their tusks strong and sharp.

Pokémon White

They mark their territory by leaving gashes in trees with their tusks. If a tusk breaks, a new one grows in quickly.

Pokédexes

Original Unova #116

Egg Group

MonsterDragon

Steps to Hatch

10,240

Effort Values Yielded

1 Atk

Gender Ratio

50% male / 50% female

Capture Rate

75

Base Experience

64
PokémonRequiresEvolution
Axew

Axew

#116

Level 38

Fraxure

Fraxure

#117

Fraxure

Fraxure

#117

Level 48

Haxorus

Haxorus

#118

Pokémon Black

LocationMethodLevelChanceConditions

Mistralton Cave

Walking in tall grass or a cave3010%

-

Mistralton Cave

Walking in tall grass or a cave315%

-

Mistralton Cave

Walking in tall grass or a cave314%

-

Mistralton Cave

Walking in tall grass or a cave311%

-

Guidance Chamber

Walking in tall grass or a cave3010%

-

Guidance Chamber

Walking in tall grass or a cave315%

-

Guidance Chamber

Walking in tall grass or a cave314%

-

Guidance Chamber

Walking in tall grass or a cave311%

-

Pokémon White

LocationMethodLevelChanceConditions

Mistralton Cave

Walking in tall grass or a cave3010%

-

Mistralton Cave

Walking in tall grass or a cave315%

-

Mistralton Cave

Walking in tall grass or a cave314%

-

Mistralton Cave

Walking in tall grass or a cave311%

-

Guidance Chamber

Walking in tall grass or a cave3010%

-

Guidance Chamber

Walking in tall grass or a cave315%

-

Guidance Chamber

Walking in tall grass or a cave314%

-

Guidance Chamber

Walking in tall grass or a cave311%

-

Chandelure

Fraxure

Axew normal sprite

Normal

Shiny Axew sprite

Shiny

Axew

Tusk Pokémon

#116
Dragon

Height

0.6 m

Weight

18 kg

Base XP

64

Abilities

RivalryMold BreakerUnnerve

HP

46

Attack

87

Defense

60

Sp. Atk

30

Sp. Def

40

Speed

57

Total

320

Type Chart

Weaknesses

Takes 2× from

IceDragon

Resistances

Takes 0.5× from

FireWaterElectricGrass
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, and sharp claws rake the target to inflict damage.

4LeerNormalStatus-10030

The opposing team gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

7AssuranceDarkPhysical5010010

If the target has already taken some damage in the same turn, this attack’s power is doubled.

10Dragon RageDragonSpecial-10010

This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.

13Dual ChopDragonPhysical409015

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

16Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly reduce its Speed stat.

20SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

24False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

28Dragon ClawDragonPhysical8010015

The user slashes the target with huge, sharp claws.

32Dragon DanceDragonStatus--20

The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.

36TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

41Dragon PulseDragonSpecial9010010

The target is attacked with a shock wave generated by the user’s gaping mouth.

46Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

51GuillotineNormalPhysical-305

A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.

56OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. It then becomes confused, however.

61Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

Class
Description
CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

Dragon PulseDragonSpecial9010010

The target is attacked with a shock wave generated by the user’s gaping mouth.

EndeavorNormalPhysical-1005

An attack move that cuts down the target’s HP to equal the user’s HP.

EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

HardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

Night SlashDarkPhysical7010015

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Razor WindNormalSpecial8010010

A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM01Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

TM02Dragon ClawDragonPhysical8010015

The user slashes the target with huge, sharp claws.

TM05RoarNormalStatus-10020

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM59IncinerateFireSpecial3010015

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM81X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Class
Description
Draco MeteorDragonSpecial140905

Comets are summoned down from the sky onto the target. The attack’s recoil harshly reduces the user’s Sp. Atk stat.

Rivalry

Ability Slot 1

Deals more damage to a Pokémon of same gender.

Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.

Mold Breaker

Ability Slot 2

Moves can be used regardless of Abilities.

Bypasses targets' abilities if they could hinder or prevent a move.

Unnerve

Hidden Ability

Makes the foe nervous and unable to eat Berries.

Prevents opposing Pokémon from eating held Berries.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Axew

Axew

#116 in the Black and White Pokédex • Tusk Pokémon

Pokémon Black

They use their tusks to crush the berries they eat. Repeated regrowth makes their tusks strong and sharp.

Pokémon White

They mark their territory by leaving gashes in trees with their tusks. If a tusk breaks, a new one grows in quickly.

Pokédexes

Original Unova #116

Egg Group

MonsterDragon

Steps to Hatch

10,240

Effort Values Yielded

1 Atk

Gender Ratio

50% male / 50% female

Capture Rate

75

Base Experience

64
PokémonRequiresEvolution
Axew

Axew

#116

Level 38

Fraxure

Fraxure

#117

Fraxure

Fraxure

#117

Level 48

Haxorus

Haxorus

#118

Pokémon Black

LocationMethodLevelChanceConditions

Mistralton Cave

Walking in tall grass or a cave3010%

-

Mistralton Cave

Walking in tall grass or a cave315%

-

Mistralton Cave

Walking in tall grass or a cave314%

-

Mistralton Cave

Walking in tall grass or a cave311%

-

Guidance Chamber

Walking in tall grass or a cave3010%

-

Guidance Chamber

Walking in tall grass or a cave315%

-

Guidance Chamber

Walking in tall grass or a cave314%

-

Guidance Chamber

Walking in tall grass or a cave311%

-

Pokémon White

LocationMethodLevelChanceConditions

Mistralton Cave

Walking in tall grass or a cave3010%

-

Mistralton Cave

Walking in tall grass or a cave315%

-

Mistralton Cave

Walking in tall grass or a cave314%

-

Mistralton Cave

Walking in tall grass or a cave311%

-

Guidance Chamber

Walking in tall grass or a cave3010%

-

Guidance Chamber

Walking in tall grass or a cave315%

-

Guidance Chamber

Walking in tall grass or a cave314%

-

Guidance Chamber

Walking in tall grass or a cave311%

-

Chandelure

Fraxure

Axew normal sprite

Normal

Shiny Axew sprite

Shiny

Axew

Tusk Pokémon

#116
Dragon

Height

0.6 m

Weight

18 kg

Base XP

64

Abilities

RivalryMold BreakerUnnerve

HP

46

Attack

87

Defense

60

Sp. Atk

30

Sp. Def

40

Speed

57

Total

320

Type Chart

Weaknesses

Takes 2× from

IceDragon

Resistances

Takes 0.5× from

FireWaterElectricGrass
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, and sharp claws rake the target to inflict damage.

4LeerNormalStatus-10030

The opposing team gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

7AssuranceDarkPhysical5010010

If the target has already taken some damage in the same turn, this attack’s power is doubled.

10Dragon RageDragonSpecial-10010

This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.

13Dual ChopDragonPhysical409015

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

16Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly reduce its Speed stat.

20SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

24False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

28Dragon ClawDragonPhysical8010015

The user slashes the target with huge, sharp claws.

32Dragon DanceDragonStatus--20

The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.

36TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

41Dragon PulseDragonSpecial9010010

The target is attacked with a shock wave generated by the user’s gaping mouth.

46Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

51GuillotineNormalPhysical-305

A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.

56OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. It then becomes confused, however.

61Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

Class
Description
CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

Dragon PulseDragonSpecial9010010

The target is attacked with a shock wave generated by the user’s gaping mouth.

EndeavorNormalPhysical-1005

An attack move that cuts down the target’s HP to equal the user’s HP.

EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

HardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

Night SlashDarkPhysical7010015

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Razor WindNormalSpecial8010010

A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM01Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

TM02Dragon ClawDragonPhysical8010015

The user slashes the target with huge, sharp claws.

TM05RoarNormalStatus-10020

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM59IncinerateFireSpecial3010015

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM81X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Class
Description
Draco MeteorDragonSpecial140905

Comets are summoned down from the sky onto the target. The attack’s recoil harshly reduces the user’s Sp. Atk stat.

Rivalry

Ability Slot 1

Deals more damage to a Pokémon of same gender.

Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.

Mold Breaker

Ability Slot 2

Moves can be used regardless of Abilities.

Bypasses targets' abilities if they could hinder or prevent a move.

Unnerve

Hidden Ability

Makes the foe nervous and unable to eat Berries.

Prevents opposing Pokémon from eating held Berries.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.