Lombre
#271 in the X and Y Pokédex • Jolly Pokémon
Pokémon X
It lives at the water’s edge where it is sunny. It sleeps on a bed of water-grass by day and becomes active at night.
Pokémon Y
It has a mischievous spirit. If it spots an angler, it will tug on the fishing line to interfere.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Lotad #270 | Level 14 | ![]() Lombre #271 |
![]() Lombre #271 | Use Water Stone | ![]() Ludicolo #272 |
Pokémon X
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Couriway Town | Surfing | 44 | 50% | - |
Couriway Town | Surfing | 45 | 15% | - |
Couriway Town | Surfing | 46 | 1% | - |
Route 15 Road 15 | Surfing | 34 | 50% | - |
Route 15 Road 15 | Surfing | 35 | 15% | - |
Route 15 Road 15 | Surfing | 36 | 1% | - |
Route 16 Road 16 | Surfing | 34 | 50% | - |
Route 16 Road 16 | Surfing | 35 | 15% | - |
Route 16 Road 16 | Surfing | 36 | 1% | - |
Route 21 Road 21 | Surfing | 50 | 50% | - |
Route 21 Road 21 | Surfing | 51 | 15% | - |
Route 21 Road 21 | Surfing | 52 | 1% | - |
Pokémon Village Pokemon Village | Surfing | 48 | 50% | - |
Pokémon Village Pokemon Village | Surfing | 49 | 15% | - |
Pokémon Village Pokemon Village | Surfing | 50 | 1% | - |
Pokémon Village Pokemon Village | Encountering 5 Pokemon within grass, flowers, or within a cave | 25 | 5% | - |
Victory Road Victory Road (unknown area 327) | Surfing | 57-59 | 50% | - |
Victory Road Victory Road (unknown area 327) | Surfing | 58 | 15% | - |
Victory Road Victory Road (unknown area 327) | Surfing | 59 | 1% | - |
Pokémon Y
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Couriway Town | Surfing | 44 | 50% | - |
Couriway Town | Surfing | 45 | 15% | - |
Couriway Town | Surfing | 46 | 1% | - |
Route 15 Road 15 | Surfing | 34 | 50% | - |
Route 15 Road 15 | Surfing | 35 | 15% | - |
Route 15 Road 15 | Surfing | 36 | 1% | - |
Route 16 Road 16 | Surfing | 34 | 50% | - |
Route 16 Road 16 | Surfing | 35 | 15% | - |
Route 16 Road 16 | Surfing | 36 | 1% | - |
Route 21 Road 21 | Surfing | 50 | 50% | - |
Route 21 Road 21 | Surfing | 51 | 15% | - |
Route 21 Road 21 | Surfing | 52 | 1% | - |
Pokémon Village Pokemon Village | Surfing | 48 | 50% | - |
Pokémon Village Pokemon Village | Surfing | 49 | 15% | - |
Pokémon Village Pokemon Village | Surfing | 50 | 1% | - |
Pokémon Village Pokemon Village | Encountering 5 Pokemon within grass, flowers, or within a cave | 25 | 5% | - |
Victory Road Victory Road (unknown area 327) | Surfing | 57-59 | 50% | - |
Victory Road Victory Road (unknown area 327) | Surfing | 58 | 15% | - |
Victory Road Victory Road (unknown area 327) | Surfing | 59 | 1% | - |

Normal

Shiny
Lombre
Jolly Pokémon


HP
60
Attack
50
Defense
50
Sp. Atk
60
Sp. Def
70
Speed
50
Total
340
Type Chart
Weaknesses
Takes 2× from



Resistances
Takes 0.25× from

Takes 0.5× from


| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Astonish | ![]() | Physical | 30 | 100 | 15 | The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |
| 3 | Growl | ![]() | Status | - | 100 | 40 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| 5 | Absorb | ![]() | Special | 20 | 100 | 25 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| 7 | Nature Power | ![]() | Status | - | - | 20 | An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. |
| 11 | Fake Out | ![]() | Physical | 40 | 100 | 10 | An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. |
| 15 | Fury Swipes | ![]() | Physical | 18 | 80 | 15 | The target is raked with sharp claws or scythes quickly two to five times in a row. |
| 19 | Water Sport | ![]() | Status | - | - | 15 | The user soaks itself with water. This weakens Fire-type moves for five turns. |
| 25 | Bubble Beam | ![]() | Special | 65 | 100 | 20 | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. |
| 31 | Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| 37 | Uproar | ![]() | Special | 90 | 100 | 10 | The user attacks in an uproar for three turns. During that time, no one can fall asleep. |
| 45 | Hydro Pump | ![]() | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM03 | Surf | ![]() | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| HM05 | Waterfall | ![]() | Physical | 80 | 100 | 15 | The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
| TM01 | Hone Claws | ![]() | Status | - | - | 15 | The user sharpens its claws to boost its Attack stat and accuracy. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM07 | Hail | ![]() | Status | - | - | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM13 | Ice Beam | ![]() | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TM14 | Blizzard | ![]() | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 60 | 100 | 25 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM49 | Echoed Voice | ![]() | Special | 40 | 100 | 15 | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM53 | Energy Ball | ![]() | Special | 90 | 100 | 10 | The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def. |
| TM55 | Scald | ![]() | Special | 80 | 100 | 15 | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
| TM56 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
| TM70 | Flash | ![]() | Status | - | 100 | 20 | The user flashes a bright light that cuts the target’s accuracy. |
| TM75 | Swords Dance | ![]() | Status | - | - | 20 | A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. |
| TM86 | Grass Knot | ![]() | Special | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM94 | Rock Smash | ![]() | Physical | 40 | 100 | 15 | The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. |
| TM96 | Nature Power | ![]() | Status | - | - | 20 | An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. |
| TM98 | Power-Up Punch | ![]() | Physical | 40 | 100 | 20 | Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Swift Swim
Ability Slot 1
Boosts the Pokémon’s Speed stat in rain.
Doubles Speed during rain.
Rain Dish
Ability Slot 2
The Pokémon gradually regains HP in rain.
Heals for 1/16 max HP after each turn during rain.
Own Tempo
Hidden Ability
Prevents the Pokémon from becoming confused.
Prevents confusion.






















Physical
Status
Special




