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Alolan Ninetales

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Alolan Ninetales in Pokémon Ultra Sun & Ultra Moon

#331 in the Ultra Sun & Ultra Moon Pokédex • Fox Pokémon

Alolan Ninetales in the National Pokédex

Pokédex entries

Ultra Sun

It is vindictive and relentless by nature. Those who cross it even once will be cursed for a thousand years, along with their descendants.

Ultra Moon

The flickering flames it spews from its mouth leave its opponents hypnotized. Then, this extremely intelligent Pokémon attacks.

Pokémon details

Types

IceFairy

Category

Fox Pokémon

Height

1.1 m (3'07")

Weight

19.9 kg (43.9 lbs)

National Pokédex

#0038

Pokédex

#331

Alolan Ninetales in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

73

256

350

Attack

67

125

256

Defense

75

139

273

Sp. Atk

81

150

287

Sp. Def

100

184

328

Speed

109

200

348

Total

505

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Alolan Ninetales, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Alola #331Ula'ula #152
EV yield
2 Spe
Catch rate
75
Base Exp.
177

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
25% male
75% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Vulpix

Vulpix

#330

Ice StoneUse Ice Stone
Ninetales

Ninetales

#331

Items this Pokémon may hold when encountered in the wild.
Ultra Moon
5%
Ultra Sun
5%

Moves this Pokémon learns naturally by reaching specific levels.
Class
Evo.Dazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

Fairy8010010
StartIce Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
StartConfuse Ray

The target is exposed to a sinister ray that triggers confusion.

Ghost-10010
StartSafeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
StartImprison

If opposing Pokémon know any move also known by the user, they are prevented from using it.

Psychic--10
StartNasty Plot

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.

Dark--20
StartIce Shard

The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.

Ice4010030
StartDazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

Fairy8010010

Moves this Pokémon can learn from Technical Machines in Pokémon Ultra Sun and Ultra Moon.
Class
TM03Psyshock

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

Psychic8010010
TM04Calm Mind

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Psychic--20
TM05Roar

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM15Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM20Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
TM21Frustration

This full-power attack grows more powerful the less the user likes its Trainer.

Normal-10020
TM27Return

This full-power attack grows more powerful the more the user likes its Trainer.

Normal-10020
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM66Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM68Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM70Aurora Veil

This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.

Ice--20
TM77Psych Up

The user hypnotizes itself into copying any stat change made by the target.

Normal--10
TM79Frost Breath

The user blows its cold breath on the target. This attack always results in a critical hit.

Ice609010
TM85Dream Eater

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

Psychic10010015
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-8515
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM97Dark Pulse

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Dark8010015
TM99Dazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

Fairy8010010
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20

Moves this Pokémon can learn from move tutors in this game.
Class
Aqua Tail

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Water909010
Covet

The user endearingly approaches the target, then steals the target’s held item.

Normal6010025
Foul Play

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

Dark9510015
Heal Bell

The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.

Normal--5
Icy Wind

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Ice559515
Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Steel1007515
Laser Focus

The user concentrates intensely. The attack on the next turn always results in a critical hit.

Normal--30
Pain Split

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Normal--20
Role Play

The user mimics the target completely, copying the target’s natural Ability.

Psychic--10
Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Spite

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Ghost-10010
Wonder Room

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Psychic--10
Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015

Learn before evolving and retain the move. Breeding and prior stages have separate requirements.
Class
Acquisition source
Agility

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Psychic--30

Vulpix Alola — breeding; retain through evolution

Aurora Beam

The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.

Ice6510020

Vulpix Alola — level up; retain through evolution (level 28)

Baby-Doll Eyes

The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.

Fairy-10030

Vulpix Alola — level up; retain through evolution (level 9)

Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020

Vulpix Alola — level up; retain through evolution (level 47)

Charm

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

Fairy-10020

Vulpix Alola — breeding; retain through evolution

Disable

For four turns, this move prevents the target from using the move it last used.

Normal-10020

Vulpix Alola — breeding; retain through evolution

Encore

The user compels the target to keep using the move it encored for three turns.

Normal-1005

Vulpix Alola — breeding; retain through evolution

Extrasensory

The user attacks with an odd, unseeable power. This may also make the target flinch.

Psychic8010020

Vulpix Alola — breeding; retain through evolution

Extrasensory

The user attacks with an odd, unseeable power. This may also make the target flinch.

Psychic8010020

Vulpix Alola — level up; retain through evolution (level 31)

Feint Attack

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

Dark60-20

Vulpix Alola — level up; retain through evolution (level 23)

Flail

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Normal-10015

Vulpix Alola — breeding; retain through evolution

Freeze-Dry

The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.

Ice7010020

Vulpix Alola — breeding; retain through evolution

Grudge

If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.

Ghost--5

Vulpix Alola — level up; retain through evolution (level 44)

Hex

This relentless attack does massive damage to a target affected by status conditions.

Ghost6510010

Vulpix Alola — level up; retain through evolution (level 26)

Howl

The user howls loudly to raise its spirit, which raises its Attack stat.

Normal--40

Vulpix Alola — breeding; retain through evolution

Hypnosis

The user employs hypnotic suggestion to make the target fall into a deep sleep.

Psychic-6020

Vulpix Alola — breeding; retain through evolution

Mist

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

Ice--30

Vulpix Alola — level up; retain through evolution (level 20)

Moonblast

Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.

Fairy9510015

Vulpix Alola — breeding; retain through evolution

Powder Snow

The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.

Ice4010025

Vulpix Alola — level up; retain through evolution (level 1)

Power Swap

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

Psychic--10

Vulpix Alola — breeding; retain through evolution

Secret Power

The additional effects of this attack depend upon where it was used.

Normal7010020

Vulpix Alola — breeding; retain through evolution

Sheer Cold

The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types.

Ice-305

Vulpix Alola — level up; retain through evolution (level 50)

Tail Slap

The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.

Normal258510

Vulpix Alola — breeding; retain through evolution

Tail Whip

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

Normal-10030

Vulpix Alola — level up; retain through evolution (level 4)

Ability options available to this Pokémon in this game.

Snow Cloak

Ability Slot 1

Boosts evasion in a hailstorm.

Increases evasion to 1.25× during hail. Protects against hail damage.

Snow Warning(Hidden Ability)

The Pokémon summons a hailstorm when it enters a battle.

Summons hail for five turns upon entering battle.

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