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Flabébé

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Flabébé in Pokémon Ultra Sun & Ultra Moon

#100 in the Ultra Sun & Ultra Moon Pokédex • Single Bloom Pokémon

Flabébé in the National Pokédex

Pokédex entries

Ultra Sun

It’s not safe without the power of a flower, but it will keep traveling around until it finds one with the color and shape it wants.

Ultra Moon

Flabébé wears a crown made from pollen it’s collected from its flower. The crown has hidden healing properties.

Pokémon details

Type

Fairy

Category

Single Bloom Pokémon

Height

0.1 m (0'04")

Weight

0.1 kg (0.2 lbs)

National Pokédex

#0669

Pokédex

#100

Flabébé in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

44

198

292

Attack

38

72

192

Defense

39

74

194

Sp. Atk

61

114

243

Sp. Def

79

146

282

Speed

42

80

201

Total

303

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Flabébé, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Alola #100Melemele #100Ula'ula #45Poni #44
EV yield
1 SpD
Catch rate
225
Base Exp.
61

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
0% male
100% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartVine Whip

The target is struck with slender, whiplike vines to inflict damage.

Grass4510025
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal4010035
6Fairy Wind

The user stirs up a fairy wind and strikes the target with it.

Fairy4010030
10Lucky Chant

The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.

Normal--30
15Razor Leaf

Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.

Grass559525
20Wish

One turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP.

Normal--10
22Magical Leaf

The user scatters curious leaves that chase the target. This attack never misses.

Grass60-20
24Grassy Terrain

The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass type-moves.

Grass--10
28Petal Blizzard

The user stirs up a violent petal blizzard and attacks everything around it.

Grass9010015
33Aromatherapy

The user releases a soothing scent that heals all status conditions affecting the user’s party.

Grass--5
37Misty Terrain

This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.

Fairy--10
41Moonblast

Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.

Fairy9510015
45Petal Dance

The user attacks the target by scattering petals for two to three turns. The user then becomes confused.

Grass12010010
48Solar Beam

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

Grass12010010

Moves this Pokémon can learn from Technical Machines in Pokémon Ultra Sun and Ultra Moon.
Class
TM04Calm Mind

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Psychic--20
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM20Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
TM21Frustration

This full-power attack grows more powerful the less the user likes its Trainer.

Normal-10020
TM22Solar Beam

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

Grass12010010
TM27Return

This full-power attack grows more powerful the more the user likes its Trainer.

Normal-10020
TM29Psychic

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Psychic9010010
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM49Echoed Voice

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

Normal4010015
TM53Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.

Grass9010010
TM86Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

Grass-10020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-8515
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM96Nature Power

This attack makes use of nature’s power. Its effects vary depending on the user’s environment.

Normal--20
TM99Dazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

Fairy8010010
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20

Moves this Pokémon can learn from move tutors in this game.
Class
After You

The user helps the target and makes it use its move right after the user.

Normal--15
Ally Switch

The user teleports using a strange power and switches places with one of its allies.

Psychic--15
Covet

The user endearingly approaches the target, then steals the target’s held item.

Normal6010025
Endeavor

This attack move cuts down the target’s HP to equal the user’s HP.

Normal-1005
Giga Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass7510010
Heal Bell

The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.

Normal--5
Helping Hand

The user assists an ally by boosting the power of that ally’s attack.

Normal--20
Magic Coat

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Psychic--15
Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015
Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Synthesis

The user restores its own HP. The amount of HP regained varies with the weather.

Grass--5
Worry Seed

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Grass-10010

Moves this Pokémon can inherit through breeding or similar methods.
Class
Camouflage

The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.

Normal--20
Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020
Copycat

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

Normal--20
Tearful Look

The user gets teary eyed to make the target lose its combative spirit. This lowers the target’s Attack and Sp. Atk stats.

Normal--20

Imports, special breeding, event gifts and copied moves have separate requirements. Individual options do not guarantee every four-move combination; historical transfer services require eligible software and Pokémon.
Class
Acquisition source
Flash

The user flashes a bright light that cuts the target’s accuracy.

Normal-10020

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Secret Power

The additional effects of this attack depend upon where it was used.

Normal7010020

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Ability options available to this Pokémon in this game.

Flower Veil

Ability Slot 1

Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.

Protects the user and allies that are Grass-type from other Pokémon’s stat drops and status.

Symbiosis(Hidden Ability)

The Pokémon passes its item to an ally that has used up an item.

Passes the bearer's held item to an ally when the ally uses up its item.

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