| After You |  | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user helps the target and makes it use its move right after the user. |
| After You |  | Status | - | - | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user helps the target and makes it use its move right after the user. |
| Ally Switch |  | Status | - | - | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user teleports using a strange power and switches places with one of its allies. |
| Covet |  | Physical | 60 | 100 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user endearingly approaches the target, then steals the target’s held item. |
| Covet |  | Physical | 60 | 100 | 25 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user endearingly approaches the target, then steals the target’s held item. |
| Endeavor |  | Physical | - | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack move cuts down the target’s HP to equal the user’s HP. |
| Endeavor |  | Physical | - | 100 | 5 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | This attack move cuts down the target’s HP to equal the user’s HP. |
| Flash |  | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user flashes a bright light that cuts the target’s accuracy. |
| Giga Drain |  | Special | 75 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Giga Drain |  | Special | 75 | 100 | 10 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Heal Bell |  | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. |
| Heal Bell |  | Status | - | - | 5 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. |
| Helping Hand |  | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user assists an ally by boosting the power of that ally’s attack. |
| Helping Hand |  | Status | - | - | 20 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user assists an ally by boosting the power of that ally’s attack. |
| Magic Coat |  | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A barrier reflects back to the target moves like Leech Seed and moves that damage status. |
| Magic Coat |  | Status | - | - | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | A barrier reflects back to the target moves like Leech Seed and moves that damage status. |
| Secret Power |  | Physical | 70 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The additional effects of this attack depend upon where it was used. |
| Seed Bomb |  | Physical | 80 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user slams a barrage of hard-shelled seeds down on the target from above. |
| Seed Bomb |  | Physical | 80 | 100 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user slams a barrage of hard-shelled seeds down on the target from above. |
| Snore |  | Special | 50 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Snore |  | Special | 50 | 100 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Synthesis |  | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user restores its own HP. The amount of HP regained varies with the weather. |
| Synthesis |  | Status | - | - | 5 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user restores its own HP. The amount of HP regained varies with the weather. |
| Tearful Look |  | Status | - | - | 20 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user gets teary eyed to make the target lose its combative spirit. This lowers the target’s Attack and Sp. Atk stats. |
| Worry Seed |  | Status | - | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia. |
| Worry Seed |  | Status | - | 100 | 10 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia. |