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SwSh / Abilities

Synchronize

Synchronize

Ability used by 17 Sword and Shield Pokémon.

Flavor

In-game flavor text and effect notes for this ability.

Flavor Text

The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon.

Short Effect

Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.

Effect

Whenever this Pokémon is burned, paralyzed, or poisoned, the Pokémon who gave this Pokémon that ailment is also given the ailment. This ability passes back bad poison when this Pokémon is badly poisoned. This ability cannot pass on a status ailment that the Pokémon did not directly receive from another Pokémon, such as the poison from Toxic Spikes or the burn from a Flame Orb. Overworld: If the lead Pokémon has this ability, wild Pokémon have a 50% chance of having the lead Pokémon's nature, and a 50% chance of being given a random nature as usual, including the lead Pokémon's nature. This does not work on Pokémon received outside of battle or roaming legendaries.

Pokémon

Pokémon that can have this ability in this game.

Munna

Galar #90Slot 2

Psychic

Musharna

Galar #91Slot 2

Psychic

Natu

Galar #92Slot 1

PsychicFlying

Xatu

Galar #93Slot 1

PsychicFlying

Ralts

Galar #120Slot 1

PsychicFairy

Kirlia

Galar #121Slot 1

PsychicFairy

Gardevoir

Galar #122Slot 1

PsychicFairy

Espeon

Galar #200Slot 1

Psychic

Umbreon

Galar #201Slot 1

Dark

Elgyem

Galar #277Slot 2

Psychic

Beheeyem

Galar #278Slot 2

Psychic

Indeedee

Galar #337Slot 2

PsychicNormal

Indeedee Female

Galar #337Slot 2

PsychicNormal

Abra

Armor #31Slot 1

Psychic

Kadabra

Armor #32Slot 1

Psychic

Alakazam

Armor #33Slot 1

Psychic

Mew

Nat. #151Slot 1

Psychic

Effect Spore

Clear Body

Synchronize

Sword and Shield ability

Pokémon

17

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