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Dragalge

Back to Pokédex

Dragalge

#691 in the National Pokédex • Mock Kelp Pokémon

Dragalge sprite

Normal

Shiny Dragalge sprite

Shiny

Details

Types

PoisonDragon

Category

Mock Kelp Pokémon

Height

1.8 m (5'11")

Weight

81.5 kg (179.7 lbs)

National Pokédex

#0691

Pokédex

National Dex #691

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

334

Attack

75

139

273

Defense

90

166

306

Sp. Atk

97

179

322

Sp. Def

123

225

379

Speed

44

83

205

Total

494

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Dragalge, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 SpD
Catch rate
55
Base Exp.
173

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Skrelp

Skrelp

#690

Level 48

Dragalge

Dragalge

#691

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
Evo.TwisterDragonSpecial4010020

The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.

StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

StartSmokescreenNormalStatus-10020

The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

StartFeint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

StartTwisterDragonSpecial4010020

The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.

StartDragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

5Feint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

9Tail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

12BubbleWaterSpecial4010030

A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.

15AcidPoisonSpecial4010030

The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat.

19CamouflageNormalStatus--20

The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.

23Poison TailPoisonPhysical5010025

The user hits the target with its tail. This may also poison the target. Critical hits land more easily.

25Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

28Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

32ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

35Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

38Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

42Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

53Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

59Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Sun and Moon.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM09VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TM25ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM34Sludge WavePoisonSpecial9510010

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM82Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM98WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Draco MeteorDragonSpecial130905

Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Learn before evolving and retain the move. Breeding and prior stages have separate requirements.
Class
Acquisition sourceDescription
Acid ArmorPoisonStatus--20

Skrelp — breeding; retain through evolution

The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.

HazeIceStatus--30

Skrelp — breeding; retain through evolution

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Play RoughFairyPhysical909010

Skrelp — breeding; retain through evolution

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

Toxic SpikesPoisonStatus--20

Skrelp — breeding; retain through evolution

The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

Venom DrenchPoisonStatus-10020

Skrelp — breeding; retain through evolution

Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.

Imports and compatible Ultra Sun/Ultra Moon trades have separate requirements. Individual options do not guarantee every four-move combination.
Class
Acquisition sourceDescription
Acid ArmorPoisonStatus--20

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.

BounceFlyingPhysical85855

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

BounceFlyingPhysical85855

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

DiveWaterPhysical8010010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Diving on the first turn, the user floats up and attacks on the next turn.

Gunk ShotPoisonPhysical120805

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user shoots filthy garbage at the target to attack. This may also poison the target.

Gunk ShotPoisonPhysical120805

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user shoots filthy garbage at the target to attack. This may also poison the target.

HazeIceStatus--30

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Icy WindIceSpecial559515

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Icy WindIceSpecial559515

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Iron TailSteelPhysical1007515

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Iron TailSteelPhysical1007515

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

OutrageDragonPhysical12010010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user rampages and attacks for two to three turns. The user then becomes confused.

OutrageDragonPhysical12010010

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user rampages and attacks for two to three turns. The user then becomes confused.

Play RoughFairyPhysical909010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

Secret PowerNormalPhysical7010020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The additional effects of this attack depend upon where it was used.

Shock WaveElectricSpecial60-20

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user strikes the target with a quick jolt of electricity. This attack never misses.

Shock WaveElectricSpecial60-20

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user strikes the target with a quick jolt of electricity. This attack never misses.

SnoreNormalSpecial5010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SnoreNormalSpecial5010015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Toxic SpikesPoisonStatus--20

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

Venom DrenchPoisonStatus-10020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.

Traits

Ability options available to this Pokémon in this game.

Poison Point

Ability Slot 1

Contact with the Pokémon may poison the attacker.

Has a 30% chance of poisoning attacking Pokémon on contact.

Poison Touch

Ability Slot 2

May poison a target when the Pokémon makes contact.

Has a 30% chance of poisoning target Pokémon upon contact.

Adaptability(Hidden Ability)

Powers up moves of the same type as the Pokémon.

Increases the same-type attack bonus from 1.5× to 2×.

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