Cinccino
#573 in the National Pokédex • Scarf Pokémon
Details
Type

Category
Height
Weight
National Pokédex
Pokédex
Stats
Min
Max
HP
75
260
354
Attack
95
175
317
Defense
60
112
240
Sp. Atk
65
121
251
Sp. Def
60
112
240
Speed
115
211
361
Total
470
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | - |
|---|---|
| EV yield | 2 Spe |
| Catch rate | 60 |
| Base Exp. | 165 |
Eggs
| Egg groups | |
|---|---|
| Gender | 25% male 75% female |
| Egg cycles | 15 |
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Minccino #572 | Use Shiny Stone | ![]() Cinccino #573 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Sing | ![]() | Status | - | 55 | 15 | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. |
| Start | Helping Hand | ![]() | Status | - | - | 20 | The user assists an ally by boosting the power of that ally’s attack. |
| Start | Tickle | ![]() | Status | - | 100 | 20 | The user tickles the target into laughing, reducing its Attack and Defense stats. |
| Start | Bullet Seed | ![]() | Physical | 25 | 100 | 30 | The user forcefully shoots seeds at the target two to five times in a row. |
| Start | Rock Blast | ![]() | Physical | 25 | 90 | 10 | The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
| Start | Tail Slap | ![]() | Physical | 25 | 85 | 10 | The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Work Up | ![]() | Status | - | - | 30 | The user is roused, and its Attack and Sp. Atk stats increase. |
| TM04 | Calm Mind | ![]() | Status | - | - | 20 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| TM20 | Safeguard | ![]() | Status | - | - | 25 | The user creates a protective field that prevents status conditions for five turns. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. |
| TM24 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM25 | Thunder | ![]() | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | ![]() | Status | - | - | 10 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 60 | 100 | 25 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM49 | Echoed Voice | ![]() | Special | 40 | 100 | 15 | The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. |
| TM52 | Focus Blast | ![]() | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. |
| TM56 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
| TM73 | Thunder Wave | ![]() | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| TM86 | Grass Knot | ![]() | Special | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
| TM87 | Swagger | ![]() | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM89 | U-turn | ![]() | Physical | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM99 | Dazzling Gleam | ![]() | Special | 80 | 100 | 10 | The user damages opposing Pokémon by emitting a powerful flash. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| After You | ![]() | Status | - | - | 15 | Minccino — level up; retain through evolution (level 49) | The user helps the target and makes it use its move right after the user. |
| Aqua Tail | ![]() | Physical | 90 | 90 | 10 | Minccino — breeding; retain through evolution | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Baby-Doll Eyes | ![]() | Status | - | 100 | 30 | Minccino — level up; retain through evolution (level 3) | The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. |
| Captivate | ![]() | Status | - | 100 | 20 | Minccino — level up; retain through evolution (level 39) | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
| Charm | ![]() | Status | - | 100 | 20 | Minccino — level up; retain through evolution (level 27) | The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
| Double Slap | ![]() | Physical | 15 | 85 | 10 | Minccino — level up; retain through evolution (level 13) | The target is slapped repeatedly, back and forth, two to five times in a row. |
| Encore | ![]() | Status | - | 100 | 5 | Minccino — level up; retain through evolution (level 15) | The user compels the target to keep using the move it encored for three turns. |
| Endure | ![]() | Status | - | - | 10 | Minccino — breeding; retain through evolution | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Fake Tears | ![]() | Status | - | 100 | 20 | Minccino — breeding; retain through evolution | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
| Flail | ![]() | Physical | - | 100 | 15 | Minccino — breeding; retain through evolution | The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. |
| Hyper Voice | ![]() | Special | 90 | 100 | 10 | Minccino — level up; retain through evolution (level 43) | The user lets loose a horribly echoing shout with the power to inflict damage. |
| Iron Tail | ![]() | Physical | 100 | 75 | 15 | Minccino — breeding; retain through evolution | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
| Knock Off | ![]() | Physical | 65 | 100 | 20 | Minccino — breeding; retain through evolution | The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. |
| Last Resort | ![]() | Physical | 140 | 100 | 5 | Minccino — level up; retain through evolution (level 45) | This move can be used only after the user has used all the other moves it knows in the battle. |
| Mud-Slap | ![]() | Special | 20 | 100 | 10 | Minccino — breeding; retain through evolution | The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
| Pound | ![]() | Physical | 40 | 100 | 35 | Minccino — level up; retain through evolution (level 1) | The target is physically pounded with a long tail, a foreleg, or the like. |
| Slam | ![]() | Physical | 80 | 75 | 20 | Minccino — level up; retain through evolution (level 37) | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Swift | ![]() | Special | 60 | - | 20 | Minccino — level up; retain through evolution (level 19) | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
| Tail Whip | ![]() | Status | - | 100 | 30 | Minccino — breeding; retain through evolution | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| Wake-Up Slap | ![]() | Physical | 70 | 100 | 10 | Minccino — level up; retain through evolution (level 31) | This attack inflicts big damage on a sleeping target. This also wakes the target up, however. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| After You | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user helps the target and makes it use its move right after the user. |
| After You | ![]() | Status | - | - | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user helps the target and makes it use its move right after the user. |
| Aqua Tail | ![]() | Physical | 90 | 90 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Aqua Tail | ![]() | Physical | 90 | 90 | 10 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Baby-Doll Eyes | ![]() | Status | - | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. |
| Captivate | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
| Charm | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
| Covet | ![]() | Physical | 60 | 100 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user endearingly approaches the target, then steals the target’s held item. |
| Covet | ![]() | Physical | 60 | 100 | 25 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user endearingly approaches the target, then steals the target’s held item. |
| Dig | ![]() | Physical | 80 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user burrows, then attacks on the next turn. |
| Double Slap | ![]() | Physical | 15 | 85 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is slapped repeatedly, back and forth, two to five times in a row. |
| Encore | ![]() | Status | - | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user compels the target to keep using the move it encored for three turns. |
| Endure | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Fake Tears | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
| Flail | ![]() | Physical | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. |
| Growl | ![]() | Status | - | 100 | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. |
| Gunk Shot | ![]() | Physical | 120 | 80 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Gunk Shot | ![]() | Physical | 120 | 80 | 5 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Hyper Voice | ![]() | Special | 90 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user lets loose a horribly echoing shout with the power to inflict damage. |
| Hyper Voice | ![]() | Special | 90 | 100 | 10 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user lets loose a horribly echoing shout with the power to inflict damage. |
| Iron Tail | ![]() | Physical | 100 | 75 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
| Iron Tail | ![]() | Physical | 100 | 75 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
| Knock Off | ![]() | Physical | 65 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. |
| Knock Off | ![]() | Physical | 65 | 100 | 20 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. |
| Laser Focus | ![]() | Status | - | - | 30 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user concentrates intensely. The attack on the next turn always results in a critical hit. |
| Last Resort | ![]() | Physical | 140 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This move can be used only after the user has used all the other moves it knows in the battle. |
| Last Resort | ![]() | Physical | 140 | 100 | 5 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | This move can be used only after the user has used all the other moves it knows in the battle. |
| Mud-Slap | ![]() | Special | 20 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
| Pound | ![]() | Physical | 40 | 100 | 35 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is physically pounded with a long tail, a foreleg, or the like. |
| Retaliate | ![]() | Physical | 70 | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased. |
| Secret Power | ![]() | Physical | 70 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The additional effects of this attack depend upon where it was used. |
| Seed Bomb | ![]() | Physical | 80 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user slams a barrage of hard-shelled seeds down on the target from above. |
| Seed Bomb | ![]() | Physical | 80 | 100 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user slams a barrage of hard-shelled seeds down on the target from above. |
| Shock Wave | ![]() | Special | 60 | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user strikes the target with a quick jolt of electricity. This attack never misses. |
| Shock Wave | ![]() | Special | 60 | - | 20 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user strikes the target with a quick jolt of electricity. This attack never misses. |
| Slam | ![]() | Physical | 80 | 75 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Snore | ![]() | Special | 50 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Snore | ![]() | Special | 50 | 100 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Swift | ![]() | Special | 60 | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
| Tail Whip | ![]() | Status | - | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| Uproar | ![]() | Special | 90 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Uproar | ![]() | Special | 90 | 100 | 10 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Wake-Up Slap | ![]() | Physical | 70 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack inflicts big damage on a sleeping target. This also wakes the target up, however. |
Traits
Cute Charm
Ability Slot 1
Contact with the Pokémon may cause infatuation.
Has a 30% chance of infatuating attacking Pokémon on contact.
Technician
Ability Slot 2
Powers up the Pokémon’s weaker moves.
Strengthens moves of 60 base power or less to 1.5× their power.
Skill Link(Hidden Ability)
Maximizes the number of times multi-strike moves hit.
Extends two-to-five-hit moves and Triple Kick to their full length every time.





































Status
Physical


Special









