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National Dex / Zygarde Complete

Zygarde Complete

Back to Pokédex

#0718 in the National Pokédex • Order Pokémon

A form of Zygarde

Zygarde Complete sprite

Normal

Shiny Zygarde Complete sprite

Shiny

Pokémon HOME art

Details

Category

Order Pokémon

Height

4.5 m (14'09")

Weight

610 kg (1,344.8 lbs)

National Pokédex

#0718
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

216

542

636

Attack

100

184

328

Defense

121

222

375

Sp. Atk

91

168

309

Sp. Def

95

175

317

Speed

85

157

295

Total

708

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Zygarde Complete, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Zygarde

Zygarde

#0718

Mega Evolution

Mega Zygarde

Mega Zygarde

#0718

Mega Evolutions of Zygarde, with their types and base stats.
Games where Zygarde appears, newest first. Each link opens that game's Pokédex page.
Pick a game to see what Zygarde Complete learns there.
Zygarde Complete in Legends: Z-A

Moves Zygarde Complete learns by leveling up in Legends: Z-A.
Class
StartBite

The user attacks by biting targets with viciously sharp fangs. This may also make targets flinch.

Dark60--
StartBulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

Ground60--
StartCore Enforcer

The user attacks by firing off a powerful beam that scorches across the battlefield as if carving out the letter Z.

Dragon100--
StartDragon Breath

The user attacks by exhaling a mighty gust of breath. This may also leave targets paralyzed.

Dragon60--
StartLand's Wrath

The user attacks by gathering energy from the land and focusing that power on targets.

Ground90--
StartThousand Arrows

The user attacks by generating countless arrows from its internal energy and raining them down upon targets. Even Flying-type Pokémon will be hit by this move.

Ground90--
StartThousand Waves

The user attacks by unleashing a wave that crawls along the ground. Any Pokémon hit by the wave cannot be switched out of battle.

Ground90--
8Haze

The user cloaks the area in a dark haze. Pokémon touched by the haze will have their stat changes reverted.

Ice---
16Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

Ground80--
24Safeguard

The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.

Normal---
32Crunch

The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.

Dark80--
40Dragon Pulse

The user attacks by blasting targets with a shock wave emitted from its gaping mouth.

Dragon85--
44Breaking Swipe

The user attacks by wildly swinging its tough tail. This also lowers targets' Attack stats for a short time.

Dragon60--
56Glare

The user intimidates targets with a frightful glare that will leave them paralyzed.

Normal---
60Sludge Wave

The user attacks by sending a giant wave of sludge across a wide area. This may also leave those hit poisoned.

Poison95--
70Extreme Speed

The user attacks by charging into targets with blinding speed.

Normal65--
80Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

Ground100--
88Outrage

The user attacks in a furious rampage, then becomes confused.

Dragon120--
Moves Zygarde Complete can learn from Technical Machines in Legends: Z-A.
Class
TM010Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

Fighting75--
TM012Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

Rock75--
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM025Crunch

The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.

Dark80--
TM027Swift

The user attacks by firing star-shaped rays at targets.

Normal60--
TM028Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

Ground80--
TM033Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Normal85--
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM044Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

Normal150--
TM051Safeguard

The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.

Normal---
TM052Earth Power

The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats.

Ground90--
TM054Draco Meteor

The user attacks by summoning comets to rain down from the sky. The recoil will lower the user's Sp. Atk stat for a while.

Dragon130--
TM055Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

Normal150--
TM058Iron Head

The user attacks by slamming its steel-hard head into targets. This may also make targets flinch.

Steel80--
TM059Zen Headbutt

The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.

Psychic80--
TM065Stone Edge

The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit.

Rock100--
TM069Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

Ground100--
TM071Hyper Voice

The user attacks by unleashing horribly loud, resounding vibrations.

Normal90--
TM075Dragon Pulse

The user attacks by blasting targets with a shock wave emitted from its gaping mouth.

Dragon85--
TM078Bulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

Ground60--
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM093Outrage

The user attacks in a furious rampage, then becomes confused.

Dragon120--
TM102Focus Blast

The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.

Fighting120--
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM123Poison Fang

The user attacks by biting targets with toxic fangs. This may also leave targets badly poisoned.

Poison50--
TM124Psychic Fangs

The user attacks by biting targets using psychic power. This move can also break barriers such as Light Screen and Reflect.

Psychic85--
TM126Magnet Bomb

The user attacks by launching steel bombs that stick to targets.

Steel95--
TM136Scorching Sands

The user attacks by throwing scorching sand at targets. This may also leave targets with a burn.

Ground70--
TM143Scale Shot

The user attacks by shooting out five volleys of scales, one after the other. This increases the user's movement speed but also lowers its Defense stat for a short time.

Dragon15--
TM147Tri Attack

The user attacks with three beams. This may also leave targets burned, frozen, or paralyzed.

Normal40--
TM154Fissure

The user attacks by opening up a large fissure in the ground and dropping targets in. This move takes a great deal of time to carry out.

Ground250--

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