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National Dex / Tranquill

Tranquill

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Tranquill

#0520 in the National Pokédex • Wild Pigeon Pokémon

Tranquill sprite

Normal

Shiny Tranquill sprite

Shiny

Pokémon HOME art

Details

Category

Wild Pigeon Pokémon

Height

0.6 m (2'00")

Weight

15 kg (33.1 lbs)

National Pokédex

#0520
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

62

234

328

Attack

77

143

278

Defense

62

116

245

Sp. Atk

50

94

218

Sp. Def

42

80

201

Speed

65

121

251

Total

358

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Tranquill, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Pidove

Pidove

#0519

Level 21

Tranquill

Tranquill

#0520

Tranquill

Tranquill

#0520

Level 32

Unfezant

Unfezant

#0521

Games where Tranquill appears, newest first. Each link opens that game's Pokédex page.

Games

Pokémon GO

2016

Main Series

Sword & Shield

2019

Ultra Sun & Ultra Moon

2017

Sun & Moon

2016

Omega Ruby & Alpha Sapphire

2014

X & Y

2013

Black 2 & White 2

2012

Black & White

2010

Pick a game to see what Tranquill learns there.
Tranquill in Sword and Shield

Moves Tranquill learns by leveling up in Sword and Shield.
Class
StartGust

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Flying4010035
StartLeer

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

Normal-10030
StartGrowl

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

Normal-10040
StartQuick Attack

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Normal4010030
12Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
16Air Cutter

The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.

Flying609525
20Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-8515
26Feather Dance

The user covers the target’s body with a mass of down that harshly lowers its Attack stat.

Flying-10015
34Detect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Fighting--5
38Air Slash

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Flying759515
44Roost

The user lands and rests its body. This move restores the user’s HP by up to half of its max HP.

Flying--10
50Tailwind

The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.

Flying--15
56Sky Attack

A second-turn attack move where critical hits land more easily. This may also make the target flinch.

Flying140905
Moves Tranquill can learn from Technical Machines and Technical Records in Sword and Shield.
Class
TM06Fly

The user flies up into the sky and then strikes its target on the next turn.

Flying909515
TM21Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM24Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
TM25Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM30Steel Wing

The target is hit with wings of steel. This may also raise the user’s Defense stat.

Steel709025
TM31Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM33Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM34Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM39Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM40Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM56U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM76Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM95Air Slash

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Flying759515
TR12Agility

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Psychic--30
TR13Focus Energy

The user takes a deep breath and focuses so that critical hits land more easily.

Normal--30
TR20Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Normal--10
TR26Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TR27Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TR35Uproar

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Normal9010010
TR36Heat Wave

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.

Fire959010
TR37Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TR85Work Up

The user is roused, and its Attack and Sp. Atk stats increase.

Normal--30
Egg moves Tranquill can learn in Sword and Shield.
Class
Defog

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

Flying--15
Hypnosis

The user employs hypnotic suggestion to make the target fall into a deep sleep.

Psychic-6020
Morning Sun

The user restores its own HP. The amount of HP regained varies with the weather.

Normal--5
Night Slash

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Dark7010015
Wish

One turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP.

Normal--10

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