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HOME / Pawmi

Pawmi

Pawmi

#0921 in the National Pokédex

Pawmi

#0921 in the National Pokédex

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

45

200

294

Attack

50

94

218

Defense

20

40

152

Sp. Atk

40

76

196

Sp. Def

25

49

163

Speed

60

112

240

Total

240

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Lokix

Pawmo

Pawmi normal sprite

Normal

Shiny Pawmi sprite

Shiny

Pawmi

#0921
Electric

Height

0.3 m (1'00")

Weight

2.5 kg (5.5 lbs)

Abilities

StaticNatural CureIron FistHidden

It's Super Effective

Damage multipliers Pawmi takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Ground

Resists

Electric

0.5×

Flying

0.5×

Steel

0.5×

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Pawmi

Pawmi

#0921

Level 18

Pawmo

Pawmo

#0922

Pawmo

Pawmo

#0922

Evolution

Pawmot

Pawmot

#0923

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartScratchNormalPhysical4010035

Scratches with sharp claws.

StartGrowlNormalStatus-10040

Reduces the foe's ATTACK.

3Thunder ShockElectricSpecial4010030

An attack that may cause paralysis.

6Quick AttackNormalPhysical4010030

Lets the user get in the first hit.

8ChargeElectricStatus--20

Charges power to boost the electric move used next.

12NuzzleElectricPhysical2010020

The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.

15DigGroundPhysical8010010

1st turn: Burrow 2nd turn: Attack

19BiteDarkPhysical6010025

An attack that may cause flinching.

23SparkElectricPhysical6510020

An attack that may cause paralysis.

27Thunder WaveElectricStatus-9020

A move that may cause paralysis.

31EntrainmentNormalStatus-10015

The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.

35SlamNormalPhysical807520

Slams the foe with a tail, vine, etc.

38DischargeElectricSpecial8010015

A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.

40AgilityPsychicStatus--30

Sharply increases the user's SPEED.

44Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

Machines

Moves this Pokémon can learn from Technical Machines.
Class
Description
0Take DownNormalPhysical908520

A tackle that also hurts the user.

0ThunderboltElectricSpecial9010015

An attack that may cause paralysis.

0ThunderElectricSpecial1107010

An attack that may cause paralysis.

0SwiftNormalSpecial60-20

An attack that never misses.

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0ThiefDarkPhysical6010025

An attack that may steal a held item.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0EndureNormalStatus--10

Always leaves at least 1HP.

0CharmFairyStatus-10020

Sharply lowers the foe's ATTACK.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0Baton PassNormalStatus--40

Switches while keeping effects.

0EncoreNormalStatus-1005

Makes the foe re­ peat 2-6 times.

0Metal ClawSteelPhysical509535

An attack that may up user's ATTACK.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0Sunny DayFireStatus--5

Boosts fire-type moves for 5 turns.

0CrunchDarkPhysical8010015

An attack that may lower SPCL.DEF.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0Helping HandNormalStatus--20

Boosts the power of the recipient’s moves.

0FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

0Thunder FangElectricPhysical659515

The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.

0Charge BeamElectricSpecial509010

The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.

0Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.

0Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

0Play RoughFairyPhysical909010

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

0Eerie ImpulseElectricStatus-10015

The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.

0Electric TerrainElectricStatus--10

The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep.

0Tera BlastNormalSpecial8010010

0Super FangNormalPhysical-9010

Cuts the foe's HP by 1/2.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Fake OutNormalPhysical4010010

A 1st-turn, 1st-strike move that causes flinching.

Mach PunchFightingPhysical4010030

A fast punch that lands first.

Sweet KissFairyStatus-7510

A move that causes confusion.

WishNormalStatus--10

A wish that restores HP. It takes time to work.

Games

Games where Pawmi appears, in release order. Each link opens that game's Pokédex page.

Pokémon GO

2016

Pawmi in Pokémon GO
Shiny Pawmi in Pokémon GO

Pawmi

Scarlet & Violet

2022

#0920

Lokix

#0922

Pawmo

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