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Nickit

Nickit

#827 in the Scarlet and Violet Pokédex • Fox Pokémon

Nickit

#827 in the Scarlet and Violet Pokédex • Fox Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

HP

40

Attack

28

Defense

28

Sp. Atk

47

Sp. Def

52

Speed

50

Total

245

Orbeetle

Thievul

Nickit normal sprite

Normal

Shiny Nickit sprite

Shiny

Nickit

Fox Pokémon

#827
Dark

Height

0.1 m (0'04")

Weight

0.9 kg (2 lbs)

Abilities

Run AwayUnburdenStakeoutHidden

It's Super Effective

Damage multipliers Nickit takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fighting

Bug

Fairy

Resists

Psychic

Ghost

0.5×

Dark

0.5×

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Nickit

Nickit

#827

Level 18

Thievul

Thievul

#828

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTail WhipNormalStatus-10030

Lowers the foe's DEFENSE.

StartQuick AttackNormalPhysical4010030

Lets the user get in the first hit.

4Beat UpDarkPhysical-10010

Party POKéMON join in the attack.

8Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

12SnarlDarkSpecial559515

The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease.

16AssuranceDarkPhysical6010010

If the foe has already taken some damage in the same turn, this attack’s power is doubled.

20Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

24Sucker PunchDarkPhysical701005

This move enables the user to attack first. It fails if the foe is not readying an attack, however.

28Night SlashDarkPhysical7010015

The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.

32Tail SlapNormalPhysical258510

The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.

36Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
0DigGroundPhysical8010010

1st turn: Burrow 2nd turn: Attack

0AgilityPsychicStatus--30

Sharply increases the user's SPEED.

0ScreechNormalStatus-8540

Sharply reduces the foe's DEFENSE.

0SwiftNormalSpecial60-20

An attack that never misses.

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0ThiefDarkPhysical6010025

An attack that may steal a held item.

0SnoreNormalSpecial5010015

An attack useable only while asleep.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0EndureNormalStatus--10

Always leaves at least 1HP.

0AttractNormalStatus-10015

Makes the opposite gender infatuated.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0Baton PassNormalStatus--40

Switches while keeping effects.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0TauntDarkStatus-10020

Taunts the foe into only using attack moves.

0Fake TearsDarkStatus-10020

Feigns crying to sharply lower the foe’s SP. DEF.

0Mud ShotGroundSpecial559515

Hurls mud at the foe and reduces SPEED.

0RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

0Play RoughFairyPhysical909010

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
HowlNormalStatus--40

Howls to raise the spirit and boosts ATTACK.

Knock OffDarkPhysical6510020

Knocks down the foe’s held item to prevent its use.

Quick GuardFightingStatus--15

The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.

TormentDarkStatus-10015

Torments the foe and stops successive use of a move.

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