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National Dex / Meowstic Mega

Meowstic Mega

Back to Pokédex

#0678 in the National Pokédex • Constraint Pokémon

A Mega Evolution of Meowstic

Mega Meowstic sprite

Normal

Shiny Mega Meowstic sprite

Shiny

Pokémon HOME art

Details

Category

Constraint Pokémon

Abilities

Height

0.8 m (2'07")

Weight

10.1 kg (22.3 lbs)

National Pokédex

#0678
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

74

258

352

Attack

48

90

214

Defense

76

141

276

Sp. Atk

143

261

423

Sp. Def

101

186

331

Speed

124

227

381

Total

566

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Mega Meowstic, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Espurr

Espurr

#0677

Level 25

Meowstic

Meowstic

#0678

Meowstic

Meowstic

#0678

Mega Evolution

Mega Meowstic

Mega Meowstic

#0678

Other forms of Meowstic in the National Pokédex, with their types and base stats.
Games where Meowstic appears, newest first. Each link opens that game's Pokédex page.

Games

Pokémon GO

2016

Main Series

Legends: Z-A

2025

Moves Mega Meowstic learns in Legends: Z-A.
Moves Mega Meowstic learns by leveling up in Legends: Z-A.
Class
Evo.Moonblast

The user attacks by using the power of the moon. This may also lower targets' Sp. Atk stats.

Fairy95--
StartLeer

The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.

Normal---
StartTackle

The user attacks by charging forward and slamming into targets with its whole body.

Normal40--
StartTeleport

The user teleports back to its Trainer.

Psychic---
6Disarming Voice

The user attacks by letting out a charming cry that causes emotional damage.

Fairy40--
9Confusion

The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused.

Psychic50--
13Fake Tears

The user feigns crying to fluster targets, which lowers their Sp. Def stats for a while.

Dark---
15Swift

The user attacks by firing star-shaped rays at targets.

Normal60--
18Charm

The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while.

Fairy---
21Psybeam

The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.

Psychic65--
30Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

Psychic---
30Reflect

The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.

Psychic---
36Psyshock

The user attacks by materializing a mysterious psychic wave. This move deals physical damage.

Psychic80--
44Psychic

The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

Psychic90--
46Heal Block

The user prevents targets from recovering HP through moves or items for a while.

Psychic---
50Wish

A short time after this move is used, HP will be restored either to the user or to the Pokémon that was switched into battle in the user's place.

Normal---
Moves Mega Meowstic can learn from Technical Machines in Legends: Z-A.
Class
TM003Psyshock

The user attacks by materializing a mysterious psychic wave. This move deals physical damage.

Psychic80--
TM006Calm Mind

The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.

Psychic---
TM008Thunder Wave

The user launches a weak jolt of electricity to leave targets paralyzed.

Electric---
TM016Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

Psychic---
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM020Play Rough

The user attacks by playing rough. This may also lower targets' Attack stats.

Fairy90--
TM026Energy Ball

The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats.

Grass90--
TM027Swift

The user attacks by firing star-shaped rays at targets.

Normal60--
TM028Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

Ground80--
TM031Reflect

The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.

Psychic---
TM032Double Team

The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.

Normal---
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM037Stealth Rock

The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.

Rock---
TM044Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

Normal150--
TM051Safeguard

The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.

Normal---
TM055Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

Normal150--
TM059Zen Headbutt

The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.

Psychic80--
TM063Psychic

The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

Psychic90--
TM067Thunderbolt

The user attacks with a strong electric blast. This may also leave targets paralyzed.

Electric90--
TM074Shadow Ball

The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.

Ghost80--
TM083Nasty Plot

The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.

Dark---
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM088Spikes

The user lays a trap of sharp spikes in front of itself. The spikes will damage susceptible opposing Pokémon that make contact with them.

Ground---
TM089Toxic Spikes

The user lays a trap of poison spikes in front of itself. The spikes will poison susceptible opposing Pokémon that make contact with them.

Poison---
TM090Dark Pulse

The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.

Dark80--
TM095Taunt

The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.

Dark---
TM097Heal Block

The user prevents targets from recovering HP through moves or items for a while.

Psychic---
TM103Work Up

The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.

Normal---
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM115Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.

Grass40--
TM116Pay Day

The user attacks by hurling coins at targets. If a target is successfully struck, you will earn money.

Normal40--
TM119Ominous Wind

The user attacks with a gust of horrible wind that makes targets' skin crawl. This may also boost all the user's stats at once.

Ghost60--
TM130Charge Beam

The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

Electric50--
TM141Fake Out

The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle.

Normal40--
TM147Tri Attack

The user attacks with three beams. This may also leave targets burned, frozen, or paralyzed.

Normal40--

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