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National Dex / Drilbur

Drilbur

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Drilbur

#0529 in the National Pokédex • Mole Pokémon

Drilbur sprite

Normal

Shiny Drilbur sprite

Shiny

Pokémon HOME art

Details

Type

Category

Mole Pokémon

Height

0.3 m (1'00")

Weight

8.5 kg (18.7 lbs)

National Pokédex

#0529
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

85

157

295

Defense

40

76

196

Sp. Atk

30

58

174

Sp. Def

45

85

207

Speed

68

126

258

Total

328

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Drilbur, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Drilbur

Drilbur

#0529

Level 31

Excadrill

Excadrill

#0530

Excadrill

Excadrill

#0530

Mega Evolution

Mega Excadrill

Mega Excadrill

#0530

Drilbur sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Drilbur in Pokémon GO
Shiny Drilbur in Pokémon GO

Main Series

Legends: Z-A

2025

Drilbur in Pokémon Legends: Z-A
Shiny Drilbur in Pokémon Legends: Z-A

Scarlet & Violet

2022

Drilbur in Pokémon Scarlet & Violet
Shiny Drilbur in Pokémon Scarlet & Violet

Sword & Shield

2019

Drilbur in Pokémon Sword & Shield
Shiny Drilbur in Pokémon Sword & Shield

Ultra Sun & Ultra Moon

2017

Drilbur in Pokémon Ultra Sun & Ultra Moon
Shiny Drilbur in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Drilbur in Pokémon Sun & Moon
Shiny Drilbur in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Drilbur in Pokémon Omega Ruby & Alpha Sapphire
Shiny Drilbur in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Drilbur in Pokémon X & Y
Shiny Drilbur in Pokémon X & Y

Black 2 & White 2

2012

Drilbur in Pokémon Black 2 & White 2
Shiny Drilbur in Pokémon Black 2 & White 2

Black & White

2010

Drilbur in Pokémon Black & White
Shiny Drilbur in Pokémon Black & White
Pick a game to see what Drilbur learns there.
Drilbur in Legends: Z-A

Moves Drilbur learns by leveling up in Legends: Z-A.
Class
StartLeer

The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.

Normal---
StartMud Shot

The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time.

Ground55--
StartTackle

The user attacks by charging forward and slamming into targets with its whole body.

Normal40--
7Metal Claw

The user attacks by raking targets with steel claws. This may also boost the user's Attack stat.

Steel50--
13Sand Tomb

The user summons a raging sandstorm to surround targets. Opponents within the sandstorm will take continual damage.

Ground20--
18Bulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

Ground60--
24Slash

The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit.

Normal70--
28Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

Ground80--
32Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

Rock75--
36Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

Normal---
40Drill Run

The user attacks by crashing into targets while rotating like a drill. This move has a heightened chance of landing a critical hit.

Ground80--
46Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

Ground100--
Moves Drilbur can learn from Technical Machines in Legends: Z-A.
Class
TM004Rock Smash

The user attacks with a punch. This may also lower targets' Defense stats.

Fighting40--
TM010Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

Fighting75--
TM012Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

Rock75--
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM028Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

Ground80--
TM030Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

Normal---
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM036Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

Rock60--
TM046Mud Shot

The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time.

Ground55--
TM047Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

Psychic---
TM053Sludge Bomb

The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned.

Poison90--
TM056Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Normal120--
TM069Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

Ground100--
TM077Poison Jab

The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.

Poison80--
TM078Bulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

Ground60--
TM080Iron Defense

The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.

Steel---
TM081X-Scissor

The user attacks using scythes, claws, or the like as if they were a pair of scissors.

Bug80--
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM136Scorching Sands

The user attacks by throwing scorching sand at targets. This may also leave targets with a burn.

Ground70--
TM154Fissure

The user attacks by opening up a large fissure in the ground and dropping targets in. This move takes a great deal of time to carry out.

Ground250--

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