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National Dex / Charmeleon

Charmeleon

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Charmeleon

#0005 in the National Pokédex • Flame Pokémon

Charmeleon sprite

Normal

Shiny Charmeleon sprite

Shiny

Pokémon HOME art

Details

Type

Category

Flame Pokémon

Height

1.1 m (3'07")

Weight

19 kg (41.9 lbs)

National Pokédex

#0005
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

58

226

320

Attack

64

119

249

Defense

58

108

236

Sp. Atk

80

148

284

Sp. Def

65

121

251

Speed

80

148

284

Total

405

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Charmeleon, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.
Evolution requirements shown in a compact table or chain view.
Charmeleon sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Charmeleon in Pokémon GO
Shiny Charmeleon in Pokémon GO

Main Series

Legends: Z-A

2025

Charmeleon in Pokémon Legends: Z-A
Shiny Charmeleon in Pokémon Legends: Z-A

Scarlet & Violet

2022

Charmeleon in Pokémon Scarlet & Violet
Shiny Charmeleon in Pokémon Scarlet & Violet

Brilliant Diamond & Shining Pearl

2021

Charmeleon in Pokémon Brilliant Diamond & Shining Pearl

Sword & Shield

2019

Charmeleon in Pokémon Sword & Shield
Shiny Charmeleon in Pokémon Sword & Shield

Let's Go, Pikachu! & Eevee!

2018

Charmeleon in Pokémon Let's Go, Pikachu! & Eevee!
Shiny Charmeleon in Pokémon Let's Go, Pikachu! & Eevee!

Ultra Sun & Ultra Moon

2017

Charmeleon in Pokémon Ultra Sun & Ultra Moon
Shiny Charmeleon in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Charmeleon in Pokémon Sun & Moon
Shiny Charmeleon in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Charmeleon in Pokémon Omega Ruby & Alpha Sapphire
Shiny Charmeleon in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Charmeleon in Pokémon X & Y
Shiny Charmeleon in Pokémon X & Y

Black 2 & White 2

2012

Charmeleon in Pokémon Black 2 & White 2
Shiny Charmeleon in Pokémon Black 2 & White 2

Black & White

2010

Charmeleon in Pokémon Black & White
Shiny Charmeleon in Pokémon Black & White

HeartGold & SoulSilver

2009

Charmeleon in Pokémon HeartGold & SoulSilver
Shiny Charmeleon in Pokémon HeartGold & SoulSilver

Platinum

2008

Charmeleon in Pokémon Platinum
Shiny Charmeleon in Pokémon Platinum

Diamond & Pearl

2006

Charmeleon in Pokémon Diamond & Pearl
Shiny Charmeleon in Pokémon Diamond & Pearl

Emerald

2004

Charmeleon in Pokémon Emerald
Shiny Charmeleon in Pokémon Emerald

FireRed & LeafGreen

2004

Charmeleon in Pokémon FireRed & LeafGreen
Shiny Charmeleon in Pokémon FireRed & LeafGreen

Ruby & Sapphire

2002

Charmeleon in Pokémon Ruby & Sapphire
Shiny Charmeleon in Pokémon Ruby & Sapphire

Crystal

2000

Charmeleon in Pokémon Crystal
Shiny Charmeleon in Pokémon Crystal

Gold & Silver

1999

Charmeleon in Pokémon Gold & Silver
Shiny Charmeleon in Pokémon Gold & Silver

Yellow

1998

Charmeleon in Pokémon Yellow

Red & Blue

1996

Charmeleon in Pokémon Red & Blue
Pick a game to see what Charmeleon learns there.
Charmeleon in Legends: Z-A

Moves Charmeleon learns by leveling up in Legends: Z-A.
Class
StartGrowl

The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time.

Normal---
StartTackle

The user attacks by charging forward and slamming into targets with its whole body.

Normal40--
4Ember

The user attacks by shooting out small flames. This may also leave targets with a burn.

Fire40--
8Smokescreen

The user cloaks the area in a cloud of smoke or ink. Those within the cloud will be undetectable to wild Pokémon.

Normal---
12Dragon Breath

The user attacks by exhaling a mighty gust of breath. This may also leave targets paralyzed.

Dragon60--
17Fire Fang

The user attacks by biting targets with flame-cloaked fangs. This may also make targets flinch or leave them with a burn.

Fire65--
20Fire Spin

The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage.

Fire20--
24Slash

The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit.

Normal70--
30Flamethrower

The user attacks with a stream of fierce flames. This may also leave targets with a burn.

Fire90--
42Dragon Rush

The user attacks by tackling targets while exhibiting overwhelming menace. This may also make targets flinch.

Dragon100--
54Flare Blitz

The user attacks by charging forward while cloaked in flames. This may leave targets with a burn. The user will also take some damage.

Fire120--
Moves Charmeleon can learn from Technical Machines in Legends: Z-A.
Class
TM002Dragon Claw

The user attacks by slicing targets with huge, sharp claws.

Dragon80--
TM005Roar

The user lets out a mighty roar, which startles targets and drives them back a good distance.

Normal---
TM010Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

Fighting75--
TM012Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

Rock75--
TM014Fire Fang

The user attacks by biting targets with flame-cloaked fangs. This may also make targets flinch or leave them with a burn.

Fire65--
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM023Thunder Punch

The user attacks with an electrified punch. This may also leave targets paralyzed.

Electric75--
TM025Crunch

The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.

Dark80--
TM027Swift

The user attacks by firing star-shaped rays at targets.

Normal60--
TM028Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

Ground80--
TM029Fire Punch

The user attacks with a fiery punch. This may also leave targets with a burn.

Fire75--
TM030Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

Normal---
TM033Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Normal85--
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM036Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

Rock60--
TM038Fire Blast

The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.

Fire110--
TM050Overheat

The user attacks with all the power it can muster. The recoil will lower the user's Sp. Atk stat for a while.

Fire130--
TM057Will-O-Wisp

The user shoots a sinister flame to inflict a burn on targets.

Fire---
TM061Shadow Claw

The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

Ghost70--
TM062Flamethrower

The user attacks with a stream of fierce flames. This may also leave targets with a burn.

Fire90--
TM068Heat Wave

The user attacks by exhaling hot breath. This may also leave targets with a burn.

Fire95--
TM072Fire Spin

The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage.

Fire20--
TM075Dragon Pulse

The user attacks by blasting targets with a shock wave emitted from its gaping mouth.

Dragon85--
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM087Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

Steel100--
TM093Outrage

The user attacks in a furious rampage, then becomes confused.

Dragon120--
TM102Focus Blast

The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.

Fighting120--
TM104Flare Blitz

The user attacks by charging forward while cloaked in flames. This may leave targets with a burn. The user will also take some damage.

Fire120--
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM114Flame Charge

The user attacks after cloaking itself in flame. This also increases the user's movement speed for a short time.

Fire50--
TM120Ancient Power

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

Rock60--
TM122False Swipe

The user attacks with restraint to ensure that targets are left with at least 1 HP.

Normal40--

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