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Z-A / Pokédex

Charmeleon

Back to Pokédex

Charmeleon

Lumiose City #152 in the Pokémon Legends: Z-A Pokédex

Charmeleon in the National Pokédex

It lashes about with its tail to knock down its foe. It then tears up the fallen opponent with sharp claws.

Details

Type

Fire

Category

-

Height

1.1 m (3'07")

Weight

19 kg (41.9 lbs)

National Pokédex

#0005

Pokédex

Lumiose City #152

Charmeleon in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

58

226

320

Attack

64

119

249

Defense

58

108

236

Sp. Atk

80

148

284

Sp. Def

65

121

251

Speed

80

148

284

Total

405

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Lumiose City #152
EV yield
1 SpA, 1 Spe
Catch rate
45
Base Exp.
142
Gender
87.5% male
12.5% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Charmander

Charmander

Lumiose City #151

Reach level 16 or higher. Select Evolve from the party menu when eligible; evolution is not automatic.

Charmeleon

Charmeleon

Lumiose City #152

Charmeleon

Charmeleon

Lumiose City #152

Reach level 36 or higher. Select Evolve from the party menu when eligible; evolution is not automatic.

Charizard

Charizard

Lumiose City #153

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Growl

The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time.

Level: Start

Normal—6sLevel 10 or Seed of Mastery
Tackle

The user attacks by charging forward and slamming into targets with its whole body.

Level: Start

Normal404sLevel 10 or Seed of Mastery
Ember

The user attacks by shooting out small flames. This may also leave targets with a burn.

Level: 4

Fire406sLevel 7 or Seed of Mastery
Smokescreen

The user cloaks the area in a cloud of smoke or ink. Those within the cloud will be undetectable to wild Pokémon.

Level: 8

Normal—10sLevel 11 or Seed of Mastery
Dragon Breath

The user attacks by exhaling a mighty gust of breath. This may also leave targets paralyzed.

Level: 12

Dragon606sLevel 15 or Seed of Mastery
Fire Fang

The user attacks by biting targets with flame-cloaked fangs. This may also make targets flinch or leave them with a burn.

Level: 17

Fire656sLevel 20 or Seed of Mastery
Fire Spin

The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage.

Level: 20

Fire207sLevel 23 or Seed of Mastery
Slash

The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit.

Level: 24

Normal707sLevel 27 or Seed of Mastery
Flamethrower

The user attacks with a stream of fierce flames. This may also leave targets with a burn.

Level: 30

Fire908sLevel 33 or Seed of Mastery
Dragon Rush

The user attacks by tackling targets while exhibiting overwhelming menace. This may also make targets flinch.

Level: 42

Dragon10012sLevel 45 or Seed of Mastery
Flare Blitz

The user attacks by charging forward while cloaked in flames. This may leave targets with a burn. The user will also take some damage.

Level: 54

Fire1208sLevel 57 or Seed of Mastery
Ancient Power

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

TM120

Rock606sNot established
Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

TM033

Normal858sNot established
Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

TM010

Fighting757sNot established
Crunch

The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.

TM025

Dark808sNot established
Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

TM028

Ground8012sNot established
Dragon Claw

The user attacks by slicing targets with huge, sharp claws.

TM002

Dragon808sNot established
Dragon Pulse

The user attacks by blasting targets with a shock wave emitted from its gaping mouth.

TM075

Dragon858sNot established
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
False Swipe

The user attacks with restraint to ensure that targets are left with at least 1 HP.

TM122

Normal406sNot established
Fire Blast

The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.

TM038

Fire11010sNot established
Fire Fang

The user attacks by biting targets with flame-cloaked fangs. This may also make targets flinch or leave them with a burn.

TM014

Fire656sLevel 20 or Seed of Mastery
Fire Punch

The user attacks with a fiery punch. This may also leave targets with a burn.

TM029

Fire757sNot established
Fire Spin

The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage.

TM072

Fire207sLevel 23 or Seed of Mastery
Flame Charge

The user attacks after cloaking itself in flame. This also increases the user's movement speed for a short time.

TM114

Fire506sNot established
Flamethrower

The user attacks with a stream of fierce flames. This may also leave targets with a burn.

TM062

Fire908sLevel 33 or Seed of Mastery
Flare Blitz

The user attacks by charging forward while cloaked in flames. This may leave targets with a burn. The user will also take some damage.

TM104

Fire1208sLevel 57 or Seed of Mastery
Focus Blast

The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.

TM102

Fighting12012sNot established
Heat Wave

The user attacks by exhaling hot breath. This may also leave targets with a burn.

TM068

Fire959sNot established
Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

TM087

Steel10010sNot established
Outrage

The user attacks in a furious rampage, then becomes confused.

TM093

Dragon12015sNot established
Overheat

The user attacks with all the power it can muster. The recoil will lower the user's Sp. Atk stat for a while.

TM050

Fire13010sNot established
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sNot established
Roar

The user lets out a mighty roar, which startles targets and drives them back a good distance.

TM005

Normal—6sNot established
Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

TM012

Rock757sNot established
Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

TM036

Rock6010sNot established
Shadow Claw

The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

TM061

Ghost707sNot established
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Swift

The user attacks by firing star-shaped rays at targets.

TM027

Normal605sNot established
Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

TM030

Normal—15sNot established
Thunder Punch

The user attacks with an electrified punch. This may also leave targets paralyzed.

TM023

Electric757sNot established
Will-O-Wisp

The user shoots a sinister flame to inflict a burn on targets.

TM057

Fire—10sNot established
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.

6 acquisition contexts · showing 6

Location and methodCapture levelHyperspace battle levelConditions

Fire-type Hyperspace Wild Zones

3★ Fire-type · Hyperspace Wild Zone 2

Hyperspace spawn

Mega Dimension
23–25133–135

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Fire-type Hyperspace Wild Zones

3★ Fire-type · Hyperspace Wild Zone 2

Hyperspace spawn

Mega DimensionAlpha
32–34142–144

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Fire-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Fire-type Hyperspace Wild Zones

4★ Fire-type · Hyperspace Wild Zone 1

Hyperspace spawn

Mega Dimension
36–38161–163

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Fire-type Hyperspace Wild Zones

4★ Fire-type · Hyperspace Wild Zone 1

Hyperspace spawn

Mega DimensionAlpha
45–47170–172

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Fire-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Flying-type Hyperspace Wild Zones

4★ Flying-type · Hyperspace Wild Zone 3

Hyperspace spawn

Mega Dimension
36–38161–163

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Flying-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Flying-type Hyperspace Wild Zones

4★ Flying-type · Hyperspace Wild Zone 3

Hyperspace spawn

Mega DimensionAlpha
45–47170–172

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Flying-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

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