| TM012 | Rock Slide The user attacks by hurling large boulders. This may also make targets flinch. | Rock |  | 75 | - | - |
| TM013 | Ice Beam The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. | Ice |  | 90 | - | - |
| TM015 | Ice Fang The user attacks by biting targets with cold-infused fangs. This may also make targets flinch or leave them frozen. | Ice |  | 65 | - | - |
| TM017 | Protect The user takes on a protective stance that prevents incoming attacks from landing. | Normal |  | - | - | - |
| TM025 | Crunch The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats. | Dark |  | 80 | - | - |
| TM033 | Body Slam The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | Normal |  | 85 | - | - |
| TM035 | Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | Normal |  | - | - | - |
| TM036 | Rock Tomb The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | Rock |  | 60 | - | - |
| TM044 | Hyper Beam The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | Normal |  | 150 | - | - |
| TM049 | Icy Wind The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time. | Ice |  | 55 | - | - |
| TM055 | Giga Impact The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | Normal |  | 150 | - | - |
| TM056 | Double-Edge The user attacks with a reckless, all-out charge. The user will also take some damage. | Normal |  | 120 | - | - |
| TM065 | Stone Edge The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. | Rock |  | 100 | - | - |
| TM069 | Earthquake The user attacks by setting off an earthquake that strikes a wide area. | Ground |  | 100 | - | - |
| TM073 | Surf The user attacks by swamping a wide area with a giant wave. | Water |  | 90 | - | - |
| TM078 | Bulldoze The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. | Ground |  | 60 | - | - |
| TM080 | Iron Defense The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. | Steel |  | - | - | - |
| TM084 | Flash Cannon The user attacks by gathering its internal light energy and releasing it all at once. This may also lower the targets' Sp. Def stats. | Steel |  | 80 | - | - |
| TM085 | Substitute The user sacrifices a small amount of HP to create a substitute for itself. | Normal |  | - | - | - |
| TM091 | Curse The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different. | Ghost |  | - | - | - |
| TM096 | Hydro Pump The user attacks by blasting targets with a huge volume of water launched under great pressure. | Water |  | 110 | - | - |
| TM105 | Blizzard The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen. | Ice |  | 110 | - | - |
| TM109 | Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | Normal |  | 70 | - | - |
| TM110 | Chilling Water The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time. | Water |  | 50 | - | - |
| TM138 | Frost Breath The user attacks by blowing its cold breath on targets. This move always lands a critical hit. | Ice |  | 65 | - | - |
| TM146 | Skull Bash The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out. | Normal |  | 150 | - | - |
| TM149 | Icicle Spear The user attacks by launching five sharp icicles in a single volley at targets. | Ice |  | 25 | - | - |
| TM155 | Sheer Cold The user attacks targets with an absolute-zero chill. This also leaves targets frozen, but this move takes a great deal of time to carry out. | Ice |  | 150 | - | - |