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PLA / Pokédex

Raichu

Back to Pokédex

Raichu

#57 in the Hisui Pokédex • Mouse Pokémon

Raichu in the National Pokédex
Raichu sprite

Normal

Shiny Raichu sprite

Shiny

Pokédex entries

Legends: Arceus

It can discharge bursts of electricity exceeding 100,000 volts— a single strike with that amount of power would incapacitate one of the Copperajah of my homeland.

Details

Type

Electric

Category

Mouse Pokémon

Height

0.8 m (2'07")

Weight

30 kg (66.1 lbs)

National Pokédex

#0026

Pokédex

#57

Raichu in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

HP

60

Attack

90

Defense

55

Sp. Atk

90

Sp. Def

80

Speed

110

Total

485

Damage multipliers Raichu takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Stats use Effort Levels raised with Grit items. Legends: Arceus has no breeding.
Pokédexes
Hisui #57
Effort Levels
0–10 in each stat
Catch rate
95
Base Exp.
243
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Pichu

Pichu

#55

Have at least 160 friendship. Choose Evolve from the party menu when eligible.

Pikachu

Pikachu

#56

Pikachu

Pikachu

#56

Use Thunderstone
Raichu

Raichu

#57

Levels and prerequisites depend on the listed spawn or gift context. Spawn probabilities are unknown unless specified.
LocationMethodLevelConditions

Obsidian Fieldlands

Obsidian Fieldlands (regional catalog)

Massive mass outbreak62–64

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Obsidian Fieldlands

Obsidian Fieldlands (regional catalog)

Massive mass outbreak77–79

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Crimson Mirelands

Crimson Mirelands (regional catalog)

Wild Pokémon52

Fixed Alpha reference entry; deterministic Alpha presence, not a random Alpha-spawn probability. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Alabaster Icelands

Alabaster Icelands (regional catalog)

Space-time distortion50–53

Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Ordinary-size reference entry; a separate Alpha row may also exist. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Alabaster Icelands

Alabaster Icelands (regional catalog)

Space-time distortion65–68

Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Alabaster Icelands

Alabaster Icelands (regional catalog)

Space-time distortion60–63

Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Ordinary-size reference entry; a separate Alpha row may also exist. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Alabaster Icelands

Alabaster Icelands (regional catalog)

Space-time distortion75–78

Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Moves this Pokémon learns naturally by reaching specific levels.
Class
Mastery
StartThunder Shock

The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.

Electric4010025

Level 9 or Seed of Mastery

5Quick Attack

The user lunges at the target to deal damage, moving at a speed that makes it almost invisible. This also raises the user's action speed.

Normal4010020

Level 14 or Seed of Mastery

9Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

Electric-9020

Level 18 or Seed of Mastery

15Swift

Star-shaped rays are shot at the target. This attack never misses.

Normal60-20

Level 25 or Seed of Mastery

21Spark

The user throws an electrically charged tackle at the target to deal damage. This may also leave the target with paralysis.

Electric6510020

Level 31 or Seed of Mastery

29Thunderbolt

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

Electric8010010

Level 40 or Seed of Mastery

37Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.

Steel100755

Level 48 or Seed of Mastery

47Thunder

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Electric100755

Level 59 or Seed of Mastery

Taught by Zisu at the Training Grounds in Jubilife Village.
Class
Mastery
Baby-Doll Eyes

The user stares at the target with its baby-doll eyes. This lowers the target’s offensive stats.

Fairy-10020

Seed of Mastery

Calm Mind

The user quietly focuses its mind and calms its spirit to raise its offensive and defensive stats.

Psychic--10

Seed of Mastery

Charge Beam

The user attacks the target with an electric charge. The leftover electricity may also raise the user’s offensive stats.

Electric509015

Seed of Mastery

Giga Impact

The user charges at the target using every bit of its power.

Normal120905

Seed of Mastery

Hyper Beam

The target is attacked with a powerful beam.

Normal120905

Seed of Mastery

Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.

Steel100755

Level 48 or Seed of Mastery

Play Rough

The user plays rough with the target and attacks it. This may also lower the target’s offensive stats.

Fairy859010

Seed of Mastery

Rest

The user restores its own HP but also becomes drowsy.

Psychic--10

Seed of Mastery

Rock Smash

The user attacks with a punch. This may also lower the target’s defensive stats.

Fighting4010020

Seed of Mastery

Swift

Star-shaped rays are shot at the target. This attack never misses.

Normal60-20

Level 25 or Seed of Mastery

Thunder Punch

The target is punched with an electrified fist. This may also leave the target with paralysis.

Electric7510010

Seed of Mastery

Thunderbolt

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

Electric8010010

Level 40 or Seed of Mastery

Volt Tackle

The user electrifies itself and charges the target to inflict damage. This also damages the user and may leave the target with paralysis.

Electric1201005

Seed of Mastery

Wild Charge

The user shrouds itself in electricity and smashes into its target. This also damages the user and may leave the target with paralysis.

Electric8510010

Seed of Mastery

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