Noctowl
#16 in the Gold and Silver Pokédex • Owl Pokémon
Pokémon Gold
Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark.
Pokémon Silver
When it needs to think, it rotates its head 180 de grees to sharpen its intellectual power.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Hoothoot #15 | Level 20 | ![]() Noctowl #16 |
Pokémon Gold
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 43 Road 43 | Walking in tall grass or a cave | 17 | 20% | At night |
Route 2 Road 2 (south, towards Viridian City) | Walking in tall grass or a cave | 7 | 10% | At night |
Route 8 Road 8 | Walking in tall grass or a cave | 17 | 30% | At night |
Route 8 Road 8 | Walking in tall grass or a cave | 19 | 10% | At night |
Route 13 Road 13 | Walking in tall grass or a cave | 25 | 20% | At night |
Route 14 Road 14 | Walking in tall grass or a cave | 25 | 20% | At night |
Route 15 Road 15 | Walking in tall grass or a cave | 25 | 20% | At night |
Pokémon Silver
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 43 Road 43 | Walking in tall grass or a cave | 17 | 20% | At night |
Route 2 Road 2 (south, towards Viridian City) | Walking in tall grass or a cave | 7 | 10% | At night |
Route 2 Road 2 (south, towards Viridian City) | Walking in tall grass or a cave | 7 | 5% | At night |
Route 8 Road 8 | Walking in tall grass or a cave | 19 | 10% | At night |
Route 13 Road 13 | Walking in tall grass or a cave | 25 | 20% | At night |
Route 14 Road 14 | Walking in tall grass or a cave | 25 | 20% | At night |
Route 15 Road 15 | Walking in tall grass or a cave | 25 | 20% | At night |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 35 | 95 | 35 | A full-body charge attack. |
| Start | Growl | ![]() | Status | - | 100 | 40 | Reduces the foe's ATTACK. |
| Start | Peck | ![]() | Physical | 35 | 100 | 35 | Jabs the foe with a beak, etc. |
| Start | Foresight | ![]() | Status | - | - | 40 | Negates accuracy reduction moves. |
| 6 | Foresight | ![]() | Status | - | - | 40 | Negates accuracy reduction moves. |
| 11 | Peck | ![]() | Physical | 35 | 100 | 35 | Jabs the foe with a beak, etc. |
| 16 | Hypnosis | ![]() | Status | - | 60 | 20 | May put the foe to sleep. |
| 25 | Reflect | ![]() | Status | - | - | 20 | Raises DEFENSE with a barrier. |
| 33 | Take Down | ![]() | Physical | 90 | 85 | 20 | A tackle that also hurts the user. |
| 41 | Confusion | ![]() | Special | 50 | 100 | 25 | An attack that may cause confusion. |
| 57 | Dream Eater | ![]() | Special | 100 | 100 | 15 | Steals HP from a sleeping victim. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM02 | Fly | ![]() | Physical | 70 | 95 | 15 | 1st turn: Fly 2nd turn: Attack |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Blinds the foe to reduce accuracy. |
| TM03 | Curse | ![]() | Status | - | - | 10 | Works differently for ghost-types. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A poison move with increasing damage. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | The power varies with the Pokémon. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| TM13 | Snore | ![]() | Special | 40 | 100 | 15 | An attack useable only while asleep. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| TM17 | Protect | ![]() | Status | - | - | 10 | Foils attack that turn. It may fail. |
| TM20 | Endure | ![]() | Status | - | - | 10 | Always leaves at least 1HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| TM31 | Mud-Slap | ![]() | Special | 20 | 100 | 10 | Reduces the foe's accuracy. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Heightens evasive ness. |
| TM34 | Swagger | ![]() | Status | - | 90 | 15 | Causes confusion and raises ATTACK. |
| TM35 | Sleep Talk | ![]() | Status | - | - | 10 | Randomly attacks while asleep. |
| TM39 | Swift | ![]() | Special | 60 | - | 20 | An attack that never misses. |
| TM42 | Dream Eater | ![]() | Special | 100 | 100 | 15 | Steals HP from a sleeping victim. |
| TM43 | Detect | ![]() | Status | - | - | 5 | Evades attack that turn. It may fail. |
| TM44 | Rest | ![]() | Status | - | - | 5 | Sleep for 2 turns to fully recover. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | An attack that may steal a held item. |
| TM47 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | Stiff wings strike the foe. |
| TM50 | Nightmare | ![]() | Status | - | 100 | 15 | A sleeper loses 1/4 HP every turn. |































Physical
Status
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