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Pt / Pokédex

Noctowl

Noctowl

#107 in the Platinum Pokédex • Owl Pokémon

Noctowl

#107 in the Platinum Pokédex • Owl Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

50

94

218

Defense

50

94

218

Sp. Atk

86

159

298

Sp. Def

96

177

320

Speed

70

130

262

Total

452

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Hoothoot

Ledyba

Noctowl normal sprite

Normal

Shiny Noctowl sprite

Shiny

Noctowl

Owl Pokémon

#107
NormalFlying

Height

1.6 m (5'03")

Weight

40.8 kg (89.9 lbs)

Abilities

InsomniaKeen Eye

It's Super Effective

Damage multipliers Noctowl takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Ice

Rock

Resists

Ground

Ghost

Grass

0.5×

Bug

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Extended Sinnoh #107
EV yield
2 HP
Catch rate
90
Base Exp.
158

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Flying
Gender
50% male
50% female
Egg cycles
15 (3,840 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Platinum box art

Pokémon Platinum

Its eyes are specially developed to enable it to see clearly even in murky darkness and minimal light.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Hoothoot

Hoothoot

#106

Level 20

Noctowl

Noctowl

#107

Encounters

Known encounter locations for this Pokémon in this game.
Platinum
LocationMethodLevelChanceConditions

Mt. Coronet

Mount Coronet (exterior snowfall)

Walking in tall grass or a cave3910%

At night

Mt. Coronet

Mount Coronet (exterior blizzard)

Walking in tall grass or a cave3910%

At night

Great Marsh

Great Marsh Area 1

Walking in tall grass or a cave2810%

At night

Great Marsh

Great Marsh Area 1

Walking in tall grass or a cave3010%

At night

Great Marsh

Great Marsh Area 2

Walking in tall grass or a cave2810%

At night

Great Marsh

Great Marsh Area 2

Walking in tall grass or a cave3010%

At night

Great Marsh

Great Marsh Area 3

Walking in tall grass or a cave2810%

At night

Great Marsh

Great Marsh Area 4

Walking in tall grass or a cave2810%

At night

Route 210

Road 210 (south, towards Solaceon Town)

Walking in tall grass or a cave2110%

At night

Route 210

Road 210 (west, towards Celestic Town)

Walking in tall grass or a cave2710%

At night

Route 211

Road 211 (east, towards Celestic Town)

Walking in tall grass or a cave2910%

At night

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical359535

A physical attack in which the user charges and slams into the foe with its whole body.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.

StartHypnosisPsychicStatus-6020

The user employs hypnotic suggestion to make the target fall into a deep sleep.

StartSky AttackFlyingPhysical140905

A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.

StartForesightNormalStatus--40

Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.

5HypnosisPsychicStatus-6020

The user employs hypnotic suggestion to make the target fall into a deep sleep.

9PeckFlyingPhysical3510035

The foe is jabbed with a sharply pointed beak or horn.

13UproarNormalSpecial5010010

The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.

17ReflectPsychicStatus--20

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

22ConfusionPsychicSpecial5010025

The foe is hit by a weak telekinetic force. It may also leave the foe confused.

27Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.

32Air SlashFlyingSpecial759520

The user attacks with a blade of air that slices even the sky. It may also make the target flinch.

37Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and rams the foe. It may also make the target flinch.

42ExtrasensoryPsychicSpecial8010030

The user attacks with an odd, unseeable power. It may also make the foe flinch.

47Psycho ShiftPsychicStatus-9010

Using its psychic power of suggestion, the user transfers its status problems to the target.

52RoostFlyingStatus--5

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

57Dream EaterPsychicSpecial10010015

An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Platinum.
Class
Description
TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water- type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

TM40Aerial AceFlyingPhysical60-20

The user confounds the foe with speed, then slashes. The attack lands without fail.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.

TM47Steel WingSteelPhysical709025

The foe is hit with wings of steel. It may also raise the user’s Defense stat.

TM51RoostFlyingStatus--5

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

TM58EndureNormalStatus--10

The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

TM62Silver WindBugSpecial601005

The foe is attacked with powdery scales blown by wind. It may also raise all the user’s stats.

TM67RecycleNormalStatus--10

The user recycles a single-use item that has been used in battle so it can be used again.

TM68Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the foe.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM85Dream EaterPsychicSpecial10010015

An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM88PluckFlyingPhysical6010020

The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM02FlyFlyingPhysical909515

The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.

HM05DefogFlyingStatus--15

Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Air CutterFlyingSpecial559525

The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.

Heat WaveFireSpecial1009010

The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.

Mud-SlapGroundSpecial2010010

The user hurls mud in the foe’s face to inflict damage and lower its accuracy.

Ominous WindGhostSpecial601005

The user creates a gust of repulsive wind. It may also raise all the user’s stats at once.

SwiftNormalSpecial60-20

Star-shaped rays are shot at the foe. This attack never misses.

TwisterDragonSpecial4010020

The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.

UproarNormalSpecial5010010

The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and rams the foe. It may also make the target flinch.

Traits

Ability options available to this Pokémon in this game.

Insomnia

Ability Slot 1

Prevents the Pokémon from falling asleep.

Prevents sleep.

Keen Eye

Ability Slot 2

Prevents the Pokémon from losing accuracy.

Prevents accuracy from being lowered.

#106

Hoothoot

#165

Ledyba

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