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Rhydon

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Rhydon in Pokémon Crystal

#207 in the Crystal Pokédex • Drill Pokémon

Rhydon in the National Pokédex
Rhydon sprite

Normal

Shiny Rhydon sprite

Shiny

Pokédex entries

Pokémon Crystal

By lightly spinning its drill-like horn, it can easily shatter even a diamond in the rough.

Pokémon details

Types

GroundRock

Category

Drill Pokémon

Height

1.9 m (6'03")

Weight

120 kg (264.6 lbs)

National Pokédex

#0112

Rhydon in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

105

320

413

Attack

130

265

358

Defense

120

245

338

Sp. Atk

45

95

188

Sp. Def

45

95

188

Speed

40

85

178

Total

485

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Rhydon, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #207
Stat Experience
105 HP, 130 Atk, 120 Def, 40 Spe, 45 Special
Catch rate
60
Base Exp.
204

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 cycles (5,120 nominal steps)

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Rhyhorn

Rhyhorn

#206

Level 42

Rhydon

Rhydon

#207

Known encounter locations for this Pokémon in this game.
Crystal
LocationMethodLevelChanceConditions

Victory Road

Victory Road 1 (1F)

Walking in tall grass or a cave354%

During the day

Victory Road

Victory Road 1 (1F)

Walking in tall grass or a cave354%

In the morning

Victory Road

Victory Road 1 (1F)

Walking in tall grass or a cave351%

During the day

Victory Road

Victory Road 1 (1F)

Walking in tall grass or a cave351%

In the morning

Victory Road

Victory Road 1 (2F)

Walking in tall grass or a cave354%

During the day

Victory Road

Victory Road 1 (2F)

Walking in tall grass or a cave354%

In the morning

Victory Road

Victory Road 1 (2F)

Walking in tall grass or a cave351%

During the day

Victory Road

Victory Road 1 (2F)

Walking in tall grass or a cave351%

In the morning

Victory Road

Victory Road 1 (3F)

Walking in tall grass or a cave354%

During the day

Victory Road

Victory Road 1 (3F)

Walking in tall grass or a cave354%

In the morning

Victory Road

Victory Road 1 (3F)

Walking in tall grass or a cave351%

During the day

Victory Road

Victory Road 1 (3F)

Walking in tall grass or a cave351%

In the morning

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartStomp

An attack that may cause flinching.

Normal6510020
StartHorn Attack

An attack using a horn to jab.

Normal6510025
StartFury Attack

Jabs the target 2-5 times.

Normal158520
StartTail Whip

Lowers the foe's DEFENSE.

Normal-10030
13Stomp

An attack that may cause flinching.

Normal6510020
19Fury Attack

Jabs the target 2-5 times.

Normal158520
31Scary Face

Sharply reduces the foe's SPEED.

Normal-9010
37Horn Drill

A one-hit KO, drill attack.

Normal-305
54Take Down

A tackle that also hurts the user.

Normal908520
65Earthquake

Tough but useless vs. flying foes.

Ground10010010

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Crystal.
Class
TM01Dynamic Punch

An attack that always confuses.

Fighting100505
TM02Headbutt

An attack that may make foe flinch.

Normal7010015
TM03Curse

Works differently for ghost-types.

???--10
TM04Rollout

Attacks 5 turns with rising power.

Rock309020
TM05Roar

Scares wild foes to end battle.

Normal-10020
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM07Zap Cannon

An attack that always paralyzes.

Electric100505
TM08Rock Smash

An attack that may lower DEFENSE.

Fighting2010015
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM11Sunny Day

Boosts fire-type moves for 5 turns.

Fire--5
TM13Snore

An attack useable only while asleep.

Normal4010015
TM14Blizzard

An attack that may freeze the foe.

Ice120705
TM15Hyper Beam

1st turn: Attack 2nd turn: Rest

Normal150905
TM16Icy Wind

An icy attack that lowers SPEED.

Ice559515
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM23Iron Tail

An attack that may reduce DEFENSE.

Steel1007515
TM25Thunder

An attack that may cause paralysis.

Electric1207010
TM26Earthquake

Tough but useless vs. flying foes.

Ground10010010
TM27Return

An attack that is based on loyalty.

Normal-10020
TM28Dig

1st turn: Burrow 2nd turn: Attack

Ground6010010
TM31Mud-Slap

Reduces the foe's accuracy.

Ground2010010
TM32Double Team

Heightens evasiveness.

Normal--15
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM37Sandstorm

Inflicts damage every turn.

Rock--10
TM38Fire Blast

An attack that may cause a burn.

Fire120855
TM41Thunder Punch

An electric punch. It may paralyze.

Electric7510015
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM45Attract

Makes the opposite gender infatuated.

Normal-10015
TM48Fire Punch

A fiery punch. May cause a burn.

Fire7510015
TM49Fury Cutter

Successive hits raise power.

Bug109520
HM03Surf

A strong water-type attack.

Water9510015
HM04Strength

A powerful physical attack.

Normal8010015

Moves this Pokémon can learn from move tutors in this game.
Class
Flamethrower

An attack that may inflict a burn.

Fire9510015
Ice Beam

An attack that may freeze the foe.

Ice9510010
Thunderbolt

An attack that may cause paralysis.

Electric9510015

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