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Arcanine

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Arcanine in Pokémon Crystal

#128 in the Crystal Pokédex • Legendary Pokémon

Arcanine in the National Pokédex
Arcanine sprite

Normal

Shiny Arcanine sprite

Shiny

Pokédex entries

Pokémon Crystal

An ancient picture scroll shows that people were attracted to its movement as it ran through prairies.

Pokémon details

Type

Fire

Category

Legendary Pokémon

Height

1.9 m (6'03")

Weight

155 kg (341.7 lbs)

National Pokédex

#0059

Arcanine in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

383

Attack

110

225

318

Defense

80

165

258

Sp. Atk

100

205

298

Sp. Def

80

165

258

Speed

95

195

288

Total

555

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Arcanine, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #128
Stat Experience
90 HP, 110 Atk, 80 Def, 95 Spe, 100 Special
Catch rate
75
Base Exp.
213

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
75% male
25% female
Egg cycles
20 cycles (5,120 nominal steps)

Evolution requirements shown in a compact table or chain view.

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartTake Down

A tackle that also hurts the user.

Normal908520
StartLeer

Reduces the foe's DEFENSE.

Normal-10030
StartRoar

Scares wild foes to end battle.

Normal-10020
StartFlame Wheel

An attack that may cause a burn.

Fire6010025
50Extreme Speed

A powerful first-strike move.

Normal801005

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Crystal.
Class
TM02Headbutt

An attack that may make foe flinch.

Normal7010015
TM03Curse

Works differently for ghost-types.

???--10
TM05Roar

Scares wild foes to end battle.

Normal-10020
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM08Rock Smash

An attack that may lower DEFENSE.

Fighting2010015
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM11Sunny Day

Boosts fire-type moves for 5 turns.

Fire--5
TM13Snore

An attack useable only while asleep.

Normal4010015
TM15Hyper Beam

1st turn: Attack 2nd turn: Rest

Normal150905
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM23Iron Tail

An attack that may reduce DEFENSE.

Steel1007515
TM24Dragon Breath

A strong breath attack.

Dragon6010020
TM27Return

An attack that is based on loyalty.

Normal-10020
TM28Dig

1st turn: Burrow 2nd turn: Attack

Ground6010010
TM32Double Team

Heightens evasiveness.

Normal--15
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM38Fire Blast

An attack that may cause a burn.

Fire120855
TM39Swift

An attack that never misses.

Normal60-20
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM45Attract

Makes the opposite gender infatuated.

Normal-10015

Moves this Pokémon can learn from move tutors in this game.
Class
Flamethrower

An attack that may inflict a burn.

Fire9510015

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