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LGP/E / Pokédex

Arcanine

Arcanine

#59 in the Let's Go Kanto Pokédex • Legendary Pokémon

Arcanine

#59 in the Let's Go Kanto Pokédex • Legendary Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

384

Attack

110

202

350

Defense

80

148

284

Sp. Atk

100

184

328

Sp. Def

80

148

284

Speed

95

175

317

Total

555

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Growlithe

Poliwag

Arcanine render

Normal

Shiny Arcanine render

Shiny

Arcanine

Legendary Pokémon

#59
Fire

Height

1.9 m (6'03")

Weight

155 kg (341.7 lbs)

It's Super Effective

Damage multipliers Arcanine takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Water

Ground

Rock

Resists

Fire

0.5×

Grass

0.5×

Ice

0.5×

Bug

0.5×

Steel

0.5×

Fairy

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Let’s Go Kanto #59
EV yield
2 Atk
Catch rate
75
Base Exp.
194
Gender
75% male
25% female

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon: Let's Go, Pikachu! box art

Let's Go, Pikachu!

A legendary Pokémon in the East. Many people are charmed by the grace and beauty of its running.

Pokémon: Let's Go, Eevee! box art

Let's Go, Eevee!

A legendary Pokémon in the East. Many people are charmed by the grace and beauty of its running.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Growlithe

Growlithe

#58

Fire StoneUse Fire Stone
Arcanine

Arcanine

#59

Encounters

Known encounter locations for this Pokémon in this game.
Let's Go, Pikachu!
LocationMethodLevelChanceConditions

Route 7

Road 7

Walking in the overworld22-27100%

-

Route 8

Road 8

Walking in the overworld22-27100%

-

Let's Go, Eevee!
LocationMethodLevelChanceConditions

Vermilion City

Receive as a gift32100%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartDouble-EdgeNormalPhysical12010015

A reckless, life-risking tackle. This also damages the user quite a lot.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

StartBiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

StartRoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out.

StartEmberFireSpecial4010025

The target is attacked with small flames. This may also leave the target with a burn.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Let's Go, Pikachu! & Eevee!.
Class
Description
TM01HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

TM03Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

TM04TeleportPsychicStatus--20

The user switches places with a different Pokémon instantly, using telekinetic power.

TM05RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM07ProtectNormalStatus--10

Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM08SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM09ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM10DigGroundPhysical8010010

The user burrows into the ground, then attacks on the next turn.

TM11Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

TM12FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM19Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TM27ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM34Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

TM37FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM39OutrageDragonPhysical12010010

The Pokémon rampages and attacks for two to three turns. It then becomes confused.

TM44Play RoughFairyPhysical909010

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

TM45Solar BeamGrassSpecial20010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM46Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM48Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM49SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

#58

Growlithe

#60

Poliwag

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