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LGP/E / Pokédex

Arcanine

Back to Pokédex

Arcanine

#59 in the Kanto Pokédex • Legendary Pokémon

Arcanine render

Normal

Shiny Arcanine render

Shiny

Pokédex entries

Let's Go, Pikachu!

A legendary Pokémon in the East. Many people are charmed by the grace and beauty of its running.

Let's Go, Eevee!

A legendary Pokémon in the East. Many people are charmed by the grace and beauty of its running.

Details

Type

Fire

Category

Legendary Pokémon

Height

1.9 m (6'03")

Weight

155 kg (341.7 lbs)

National Pokédex

#0059

Pokédex

#59

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

521

Attack

110

202

481

Defense

80

148

415

Sp. Atk

100

184

459

Sp. Def

80

148

415

Speed

95

175

448

Total

555

Ranges are for Level 100 before friendship stat boosts. Max assumes a beneficial nature, 200 AVs and 31 IVs; min assumes a hindering nature, 0 AVs and 0 IVs. Let’s Go has no EVs. Normal-rule link battles instead use Level 50 and 0 AVs.

It's Super Effective

Type-only matchups for Arcanine, sorted from worst weakness to best resistance. Battle conditions can change damage; Let’s Go has no abilities or held items.

Growth

Candy and leveling up increase Awakening Values, up to 200 per stat. Let’s Go has no EVs or breeding.
Pokédexes
Let’s Go Kanto #59
Stat training
AVs from Candy and leveling up; no EVs
Catch rate
75
Base Exp.
194
Gender
75% male
25% female

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Growlithe

Growlithe

#58

Fire StoneUse Fire Stone
Arcanine

Arcanine

#59

Encounters

Known encounter locations for this Pokémon in this game.
Let's Go, Pikachu!
LocationMethodLevelChanceConditions

Route 7

Walking in the overworld22-271%

-

Route 8

Walking in the overworld22-271%

-

Fuchsia City

GO Park (Fuchsia City)

Pokémon GO transfer and GO Park recapture1-50-

Transfer an eligible Pokémon from Pokémon GO and recapture it in GO Park; level is its GO power-up level rounded down. One-way transfer; GO moves are replaced

Let's Go, Eevee!
LocationMethodLevelChanceConditions

Vermilion City

Receive as a gift16100%

Show five Meowth to the fan in Vermilion City; Eevee version only

Fuchsia City

GO Park (Fuchsia City)

Pokémon GO transfer and GO Park recapture1-50-

Transfer an eligible Pokémon from Pokémon GO and recapture it in GO Park; level is its GO power-up level rounded down. One-way transfer; GO moves are replaced

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartDouble-EdgeNormalPhysical12010015

A reckless, life-risking tackle. This also damages the user quite a lot.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

StartBiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

StartRoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out.

StartEmberFireSpecial4010025

The target is attacked with small flames. This may also leave the target with a burn.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Let's Go, Pikachu! & Eevee!
Class
Description
TM01HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

TM03Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

TM04TeleportPsychicStatus--20

The user switches places with a different Pokémon instantly, using telekinetic power.

TM05RestPsychicStatus--10

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM07ProtectNormalStatus--10

Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM08SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM09ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM10DigGroundPhysical8010010

The user burrows into the ground, then attacks on the next turn.

TM11Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

TM12FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM19Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TM27ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM34Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

TM37FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM39OutrageDragonPhysical12010010

The Pokémon rampages and attacks for two to three turns. It then becomes confused.

TM44Play RoughFairyPhysical909010

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

TM45Solar BeamGrassSpecial20010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM46Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM48Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM49SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Learn these moves on the named pre-evolution in Let’s Go, then retain them when evolving. Individual options do not certify every four-move combination; earlier-generation imports and breeding are unavailable.
Learn before evolving
Class
Description
Growlithe: level up; retain through evolution in Let’s Go14Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Growlithe: level up; retain through evolution in Let’s Go21AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Growlithe: level up; retain through evolution in Let’s Go24Heat WaveFireSpecial959010

The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.

Growlithe: level up; retain through evolution in Let’s Go28CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

Growlithe: level up; retain through evolution in Let’s Go38Flare BlitzFirePhysical12010015

The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.

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