Poliwag
#60 in the Let's Go Kanto Pokédex • Tadpole Pokémon
Poliwag
#60 in the Let's Go Kanto Pokédex • Tadpole Pokémon
Stats
Min
Max
HP
40
190
284
Attack
50
94
218
Defense
40
76
196
Sp. Atk
40
76
196
Sp. Def
40
76
196
Speed
90
166
306
Total
300
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Let’s Go Kanto #60 |
|---|---|
| EV yield | 1 Spe |
| Catch rate | 255 |
| Base Exp. | 60 |
| Gender | 50% male 50% female |
Lore

Let's Go, Pikachu!
The direction of the spiral on the belly differs by area. It is more adept at swimming than walking.

Let's Go, Eevee!
The direction of the spiral on the belly differs by area. It is more adept at swimming than walking.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Poliwag #60 | Level 25 | ![]() Poliwhirl #61 |
![]() Poliwhirl #61 | Use Water Stone | ![]() Poliwrath #62 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 22 Road 22 | Surfing in the overworld | 3-4 | 100% | - |
Route 25 Road 25 | Surfing in the overworld | 9-14 | 100% | - |
Cerulean Cave Cerulean Cave (1F) | Surfing in the overworld | 51-56 | 100% | - |
Cerulean Cave Cerulean Cave (B1F) | Surfing in the overworld | 51-56 | 100% | - |
Route 23 Road 23 | Surfing in the overworld | 41-46 | 100% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 22 Road 22 | Surfing in the overworld | 3-4 | 100% | - |
Route 25 Road 25 | Surfing in the overworld | 9-14 | 100% | - |
Cerulean Cave Cerulean Cave (1F) | Surfing in the overworld | 51-56 | 100% | - |
Cerulean Cave Cerulean Cave (B1F) | Surfing in the overworld | 51-56 | 100% | - |
Route 23 Road 23 | Surfing in the overworld | 41-46 | 100% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Bubble | ![]() | Special | 40 | 100 | 30 | A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. |
| 4 | Pound | ![]() | Physical | 40 | 100 | 35 | The target is physically pounded with a long tail, a foreleg, or the like. |
| 8 | Hypnosis | ![]() | Status | - | 60 | 20 | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| 12 | Water Gun | ![]() | Special | 40 | 100 | 25 | The target is blasted with a forceful shot of water. |
| 16 | Double Slap | ![]() | Physical | 15 | 85 | 10 | The target is slapped repeatedly, back and forth, two to five times in a row. |
| 21 | Bubble Beam | ![]() | Special | 65 | 100 | 20 | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. |
| 26 | Low Kick | ![]() | Physical | - | 100 | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. |
| 31 | Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| 36 | Hydro Pump | ![]() | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Headbutt | ![]() | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| TM03 | Helping Hand | ![]() | Status | - | - | 20 | The user assists an ally by boosting the power of that ally’s attack. |
| TM05 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM07 | Protect | ![]() | Status | - | - | 10 | Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM08 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM10 | Dig | ![]() | Physical | 80 | 100 | 10 | The user burrows into the ground, then attacks on the next turn. |
| TM12 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM25 | Waterfall | ![]() | Physical | 80 | 100 | 15 | The user charges at the target and may make it flinch. |
| TM27 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM29 | Scald | ![]() | Special | 80 | 100 | 15 | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
| TM40 | Psychic | ![]() | Special | 90 | 100 | 10 | The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. |
| TM47 | Surf | ![]() | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| TM51 | Blizzard | ![]() | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM55 | Ice Beam | ![]() | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |









































Special
Physical
Status



