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Magmar

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Magmar in Pokémon Brilliant Diamond & Shining Pearl

#126 in the Brilliant Diamond and Shining Pearl Pokédex • Spitfire Pokémon

Magmar in the National Pokédex

Pokédex entries

Brilliant Diamond

Born in the spout of a volcano, its body is covered by flames that shimmer like the sun.

Shining Pearl

Born in the spout of a volcano, its body is covered by flames that shimmer like the sun.

Pokémon details

Type

Fire

Category

Spitfire Pokémon

Height

1.3 m (4'03")

Weight

44.5 kg (98.1 lbs)

National Pokédex

#0126

Pokédex

#126

Magmar in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

334

Attack

95

175

317

Defense

57

107

234

Sp. Atk

100

184

328

Sp. Def

85

157

295

Speed

93

171

313

Total

495

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Magmar, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 SpA
Catch rate
45
Base Exp.
173

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
75% male
25% female
Egg cycles
25 cycles

Evolution requirements shown in a compact table or chain view.

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartLeer

Normal-10030
StartEmber

Fire4010025
StartSmokescreen

Normal-10020
StartSmog

Poison307020
12Clear Smog

Poison50-15
16Flame Wheel

Fire6010025
20Confuse Ray

Ghost-10010
24Scary Face

Normal-10010
28Fire Punch

Fire7510015
34Lava Plume

Fire8010015
40Low Kick

Fighting-10020
46Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015
52Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
58Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855
64Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905

Moves this Pokémon can learn from Technical Machines in Pokémon Brilliant Diamond and Shining Pearl.
Class
TM01Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Fighting15010020
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM15Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM17Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM23Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.

Steel1007515
TM27Low Sweep

The user makes a swift attack on the target's legs, which lowers the target's Speed stat.

Fighting6510020
TM29Psychic

The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.

Psychic9010010
TM31Brick Break

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM35Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015
TM38Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

Dark6010025
TM50Overheat

The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.

Fire130905
TM52Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

Fighting120705
TM56Fling

The user flings its held item at the target to attack. This move's power and effects depend on the item.

Dark-10010
TM58Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TM61Will-O-Wisp

The user shoots a sinister flame at the target to inflict a burn.

Fire-8515
TM68Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM82Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
TM90Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.

Normal--10
TM96Strength

The target is slugged with a punch thrown at maximum power.

Normal8010015
TM98Rock Smash

The user attacks with a punch. This may also lower the target's Defense stat.

Fighting4010015
TM100Rock Climb

A charging attack that may also leave the foe confused. It's also one of the Pokétch's hidden moves.

Normal908520

Each row is an individual acquisition option, not proof that every four-move combination is legal. Pokémon HOME uses destination-specific movesets; earlier-game moves are not automatically retained in BDSP.
Class
Belch

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Poison1209010
Belch

Learn before evolving, then retain the move.

Poison1209010
Belly Drum

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal--10
Belly Drum

Learn before evolving, then retain the move.

Normal--10
Cross Chop

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Fighting100805
Cross Chop

Learn before evolving, then retain the move.

Fighting100805
Dynamic Punch

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Fighting100505
Dynamic Punch

Learn before evolving, then retain the move.

Fighting100505
Flare Blitz

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Fire12010015
Flare Blitz

Learn before evolving, then retain the move.

Fire12010015
Focus Energy

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal--30
Focus Energy

Learn before evolving, then retain the move.

Normal--30
Mach Punch

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Fighting4010030
Mach Punch

Learn before evolving, then retain the move.

Fighting4010030
Mega Punch

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal808520
Mega Punch

Learn before evolving, then retain the move.

Normal808520
Power Swap

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Psychic--10
Power Swap

Learn before evolving, then retain the move.

Psychic--10
Screech

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal-8540
Screech

Learn before evolving, then retain the move.

Normal-8540
Thunder Punch

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Electric7510015
Thunder Punch

Learn before evolving, then retain the move.

Electric7510015

Ability options available to this Pokémon in this game.

Flame Body

Ability Slot 1

Has a 30% chance of burning attacking Pokémon on contact.

Vital Spirit(Hidden Ability)

Prevents sleep.

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