Illumise
#314 in the Brilliant Diamond and Shining Pearl Pokédex • Firefly Pokémon
Brilliant Diamond
With its sweet aroma, it guides VOLBEAT to draw signs with light in the night sky.
Shining Pearl
With its sweet aroma, it guides VOLBEAT to draw signs with light in the night sky.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience

Illumise
#314
No evolutions
Brilliant Diamond
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 229 Road 229 | Walking in tall grass or a cave | 50 | 10% | Not using PokéRadar |
Shining Pearl
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 229 Road 229 | Walking in tall grass or a cave | 50 | 5% | - |

Normal
Illumise
Firefly Pokémon

HP
65
Attack
47
Defense
75
Sp. Atk
73
Sp. Def
85
Speed
85
Total
430
Type Chart
Weaknesses
Takes 2× from



Resistances
Takes 0.5× from



| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 40 | 100 | 35 | |
| Start | Play Nice | ![]() | Status | - | - | 20 | |
| 5 | Sweet Scent | ![]() | Status | - | 100 | 20 | |
| 9 | Charm | ![]() | Status | - | 100 | 20 | |
| 12 | Quick Attack | ![]() | Physical | 40 | 100 | 30 | |
| 15 | Struggle Bug | ![]() | Special | 50 | 100 | 20 | |
| 19 | Moonlight | ![]() | Status | - | - | 5 | |
| 22 | Wish | ![]() | Status | - | - | 10 | |
| 26 | Encore | ![]() | Status | - | 100 | 5 | |
| 29 | Flatter | ![]() | Status | - | 100 | 15 | |
| 33 | Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | |
| 36 | Helping Hand | ![]() | Status | - | - | 20 | |
| 40 | Bug Buzz | ![]() | Special | 90 | 100 | 10 | |
| 43 | Play Rough | ![]() | Physical | 90 | 90 | 10 | |
| 47 | Covet | ![]() | Physical | 60 | 100 | 25 | |
| 50 | Infestation | ![]() | Special | 20 | 100 | 20 |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Aromatherapy | ![]() | Status | - | - | 5 | |
| Baton Pass | ![]() | Status | - | - | 40 | |
| Confuse Ray | ![]() | Status | - | 100 | 10 | |
| Encore | ![]() | Status | - | 100 | 5 | |
| Fake Tears | ![]() | Status | - | 100 | 20 | |
| Growth | ![]() | Status | - | - | 20 |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| - | Aerial Ace | ![]() | Physical | 60 | - | 20 | |
| - | Attract | ![]() | Status | - | 100 | 15 | |
| - | Brick Break | ![]() | Physical | 75 | 100 | 15 | |
| - | Charge Beam | ![]() | Special | 50 | 90 | 10 | |
| - | Double Team | ![]() | Status | - | - | 15 | |
| - | Endure | ![]() | Status | - | - | 10 | |
| - | Facade | ![]() | Physical | 70 | 100 | 20 | |
| - | Flash | ![]() | Status | - | 100 | 20 | |
| - | Fling | ![]() | Physical | - | 100 | 10 | |
| - | Focus Punch | ![]() | Physical | 150 | 100 | 20 | |
| - | Giga Drain | ![]() | Special | 75 | 100 | 10 | |
| - | Light Screen | ![]() | Status | - | - | 30 | |
| - | Protect | ![]() | Status | - | - | 10 | |
| - | Psych Up | ![]() | Status | - | - | 10 | |
| - | Rain Dance | ![]() | Status | - | - | 5 | |
| - | Rest | ![]() | Status | - | - | 5 | |
| - | Roost | ![]() | Status | - | - | 5 | |
| - | Shadow Ball | ![]() | Special | 80 | 100 | 15 | |
| - | Shock Wave | ![]() | Special | 60 | - | 20 | |
| - | Sleep Talk | ![]() | Status | - | - | 10 | |
| - | Solar Beam | ![]() | Special | 120 | 100 | 10 | |
| - | Substitute | ![]() | Status | - | - | 10 | |
| - | Sunny Day | ![]() | Status | - | - | 5 | |
| - | Swagger | ![]() | Status | - | 85 | 15 | |
| - | Thief | ![]() | Physical | 60 | 100 | 25 | |
| - | Thunder | ![]() | Special | 110 | 70 | 10 | |
| - | Thunder Wave | ![]() | Status | - | 90 | 20 | |
| - | Thunderbolt | ![]() | Special | 90 | 100 | 15 | |
| - | U-turn | ![]() | Physical | 70 | 100 | 20 | |
| - | Water Pulse | ![]() | Special | 60 | 100 | 20 | |
| TM21 | Dazzling Gleam | ![]() | Special | 80 | 100 | 10 | |
| TM62 | Bug Buzz | ![]() | Special | 90 | 100 | 10 |
Oblivious
Ability Slot 1
Prevents infatuation and protects against Captivate.
Tinted Lens
Ability Slot 2
Doubles damage inflicted with not-very-effective moves.
Prankster
Hidden Ability
Raises non-damaging moves' priority by one stage.





















Physical
Status
Special




