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Gliscor

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Gliscor in Pokémon Brilliant Diamond & Shining Pearl

#472 in the Brilliant Diamond and Shining Pearl Pokédex • Fang Scorpion Pokémon

Gliscor in the National Pokédex

Pokédex entries

Brilliant Diamond

It observes prey while hanging inverted from branches. When the chance presents itself, it swoops!

Shining Pearl

It observes prey while hanging inverted from branches. When the chance presents itself, it swoops!

Pokémon details

Types

GroundFlying

Category

Fang Scorpion Pokémon

Height

2 m (6'07")

Weight

42.5 kg (93.7 lbs)

National Pokédex

#0472

Pokédex

#472

Gliscor in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

75

260

354

Attack

95

175

317

Defense

125

229

383

Sp. Atk

45

85

207

Sp. Def

75

139

273

Speed

95

175

317

Total

510

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Gliscor, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 Def
Catch rate
30
Base Exp.
179

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 cycles

Evolution requirements shown in a compact table or chain view.

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartGuillotine

Normal-305
StartSand Attack

Ground-10015
StartPoison Sting

Poison1510035
StartHarden

Normal--30
StartSlash

Normal7010020
StartKnock Off

Dark6510020
StartPoison Jab

The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.

Poison8010020
StartNight Slash

Dark7010015
StartThunder Fang

Electric659515
StartIce Fang

Ice659515
StartFire Fang

Fire659515
4Sand Attack

Ground-10015
7Harden

Normal--30
10Knock Off

Dark6510020
13Quick Attack

Normal4010030
16Fury Cutter

Bug409520
19Mud-Slap

Ground2010010
22Acrobatics

Flying5510015
27Night Slash

Dark7010015
30U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
35Screech

Normal-8540
40X-Scissor

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

Bug8010015
45Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
50Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.

Normal--20
55Guillotine

Normal-305

Moves this Pokémon can learn from Technical Machines in Pokémon Brilliant Diamond and Shining Pearl.
Class
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM12Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM15Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM17Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM23Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.

Steel1007515
TM26Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM28Dig

The user burrows into the ground, then attacks on the next turn.

Ground8010010
TM31Brick Break

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM36Sludge Bomb

Unsanitary sludge is hurled at the target. This may also poison the target.

Poison9010010
TM37Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

Rock--10
TM39Rock Tomb

Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.

Rock609515
TM40Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20
TM41Torment

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Dark-10015
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

Dark6010025
TM47Steel Wing

The target is hit with wings of steel. This may also raise the user's Defense stat.

Steel709025
TM51Roost

The user lands and rests its body. This move restores the user's HP by up to half of its max HP.

Flying--10
TM54False Swipe

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Normal4010040
TM56Fling

The user flings its held item at the target to attack. This move's power and effects depend on the item.

Dark-10010
TM58Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TM66Payback

The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.

Dark5010010
TM68Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM69Rock Polish

The user polishes its body to reduce drag. This sharply raises the Speed stat.

Rock--20
TM71Stone Edge

The user stabs the target from below with sharpened stones. Critical hits land more easily.

Rock100805
TM75Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.

Normal--20
TM76Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Rock--20
TM79Dark Pulse

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Dark8010015
TM80Rock Slide

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM81X-Scissor

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

Bug8010015
TM82Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM83Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
TM84Poison Jab

The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.

Poison8010020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
TM89U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM90Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.

Normal--10
TM93Cut

The target is cut with a scythe or claw.

Normal509530
TM96Strength

The target is slugged with a punch thrown at maximum power.

Normal8010015
TM97Defog

A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.

Flying--15
TM98Rock Smash

The user attacks with a punch. This may also lower the target's Defense stat.

Fighting4010015

Each row is an individual acquisition option, not proof that every four-move combination is legal. Pokémon HOME uses destination-specific movesets; earlier-game moves are not automatically retained in BDSP.
Class
Agility

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Psychic--30
Agility

Learn before evolving, then retain the move.

Psychic--30
Baton Pass

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal--40
Baton Pass

Learn before evolving, then retain the move.

Normal--40
Counter

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Fighting-10020
Counter

Learn before evolving, then retain the move.

Fighting-10020
Cross Poison

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Poison7010020
Cross Poison

Learn before evolving, then retain the move.

Poison7010020
Double-Edge

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal12010015
Double-Edge

Learn before evolving, then retain the move.

Normal12010015
Feint

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal3010010
Feint

Learn before evolving, then retain the move.

Normal3010010
Metal Claw

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Steel509535
Metal Claw

Learn before evolving, then retain the move.

Steel509535
Poison Tail

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Poison5010025
Poison Tail

Learn before evolving, then retain the move.

Poison5010025
Power Trick

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Psychic--10
Power Trick

Learn before evolving, then retain the move.

Psychic--10
Sand Tomb

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Ground358515
Sand Tomb

Learn before evolving, then retain the move.

Ground358515
Wing Attack

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Flying6010035
Wing Attack

Learn before evolving, then retain the move.

Flying6010035

Ability options available to this Pokémon in this game.

Hyper Cutter

Ability Slot 1

Prevents Attack from being lowered by other Pokémon.

Sand Veil

Ability Slot 2

Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.

Poison Heal(Hidden Ability)

Heals for 1/8 max HP after each turn when poisoned in place of damage.

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