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Gigalith

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Gigalith in Pokémon Black & White

#32 in the Unova Pokédex • Compressed Pokémon

Gigalith in the National Pokédex
Gigalith sprite

Normal

Shiny Gigalith sprite

Shiny

Pokédex entries

Pokémon Black

Compressing the energy from its internal core lets it fire off an attack capable of blowing away a mountain.

Pokémon White

The solar energy absorbed by its body’s orange crystals is magnified internally and fired from its mouth.

Pokémon details

Type

Rock

Category

Compressed Pokémon

Height

1.7 m (5'07")

Weight

260 kg (573.2 lbs)

National Pokédex

#0526

Pokédex

#32

Gigalith in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

85

280

374

Attack

135

247

405

Defense

130

238

394

Sp. Atk

60

112

240

Sp. Def

70

130

262

Speed

25

49

163

Total

505

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Gigalith, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Unova #32
EV yield
3 Atk
Catch rate
45
Base Exp.
227

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
15

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Roggenrola

Roggenrola

#30

Level 25

Boldore

Boldore

#31

Boldore

Boldore

#31

Trade

Gigalith

Gigalith

#32

Programmed wild held-item entries. Some species require imports and have no wild Black/White encounter.
Black
50%
White
50%
Black
5%
White
5%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartSand Attack

Sand is hurled in the target’s face, reducing its accuracy.

Ground-10015
StartHeadbutt

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

Normal7010015
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal5010035
StartHarden

The user stiffens all the muscles in its body to raise its Defense stat.

Normal--30
4Harden

The user stiffens all the muscles in its body to raise its Defense stat.

Normal--30
7Sand Attack

Sand is hurled in the target’s face, reducing its accuracy.

Ground-10015
10Headbutt

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

Normal7010015
14Rock Blast

The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.

Rock259010
17Mud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Ground2010010
20Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15
23Smack Down

The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.

Rock5010015
25Power Gem

The user attacks with a ray of light that sparkles as if it were made of gemstones.

Rock7010020
30Rock Slide

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

Rock759010
36Stealth Rock

The user lays a trap of levitating stones around the opponent’s team. The trap hurts opponents that switch into battle.

Rock--20
42Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

Rock--10
48Stone Edge

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

Rock100805
55Explosion

The user explodes to inflict damage on those around it. The user faints upon using this move.

Normal2501005

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black and White.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM10Hidden Power

A unique attack that varies in type and intensity depending on the Pokémon using it.

Varies

30–7010015
TM15Hyper Beam

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

Normal150905
TM17Protect

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM22Solar Beam

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

Grass12010010
TM23Smack Down

The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.

Rock5010015
TM26Earthquake

The user sets off an earthquake that strikes those around it.

Ground10010010
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM37Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

Rock--10
TM39Rock Tomb

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

Rock508010
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM64Explosion

The user explodes to inflict damage on those around it. The user faints upon using this move.

Normal2501005
TM68Giga Impact

The user charges at the target using every bit of its power. The user must rest on the next turn.

Normal150905
TM69Rock Polish

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

Rock--20
TM71Stone Edge

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

Rock100805
TM78Bulldoze

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

Ground6010020
TM80Rock Slide

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

Rock759010
TM87Swagger

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

Normal-9015
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM91Flash Cannon

The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat.

Steel8010010
TM94Rock Smash

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Fighting4010015
HM04Strength

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

Normal8010015

Learn these before evolving. The source describes the earlier form’s method; egg and Light Ball moves must be retained through evolution. Four-move combinations are not certified by this list.
Class
Acquisition
Autotomize

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

Steel--15

Prior evolution: egg

Curse

A move that works differently for the Ghost type than for all other types.

Ghost--10

Prior evolution: egg

Gravity

Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.

Psychic--5

Prior evolution: egg

Heavy Slam

The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.

Steel-10010

Prior evolution: egg

Lock-On

The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.

Normal--5

Prior evolution: egg

Magnitude

The user looses a ground-shaking quake affecting everyone around the user. Its power varies.

Ground-10030

Prior evolution: egg

Take Down

A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

Normal908520

Prior evolution: egg

These require the labeled breeding, transfer, trade or historical distribution route. Historical gifts and Dream World services are no longer ordinary active acquisition sources.
Class
Acquisition
Block

The user blocks the target’s way with arms spread wide to prevent escape.

Normal--5

Trade from Black 2 or White 2

Earth Power

The user makes the ground under the target erupt with power. It may also lower the target’s Sp. Def.

Ground9010010

Trade from Black 2 or White 2

Iron Head

The user slams the target with its steel-hard head. It may also make the target flinch.

Steel8010015

Trade from Black 2 or White 2

Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10

Trade from Black 2 or White 2

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal4010015

Trade from Black 2 or White 2

Superpower

The user attacks the target with great power. However, it also lowers the user’s Attack and Defense.

Fighting1201005

Trade from Black 2 or White 2

Ability options available to this Pokémon in this game.

Hidden Ability entries show the game’s programmed slots. Obtaining one can require a historical Dream World promotion, a special gift or a trade from Black 2 and White 2. A programmed slot does not establish that the Hidden Ability was officially obtainable in Generation V.

Sturdy

Ability Slot 1

It cannot be knocked out with one hit.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Sand Force(Hidden Ability)

Boosts certain moves’ power in a sandstorm.

Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

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