Simisear
#514 in the National Pokédex • Ember Pokémon
Details
Type

Category
Abilities
Height
Weight
National Pokédex
Pokédex
Stats
Min
Max
HP
75
260
354
Attack
98
180
324
Defense
63
117
247
Sp. Atk
98
180
324
Sp. Def
63
117
247
Speed
101
186
331
Total
498
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | - |
|---|---|
| EV yield | 2 Spe |
| Catch rate | 75 |
| Base Exp. | 174 |
Eggs
| Egg groups | |
|---|---|
| Gender | 87.5% male 12.5% female |
| Egg cycles | 20 |
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Pansear #513 | Use Fire Stone | ![]() Simisear #514 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Leer | ![]() | Status | - | 100 | 30 | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| Start | Lick | ![]() | Physical | 30 | 100 | 30 | The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. |
| Start | Fury Swipes | ![]() | Physical | 18 | 80 | 15 | The target is raked with sharp claws or scythes quickly two to five times in a row. |
| Start | Flame Burst | ![]() | Special | 70 | 100 | 15 | The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Work Up | ![]() | Status | - | - | 30 | The user is roused, and its Attack and Sp. Atk stats increase. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM35 | Flamethrower | ![]() | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| TM38 | Fire Blast | ![]() | Special | 110 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| TM39 | Rock Tomb | ![]() | Physical | 60 | 95 | 15 | Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM43 | Flame Charge | ![]() | Physical | 50 | 100 | 20 | Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat. |
| TM44 | Rest | ![]() | Status | - | - | 10 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 60 | 100 | 25 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
| TM47 | Low Sweep | ![]() | Physical | 65 | 100 | 20 | The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM50 | Overheat | ![]() | Special | 130 | 90 | 5 | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
| TM52 | Focus Blast | ![]() | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. |
| TM56 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
| TM61 | Will-O-Wisp | ![]() | Status | - | 85 | 15 | The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
| TM62 | Acrobatics | ![]() | Physical | 55 | 100 | 15 | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| TM65 | Shadow Claw | ![]() | Physical | 70 | 100 | 15 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
| TM66 | Payback | ![]() | Physical | 50 | 100 | 10 | The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
| TM80 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| TM86 | Grass Knot | ![]() | Special | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
| TM87 | Swagger | ![]() | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Covet | ![]() | Physical | 60 | 100 | 25 | The user endearingly approaches the target, then steals the target’s held item. |
| Endeavor | ![]() | Physical | - | 100 | 5 | This attack move cuts down the target’s HP to equal the user’s HP. |
| Fire Pledge | ![]() | Special | 80 | 100 | 10 | A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears. |
| Fire Punch | ![]() | Physical | 75 | 100 | 15 | The target is punched with a fiery fist. This may also leave the target with a burn. |
| Focus Punch | ![]() | Physical | 150 | 100 | 20 | The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
| Gastro Acid | ![]() | Status | - | 100 | 10 | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. |
| Gunk Shot | ![]() | Physical | 120 | 80 | 5 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Heat Wave | ![]() | Special | 95 | 90 | 10 | The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn. |
| Helping Hand | ![]() | Status | - | - | 20 | The user assists an ally by boosting the power of that ally’s attack. |
| Iron Tail | ![]() | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
| Knock Off | ![]() | Physical | 65 | 100 | 20 | The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. |
| Low Kick | ![]() | Physical | - | 100 | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. |
| Recycle | ![]() | Status | - | - | 10 | The user recycles a held item that has been used in battle so it can be used again. |
| Role Play | ![]() | Status | - | - | 10 | The user mimics the target completely, copying the target’s natural Ability. |
| Snore | ![]() | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Superpower | ![]() | Physical | 120 | 100 | 5 | The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. |
| Throat Chop | ![]() | Physical | 80 | 100 | 15 | The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
| Uproar | ![]() | Special | 90 | 100 | 10 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| Amnesia | ![]() | Status | - | - | 20 | Pansear — level up; retain through evolution (level 25) | The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. |
| Astonish | ![]() | Physical | 30 | 100 | 15 | Pansear — breeding; retain through evolution | The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |
| Belch | ![]() | Special | 120 | 90 | 10 | Pansear — breeding; retain through evolution | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
| Bite | ![]() | Physical | 60 | 100 | 25 | Pansear — level up; retain through evolution (level 19) | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Crunch | ![]() | Physical | 80 | 100 | 15 | Pansear — level up; retain through evolution (level 43) | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
| Disarming Voice | ![]() | Special | 40 | - | 15 | Pansear — breeding; retain through evolution | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Fire Spin | ![]() | Special | 35 | 85 | 15 | Pansear — breeding; retain through evolution | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
| Flare Blitz | ![]() | Physical | 120 | 100 | 15 | Pansear — breeding; retain through evolution | The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. |
| Incinerate | ![]() | Special | 60 | 100 | 15 | Pansear — level up; retain through evolution (level 10) | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
| Nasty Plot | ![]() | Status | - | - | 20 | Pansear — breeding; retain through evolution | The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. |
| Natural Gift | ![]() | Physical | - | 100 | 15 | Pansear — level up; retain through evolution (level 40) | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |
| Play Nice | ![]() | Status | - | - | 20 | Pansear — level up; retain through evolution (level 1) | The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat. |
| Scratch | ![]() | Physical | 40 | 100 | 35 | Pansear — level up; retain through evolution (level 1) | Hard, pointed, sharp claws rake the target to inflict damage. |
| Tickle | ![]() | Status | - | 100 | 20 | Pansear — breeding; retain through evolution | The user tickles the target into laughing, reducing its Attack and Defense stats. |
| Yawn | ![]() | Status | - | - | 10 | Pansear — level up; retain through evolution (level 16) | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| Amnesia | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. |
| Astonish | ![]() | Physical | 30 | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |
| Bite | ![]() | Physical | 60 | 100 | 25 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Crunch | ![]() | Physical | 80 | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
| Cut | ![]() | Physical | 50 | 95 | 30 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The target is cut with a scythe or claw. |
| Dig | ![]() | Physical | 80 | 100 | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user burrows, then attacks on the next turn. |
| Disarming Voice | ![]() | Special | 40 | - | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Fire Spin | ![]() | Special | 35 | 85 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
| Hone Claws | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user sharpens its claws to boost its Attack stat and accuracy. |
| Incinerate | ![]() | Special | 60 | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
| Nasty Plot | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. |
| Natural Gift | ![]() | Physical | - | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |
| Play Nice | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat. |
| Power-Up Punch | ![]() | Physical | 40 | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. |
| Rock Smash | ![]() | Physical | 40 | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user attacks with a punch. This may also lower the target’s Defense stat. |
| Scratch | ![]() | Physical | 40 | 100 | 35 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | Hard, pointed, sharp claws rake the target to inflict damage. |
| Secret Power | ![]() | Physical | 70 | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The additional effects of this attack depend upon where it was used. |
| Tickle | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user tickles the target into laughing, reducing its Attack and Defense stats. |
| Yawn | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
Traits
Gluttony
Ability Slot 1
Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Blaze(Hidden Ability)
Powers up Fire-type moves when the Pokémon’s HP is low.
Strengthens Fire-type moves to inflict 1.5× damage at 1/3 max HP or less.












































Status
Physical
Special






