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Oricorio Pom Pom

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Pom-Pom Oricorio in Pokémon Ultra Sun & Ultra Moon

#97 in the Ultra Sun & Ultra Moon Pokédex • Dancing Pokémon

Pom-Pom Oricorio in the National Pokédex

Pokédex entries

Ultra Sun

It wins the hearts of its enemies with its passionate dancing and then uses the opening it creates to burn them up with blazing flames.

Ultra Moon

This Oricorio has drunk red nectar. If its Trainer gives the wrong order, this passionate Pokémon becomes fiercely angry.

Pokémon details

Types

ElectricFlying

Category

Dancing Pokémon

Abilities

Height

0.6 m (2'00")

Weight

3.4 kg (7.5 lbs)

National Pokédex

#0741

Pokédex

#97

Pom-Pom Oricorio in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

75

260

354

Attack

70

130

262

Defense

70

130

262

Sp. Atk

98

180

324

Sp. Def

70

130

262

Speed

93

171

313

Total

476

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Pom-Pom Oricorio, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Alola #97Melemele #97Akala #31Ula'ula #42Poni #41
EV yield
2 SpA
Catch rate
45
Base Exp.
167

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
25% male
75% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
Oricorio

Oricorio

#97

No evolutions

Known encounter locations for this Pokémon in this game.
Ultra Moon
LocationMethodLevelChanceConditions

Melemele Meadow

Walking in tall grass or a cave10-1220%

-

Melemele Meadow

SOS ally encounter10-12-

SOS ally of oricorio pom pom; requires a successful call for help., Unlike original Sun/Moon, the SOS chain counter stops at 255; bonuses remain instead of rolling over to the initial rates., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 100%. Calling and response chances are separate., Ordinary SOS becomes available after Ilima’s trial. USUM wild Pokémon summon only one ally per battle without an Adrenaline Orb; trial/Totem exceptions are separate.

Ultra Sun
LocationMethodLevelChanceConditions

Melemele Meadow

Walking in tall grass or a cave9-1220%

-

Melemele Meadow

SOS ally encounter9-12-

SOS ally of oricorio pom pom; requires a successful call for help., Unlike original Sun/Moon, the SOS chain counter stops at 255; bonuses remain instead of rolling over to the initial rates., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Ordinary SOS becomes available after Ilima’s trial. USUM wild Pokémon summon only one ally per battle without an Adrenaline Orb; trial/Totem exceptions are separate.

Items this Pokémon may hold when encountered in the wild.
Ultra Moon
5%
Ultra Sun
5%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartPound

The target is physically pounded with a long tail, a foreleg, or the like.

Normal4010035
4Growl

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.

Normal-10040
6Peck

The target is jabbed with a sharply pointed beak or horn.

Flying3510035
10Helping Hand

The user assists an ally by boosting the power of that ally’s attack.

Normal--20
13Air Cutter

The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.

Flying609525
16Baton Pass

The user switches places with a party Pokémon in waiting and passes along any stat changes.

Normal--40
20Feather Dance

The user covers the target’s body with a mass of down that harshly lowers its Attack stat.

Flying-10015
23Double Slap

The target is slapped repeatedly, back and forth, two to five times in a row.

Normal158510
26Teeter Dance

The user performs a wobbly dance that confuses the Pokémon around it.

Normal-10020
30Roost

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

Flying--10
33Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020
36Air Slash

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Flying759515
40Revelation Dance

The user attacks the target by dancing very hard. The user’s type determines the type of this move.

Normal9010015
43Mirror Move

The user counters the target by mimicking the target’s last move.

Flying--20
46Agility

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Psychic--30
50Hurricane

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Flying1107010

Moves this Pokémon can learn from Technical Machines in Pokémon Ultra Sun and Ultra Moon.
Class
TM01Work Up

The user is roused, and its Attack and Sp. Atk stats increase.

Normal--30
TM04Calm Mind

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Psychic--20
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM12Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM19Roost

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

Flying--10
TM20Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
TM21Frustration

This full-power attack grows more powerful the less the user likes its Trainer.

Normal-10020
TM27Return

This full-power attack grows more powerful the more the user likes its Trainer.

Normal-10020
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM37Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

Rock--10
TM40Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM51Steel Wing

The target is hit with wings of steel. This may also raise the user’s Defense stat.

Steel709025
TM60Quash

The user suppresses the target and makes its move go last.

Dark-10015
TM62Acrobatics

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

Flying5510015
TM63Embargo

This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.

Dark-10015
TM75Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Normal--20
TM76Fly

The user soars and then strikes its target on the next turn.

Flying909515
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-8515
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM89U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20

Moves this Pokémon can learn from move tutors in this game.
Class
Covet

The user endearingly approaches the target, then steals the target’s held item.

Normal6010025
Defog

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

Flying--15
Helping Hand

The user assists an ally by boosting the power of that ally’s attack.

Normal--20
Icy Wind

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Ice559515
Role Play

The user mimics the target completely, copying the target’s natural Ability.

Psychic--10
Sky Attack

A second-turn attack move where critical hits land more easily. This may also make the target flinch.

Flying140905
Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Tailwind

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

Flying--15

Moves this Pokémon can inherit through breeding or similar methods.
Class
Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020
Pluck

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

Flying6010020
Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
Tailwind

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

Flying--15

Ability options available to this Pokémon in this game.

Dancer

Ability Slot 1

When another Pokémon uses a dance move, it can use a dance move following it regardless of its Speed.

Whenever another Pokémon uses a dance move, this Pokémon will use the same move immediately afterwards.

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