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USUM / Pokédex

Hydreigon

Back to Pokédex

Hydreigon

#635 in the National Pokédex • Brutal Pokémon

Hydreigon sprite

Normal

Shiny Hydreigon sprite

Shiny

Details

Types

DarkDragon

Category

Brutal Pokémon

Abilities

Height

1.8 m (5'11")

Weight

160 kg (352.7 lbs)

National Pokédex

#0635

Pokédex

National Dex #635

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

92

294

388

Attack

105

193

339

Defense

90

166

306

Sp. Atk

125

229

383

Sp. Def

90

166

306

Speed

98

180

324

Total

600

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Hydreigon, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
3 SpA
Catch rate
45
Base Exp.
270

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
40

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Deino

Deino

#633

Level 50

Zweilous

Zweilous

#634

Zweilous

Zweilous

#634

Level 64

Hydreigon

Hydreigon

#635

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartBiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

StartDragon RageDragonSpecial-10010

This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.

StartFocus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

StartTri AttackNormalSpecial8010010

The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target.

StartOutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

StartHyper VoiceNormalSpecial9010010

The user lets loose a horribly echoing shout with the power to inflict damage.

4Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

9BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

12HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

17Dragon BreathDragonSpecial6010020

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

20RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

25CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

28SlamNormalPhysical807520

The target is slammed with a long tail, vines, or the like to inflict damage.

32Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

38Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

42Dragon RushDragonPhysical1007510

The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.

48Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

55Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

68Hyper VoiceNormalSpecial9010010

The user lets loose a horribly echoing shout with the power to inflict damage.

79OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Ultra Sun and Ultra Moon.
Class
Description
TM01Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM05RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM19RoostFlyingStatus--10

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM35FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM38Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

TM51Steel WingSteelPhysical709025

The target is hit with wings of steel. This may also raise the user’s Defense stat.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

TM57Charge BeamElectricSpecial509010

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

TM59Brutal SwingDarkPhysical6010020

The user swings its body around violently to inflict damage on everything in its vicinity.

TM62AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM71Stone EdgeRockPhysical100805

The user stabs the target from below with sharpened stones. Critical hits land more easily.

TM73Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM76FlyFlyingPhysical909515

The user soars and then strikes its target on the next turn.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM82Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM89U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

TM94SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM97Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

DefogFlyingStatus--15

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

Draco MeteorDragonSpecial130905

Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.

Heat WaveFireSpecial959010

The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.

Hyper VoiceNormalSpecial9010010

The user lets loose a horribly echoing shout with the power to inflict damage.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

Shock WaveElectricSpecial60-20

The user strikes the target with a quick jolt of electricity. This attack never misses.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. This may also confuse the target.

SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

TailwindFlyingStatus--15

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

Throat ChopDarkPhysical8010015

The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Learn before evolving and retain the move. Breeding and prior stages have separate requirements.
Class
Acquisition sourceDescription
AssuranceDarkPhysical6010010

Deino — breeding; retain through evolution

If the target has already taken some damage in the same turn, this attack’s power is doubled.

AstonishGhostPhysical3010015

Deino — breeding; retain through evolution

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

BelchPoisonSpecial1209010

Deino — breeding; retain through evolution

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

Double HitNormalPhysical359010

Deino — breeding; retain through evolution

The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.

Double HitNormalPhysical359010

Zweilous — level up; retain through evolution (level 1)

The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.

Fire FangFirePhysical659515

Deino — breeding; retain through evolution

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

Head SmashRockPhysical150805

Deino — breeding; retain through evolution

The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

Ice FangIcePhysical659515

Deino — breeding; retain through evolution

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

ScreechNormalStatus-8540

Deino — breeding; retain through evolution

An earsplitting screech harshly lowers the target’s Defense stat.

TackleNormalPhysical4010035

Deino — level up; retain through evolution (level 1)

A physical attack in which the user charges and slams into the target with its whole body.

Thunder FangElectricPhysical659515

Deino — breeding; retain through evolution

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

Imports, special breeding, event gifts and copied moves have separate requirements. Individual options do not guarantee every four-move combination; historical transfer services require eligible software and Pokémon.
Class
Acquisition sourceDescription
AssuranceDarkPhysical6010010

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

If the target has already taken some damage in the same turn, this attack’s power is doubled.

AstonishGhostPhysical3010015

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

Double HitNormalPhysical359010

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.

Fire FangFirePhysical659515

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

Head SmashRockPhysical150805

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

Ice FangIcePhysical659515

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

IncinerateFireSpecial6010015

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

Rock SmashFightingPhysical4010015

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user attacks with a punch. This may also lower the target’s Defense stat.

ScreechNormalStatus-8540

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

An earsplitting screech harshly lowers the target’s Defense stat.

Secret PowerNormalPhysical7010020

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The additional effects of this attack depend upon where it was used.

StrengthNormalPhysical8010015

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The target is slugged with a punch thrown at maximum power.

TackleNormalPhysical4010035

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

A physical attack in which the user charges and slams into the target with its whole body.

Thunder FangElectricPhysical659515

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

Traits

Ability options available to this Pokémon in this game.

Levitate

Ability Slot 1

By floating in the air, the Pokémon receives full immunity to all Ground-type moves.

Evades Ground-type moves.

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