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USUM / Moves

Glaciate

Back to Moves

Glaciate

Ice-type special move in Pokémon Ultra Sun & Ultra Moon.

Move text

The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stat.

Details

Introduced

Generation V

Power

65

Accuracy

95

PP

10

Priority

0

Makes contact?

No

Machine

-

Learners

Pokémon that learn this move naturally by leveling up.

Kyurem

#646

DragonIce
50

Learners

Pokémon that learn this move through special or alternate methods.

Smeargle

#70

Normal
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Smeargle

#70

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Victini

#494

PsychicFire
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémonDescription
Aurora BeamIceSpecial

-

651002039

The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.

Aurora VeilIceStatus--2014

This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.

AvalancheIcePhysical

-

601001090

The power of this attack move is doubled if the user has been hurt by the target in the same turn.

BlizzardIceSpecial110705280

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Freeze ShockIcePhysical

-

1409052

On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis.

Freeze-DryIceSpecial

-

701002014

The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.

Frost BreathIceSpecial60901044

The user blows its cold breath on the target. This attack always results in a critical hit.

HailIceStatus--10224

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

HazeIceStatus

-

--3088

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Ice BallIcePhysical

-

30902017

The user attacks the target for five turns. The move’s power increases each time it hits.

Ice BeamIceSpecial9010010328

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice BurnIceSpecial

-

1409052

On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.

Ice FangIcePhysical

-

65951577

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

Ice HammerIcePhysical

-

10090102

The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.

Ice PunchIcePhysical

-

7510015195

The target is punched with an icy fist. This may also leave the target frozen.

Ice ShardIcePhysical

-

401003029

The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.

Icicle CrashIcePhysical

-

85901010

The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

Icicle SpearIcePhysical

-

251003014

The user launches sharp icicles at the target two to five times in a row.

Icy WindIceSpecial

-

559515353

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

MistIceStatus

-

--3073

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

Powder SnowIceSpecial

-

401002534

The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.

Sheer ColdIceSpecial

-

-30523

The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types.

Subzero SlammerIcePhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle.

Subzero SlammerIceSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle.

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