Rolling Fields Main Area | Overworld | 7-10 | 60% | Before the Darkest Day and Eternatus battle, Normal Weather |
Rolling Fields Main Area | Overworld | 60 | 60% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather |
Rolling Fields Area 2 | Overworld | 7-10 | 25% | Before the Darkest Day and Eternatus battle, Normal Weather |
Rolling Fields Area 2 | Overworld | 60 | 25% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather |
Honeycalm Island Wild Pokémon | Random in Grass | 43-48 | 30% | The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle |
Honeycalm Island Wild Pokémon | Random in Grass | 60 | 30% | The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60 |
Honeycalm Island Wild Pokémon | Overworld | 40-45 | 82% | The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Normal Weather |
Honeycalm Island Wild Pokémon | Overworld | 60 | 82% | The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather |
Honeycalm Island Wild Pokémon | Overworld | 40-45 | 82% | The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Overcast |
Honeycalm Island Wild Pokémon | Overworld | 60 | 82% | The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast |
Honeycalm Island Wild Pokémon | Special Overworld Encounters | 40 | - | The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Overcast |
Honeycalm Island Wild Pokémon | Special Overworld Encounters | 60 | - | The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast |
Honeycalm Island Wild Pokémon | Overworld | 40-45 | 82% | The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Raining |
Honeycalm Island Wild Pokémon | Overworld | 60 | 82% | The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining |
Honeycalm Island Wild Pokémon | Special Overworld Encounters | 40 | - | The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Raining |
Honeycalm Island Wild Pokémon | Special Overworld Encounters | 60 | - | The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining |
Honeycalm Island Wild Pokémon | Overworld | 40-45 | 82% | The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Thunderstorm |
Honeycalm Island Wild Pokémon | Overworld | 60 | 82% | The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm |
Honeycalm Island Wild Pokémon | Special Overworld Encounters | 40 | - | The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Thunderstorm |
Honeycalm Island Wild Pokémon | Special Overworld Encounters | 60 | - | The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm |
Honeycalm Island Wild Pokémon | Overworld | 40-45 | 82% | The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Intense Sun |
Honeycalm Island Wild Pokémon | Overworld | 60 | 82% | The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun |
Honeycalm Island Wild Pokémon | Overworld | 40-45 | 82% | The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Fog |
Honeycalm Island Wild Pokémon | Overworld | 60 | 82% | The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Fog |
Honeycalm Island Max Raid Battles — pool 143 (common beam) | Max Raid Battle | 35-40 | 30% | The Isle of Armor Expansion Pass required, Permanent pool 143, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Honeycalm Island Max Raid Battles — pool 143 (common beam) | Max Raid Battle | 35-40 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 143, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Honeycalm Island Max Raid Battles — pool 143 (common beam) | Max Raid Battle | 35-40 | 15% | The Isle of Armor Expansion Pass required, Permanent pool 143, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Honeycalm Island Max Raid Battles — pool 144 (rare beam) | Max Raid Battle | 35-40 | 30% | The Isle of Armor Expansion Pass required, Permanent pool 144, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Honeycalm Island Max Raid Battles — pool 144 (rare beam) | Max Raid Battle | 35-40 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 144, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Bridge Field Max Raid Battles — pool 5 (common beam) | Max Raid Battle | 15-20 | 35% | Permanent pool 5, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
South Lake Miloch Max Raid Battles — pool 5 (common beam) | Max Raid Battle | 15-20 | 35% | Permanent pool 5, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |