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Applin

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Applin in Pokémon Sword & Shield

Galar Pokédex #205 • Apple Core Pokémon

Applin in the National Pokédex

Pokédex entries

Sword

It spends its entire life inside an apple. It hides from its natural enemies, bird Pokémon, by pretending it’s just an apple and nothing more.

Shield

As soon as it’s born, it burrows into an apple. Not only does the apple serve as its food source, but the flavor of the fruit determines its evolution.

Pokémon details

Types

GrassDragon

Category

Apple Core Pokémon

Height

0.2 m (0'08")

Weight

0.5 kg (1.1 lbs)

National Pokédex

#0840

Pokédex

Galar #205

Applin in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

40

190

284

Attack

40

76

196

Defense

80

148

284

Sp. Atk

40

76

196

Sp. Def

40

76

196

Speed

20

40

152

Total

260

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Applin, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Galar #205Isle of Armor #19
EV yield
1 Def
Catch rate
255
Base Exp.
52

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 cycles

Evolution requirements shown in a compact table or chain view.

Known encounter locations for this Pokémon in this game.
Shield
LocationMethodLevelChanceConditions

Route 5

Wild Pokémon

Random in Grass16-1810%

-

Dusty Bowl

Wild Pokémon

Random in Grass40-4510%

Before the Darkest Day and Eternatus battle, Normal Weather

Dusty Bowl

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Giant's Mirror

Main Area

Random in Grass26-2830%

Before the Darkest Day and Eternatus battle, Thunderstorm

Giant's Mirror

Main Area

Random in Grass6030%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Stony Wilderness

Main Area

Random in Grass26-2810%

Before the Darkest Day and Eternatus battle, Thunderstorm

Stony Wilderness

Main Area

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Challenge Beach

Wild Pokémon

Shake a Berry Tree13-1830%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Challenge Beach

Wild Pokémon

Shake a Berry Tree6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Fields of Honor

Wild Pokémon

Shake a Berry Tree13-1830%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Fields of Honor

Wild Pokémon

Shake a Berry Tree6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Forest of Focus

Wild Pokémon

Shake a Berry Tree13-1830%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Forest of Focus

Wild Pokémon

Shake a Berry Tree6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Insular Sea

Wild Pokémon

Shake a Berry Tree43-4830%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Insular Sea

Wild Pokémon

Shake a Berry Tree6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Loop Lagoon

Wild Pokémon

Shake a Berry Tree19-2430%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Loop Lagoon

Wild Pokémon

Shake a Berry Tree6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Soothing Wetlands

Wild Pokémon

Shake a Berry Tree13-1830%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Soothing Wetlands

Wild Pokémon

Shake a Berry Tree6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Stepping-Stone Sea

Main Area

Shake a Berry Tree43-4830%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Stepping-Stone Sea

Main Area

Shake a Berry Tree6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Training Lowlands

Wild Pokémon

Shake a Berry Tree16-2130%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Training Lowlands

Wild Pokémon

Shake a Berry Tree6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Workout Sea

Wild Pokémon

Shake a Berry Tree43-4830%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Workout Sea

Wild Pokémon

Shake a Berry Tree6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Honeycalm Sea

Max Raid Battles — pool 131 (common beam)

Max Raid Battle35-4030%

The Isle of Armor Expansion Pass required, Permanent pool 131, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Loop Lagoon

Max Raid Battles — pool 131 (common beam)

Max Raid Battle35-4030%

The Isle of Armor Expansion Pass required, Permanent pool 131, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Workout Sea

Max Raid Battles — pool 131 (common beam)

Max Raid Battle35-4030%

The Isle of Armor Expansion Pass required, Permanent pool 131, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Loop Lagoon

Max Raid Battles — pool 151 (rare beam)

Max Raid Battle35-4025%

The Isle of Armor Expansion Pass required, Permanent pool 151, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 27 (common beam)

Max Raid Battle15-2010%

Permanent pool 27, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Mirror

Max Raid Battles — pool 27 (common beam)

Max Raid Battle15-2010%

Permanent pool 27, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 27 (common beam)

Max Raid Battle15-2010%

Permanent pool 27, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 27 (common beam)

Max Raid Battle25-3030%

Permanent pool 27, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Mirror

Max Raid Battles — pool 27 (common beam)

Max Raid Battle25-3030%

Permanent pool 27, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 27 (common beam)

Max Raid Battle25-3030%

Permanent pool 27, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Axew's Eye

Max Raid Battles — pool 38 (common beam)

Max Raid Battle15-2035%

Permanent pool 38, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Axew's Eye

Max Raid Battles — pool 38 (common beam)

Max Raid Battle35-4040%

Permanent pool 38, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dappled Grove

Max Raid Battles — pool 58 (rare beam)

Max Raid Battle25-3020%

Permanent pool 58, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dappled Grove

Max Raid Battles — pool 58 (rare beam)

Max Raid Battle35-4040%

Permanent pool 58, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Axew's Eye

Max Raid Battles — pool 64 (rare beam)

Max Raid Battle15-2035%

Permanent pool 64, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Rolling Fields

Max Raid Battles — pool 64 (rare beam)

Max Raid Battle15-2035%

Permanent pool 64, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dappled Grove

Max Raid Battles — pool 79 (rare beam)

Max Raid Battle25-3020%

Permanent pool 79, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dappled Grove

Max Raid Battles — pool 79 (rare beam)

Max Raid Battle35-4040%

Permanent pool 79, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Route 5

Curry visitors

After Making Curry16-18-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 15.53% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Sword
LocationMethodLevelChanceConditions

Route 5

Wild Pokémon

Random in Grass16-1810%

-

Dusty Bowl

Wild Pokémon

Random in Grass40-4510%

Before the Darkest Day and Eternatus battle, Normal Weather

Dusty Bowl

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Giant's Mirror

Main Area

Random in Grass26-2830%

Before the Darkest Day and Eternatus battle, Thunderstorm

Giant's Mirror

Main Area

Random in Grass6030%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Stony Wilderness

Main Area

Random in Grass26-2810%

Before the Darkest Day and Eternatus battle, Thunderstorm

Stony Wilderness

Main Area

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Challenge Beach

Wild Pokémon

Shake a Berry Tree13-1830%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Challenge Beach

Wild Pokémon

Shake a Berry Tree6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Fields of Honor

Wild Pokémon

Shake a Berry Tree13-1830%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Fields of Honor

Wild Pokémon

Shake a Berry Tree6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Forest of Focus

Wild Pokémon

Shake a Berry Tree13-1830%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Forest of Focus

Wild Pokémon

Shake a Berry Tree6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Insular Sea

Wild Pokémon

Shake a Berry Tree43-4830%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Insular Sea

Wild Pokémon

Shake a Berry Tree6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Loop Lagoon

Wild Pokémon

Shake a Berry Tree19-2430%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Loop Lagoon

Wild Pokémon

Shake a Berry Tree6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Soothing Wetlands

Wild Pokémon

Shake a Berry Tree13-1830%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Soothing Wetlands

Wild Pokémon

Shake a Berry Tree6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Stepping-Stone Sea

Main Area

Shake a Berry Tree43-4830%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Stepping-Stone Sea

Main Area

Shake a Berry Tree6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Training Lowlands

Wild Pokémon

Shake a Berry Tree16-2130%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Training Lowlands

Wild Pokémon

Shake a Berry Tree6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Workout Sea

Wild Pokémon

Shake a Berry Tree43-4830%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Workout Sea

Wild Pokémon

Shake a Berry Tree6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Honeycalm Sea

Max Raid Battles — pool 131 (common beam)

Max Raid Battle35-4030%

The Isle of Armor Expansion Pass required, Permanent pool 131, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Loop Lagoon

Max Raid Battles — pool 131 (common beam)

Max Raid Battle35-4030%

The Isle of Armor Expansion Pass required, Permanent pool 131, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Workout Sea

Max Raid Battles — pool 131 (common beam)

Max Raid Battle35-4030%

The Isle of Armor Expansion Pass required, Permanent pool 131, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Loop Lagoon

Max Raid Battles — pool 151 (rare beam)

Max Raid Battle35-4025%

The Isle of Armor Expansion Pass required, Permanent pool 151, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 27 (common beam)

Max Raid Battle15-2010%

Permanent pool 27, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Mirror

Max Raid Battles — pool 27 (common beam)

Max Raid Battle15-2010%

Permanent pool 27, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 27 (common beam)

Max Raid Battle15-2010%

Permanent pool 27, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 27 (common beam)

Max Raid Battle25-3030%

Permanent pool 27, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Mirror

Max Raid Battles — pool 27 (common beam)

Max Raid Battle25-3030%

Permanent pool 27, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 27 (common beam)

Max Raid Battle25-3030%

Permanent pool 27, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Axew's Eye

Max Raid Battles — pool 38 (common beam)

Max Raid Battle15-2035%

Permanent pool 38, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Axew's Eye

Max Raid Battles — pool 38 (common beam)

Max Raid Battle35-4040%

Permanent pool 38, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dappled Grove

Max Raid Battles — pool 58 (rare beam)

Max Raid Battle25-3020%

Permanent pool 58, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dappled Grove

Max Raid Battles — pool 58 (rare beam)

Max Raid Battle35-4040%

Permanent pool 58, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Axew's Eye

Max Raid Battles — pool 64 (rare beam)

Max Raid Battle15-2035%

Permanent pool 64, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Rolling Fields

Max Raid Battles — pool 64 (rare beam)

Max Raid Battle15-2035%

Permanent pool 64, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dappled Grove

Max Raid Battles — pool 79 (rare beam)

Max Raid Battle25-3020%

Permanent pool 79, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Dappled Grove

Max Raid Battles — pool 79 (rare beam)

Max Raid Battle35-4040%

Permanent pool 79, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Route 5

Curry visitors

After Making Curry16-18-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 15.53% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Listed levels describe learning by leveling up. The Move Reminder can also teach available level-up moves regardless of the current level.
Class
StartWithdraw

The user withdraws its body into its hard shell, raising its Defense stat.

Water--40
StartAstonish

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

Ghost3010015

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
TM31Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015

Moves this Pokémon can learn from move tutors in this game.
Class
Draco Meteor

Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Dragon130905
Grassy Glide

Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.

Grass7010020

Moves acquired through eligible breeding. Sword/Shield also supports same-species Nursery sharing with an empty recipient move slot.
Class
Defense Curl

The user curls up to conceal weak spots and raise its Defense stat.

Normal--40
Recycle

The user recycles a held item that has been used in battle so it can be used again.

Normal--10
Rollout

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Rock309020
Sucker Punch

This move enables the user to attack first. This move fails if the target is not readying an attack.

Dark701005

Ability options available to this Pokémon in this game.

Ripen

Ability Slot 1

Ripens Berries and doubles their effect.

Doubles the effect of berries.

Gluttony

Ability Slot 2

Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.

Makes eligible pinch Berries activate at half HP or less.

Bulletproof(Hidden Ability)

Protects the Pokémon from some ball and bomb moves.

Protects against bullet, ball, and bomb-based moves.

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