Wailord
#100 in the Ruby and Sapphire Pokédex • Float Whale Pokémon
Wailord
#100 in the Ruby and Sapphire Pokédex • Float Whale Pokémon
Stats
Min
Max
HP
170
450
544
Attack
90
166
306
Defense
45
85
207
Sp. Atk
90
166
306
Sp. Def
45
85
207
Speed
60
112
240
Total
500
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Wailord
Float Whale Pokémon

Growth
| EV yield | 2 HP |
|---|---|
| Catch rate | 60 |
| Base Exp. | 175 |
Lore

Ruby
WAILORD is the largest of all identified Pokémon up to now. This giant Pokémon swims languorously in the vast open sea, eating massive amounts of food at once with its enormous mouth.

Sapphire
When chasing prey, WAILORD herds them by leaping out of the water and making a humongous splash. It is breathtaking to see this Pokémon leaping out of the sea with others in its pod.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Wailmer #99 | Level 40 | ![]() Wailord #100 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 129 Road 129 | Surfing | 35-40 | 1% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 129 Road 129 | Surfing | 25-30 | 1% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Growl | ![]() | Status | - | 100 | 40 | Growls cutely to reduce the foe’s ATTACK. |
| Start | Water Gun | ![]() | Special | 40 | 100 | 25 | Squirts water to attack the foe. |
| Start | Splash | ![]() | Status | - | - | 40 | It’s just a splash... Has no effect whatsoever. |
| Start | Rollout | ![]() | Physical | 30 | 90 | 20 | An attack lasting 5 turns with rising intensity. |
| 5 | Growl | ![]() | Status | - | 100 | 40 | Growls cutely to reduce the foe’s ATTACK. |
| 10 | Water Gun | ![]() | Special | 40 | 100 | 25 | Squirts water to attack the foe. |
| 14 | Rollout | ![]() | Physical | 30 | 90 | 20 | An attack lasting 5 turns with rising intensity. |
| 19 | Whirlpool | ![]() | Special | 15 | 70 | 15 | Traps and hurts the foe in a whirlpool for 2 to 5 turns. |
| 23 | Astonish | ![]() | Physical | 30 | 100 | 15 | An attack that may shock the foe into flinching. |
| 28 | Water Pulse | ![]() | Special | 60 | 100 | 20 | Attacks with ultrasonic waves. May confuse the foe |
| 32 | Mist | ![]() | Status | - | - | 30 | Creates a mist that stops reduction of abilities. |
| 37 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| 44 | Water Spout | ![]() | Special | 150 | 100 | 5 | Inflicts more damage if the user’s HP is high. |
| 52 | Amnesia | ![]() | Status | - | - | 20 | Forgets about something and sharply raises SP. DEF. |
| 59 | Hydro Pump | ![]() | Special | 120 | 80 | 5 | Blasts water at high power to strike the foe. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM03 | Water Pulse | ![]() | Special | 60 | 100 | 20 | Attacks with ultrasonic waves. May confuse the foe |
| TM05 | Roar | ![]() | Status | - | 100 | 20 | Makes the foe flee to end the battle. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM07 | Hail | ![]() | Status | - | - | 10 | Summons a hailstorm that strikes every turn. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | Blasts the foe with an icy beam that may freeze it. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | Hits the foe with an icy storm that may freeze it. |
| TM15 | Hyper Beam | ![]() | Physical | 150 | 90 | 5 | Powerful, but leaves the user immobile the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | A powerful quake, but has no effect on flying foes. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Stops the foe from moving with rocks and cuts SPEED. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | Creates a huge wave, then crashes it down on the foe. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | Builds enormous power, then slams the foe. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | A rock-crushing attack that may lower DEFENSE. |
| HM07 | Waterfall | ![]() | Special | 80 | 100 | 15 | Charges the foe with speed to climb waterfalls. |
| HM08 | Dive | ![]() | Special | 60 | 100 | 10 | Dives underwater the first turn and strikes next turn. |
Traits
Water Veil
Prevents burns.
Prevents burns.
Oblivious
Prevents attraction.
Prevents infatuation and protects against Captivate.




































Status
Special
Physical




